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2016-01-25
INSTALLER: Moved vulkaninfo 32-bit start menu link before 64-bit version.
Mark Young
2016-01-25
BUILD: Fixed more compilation warnings on 32-bit Windows builds.
Mark Young
2016-01-25
LOADER: Add 32-bit vulkaninfo link to start menu.
Mark Young
2016-01-25
Loader: Fix 32-bit Cmake detection of ImageMagick
Mark Young
2016-01-25
DOCS: Updated LoaderAndTools doc to indicate updated ImageMagick requirements.
Mark Young
2016-01-25
Installer: Clean up powershell header comment.
Mark Young
2016-01-25
Installer: 32-bit installer changes to get working on 64-bit system.
Mark Young
2016-01-25
Installer: Added changes to detect 32-bit layers on 64-bit system.
Mark Young
2016-01-25
Installer: Minor cleanup
Mark Young
2016-01-25
Installer: Changes for 32-bit installer
Mark Young
2016-01-25
Installer: More work towards 32-bit installer for 32-bit OS
Mark Young
2016-01-25
Installer: Add support to install 32-bit vulkaninfo
Mark Young
2016-01-25
LOADER/INSTALLER: Add support for 32-bit install in Win64 installer
Mark Young
2016-01-25
Win32: Get 32-bit Windows build working
Mark Young
2016-01-25
layers: LX306, Fix NPE in draw_state
Mark Lobodzinski
2016-01-25
loader: Disable using CreateInstance allocation callbacks
Jon Ashburn
2016-01-25
Added one more license to list of licenses
David Pinedo
2016-01-25
demos: Select queue family based on both graphics and present support
Tony Barbour
2016-01-25
LAYERS: More 32-bit fixes caused by recent commits.
Mark Young
2016-01-25
Win32: Get 32-bit Windows build working
Mark Young
2016-01-25
BUILD: Fix build of draw_state.cpp with VS 2015.
Mark Young
2016-01-25
BUILD: Moved 64-bit source dir back to build from build64.
Mark Young
2016-01-25
Win32: Get 32-bit Windows build working
Mark Young
2016-01-25
BuildFixes: Hard-code Win64 in Visual Studio detect script
Mark Young
2016-01-25
BuildFixes: Fixed update_external_sources batch file for Windows build.
Mark Young
2016-01-23
layers: LX300, Conditionally validate pInheritanceInfo in object_tracker
Mark Lobodzinski
2016-01-23
layers: LX295, fix draw_state vkCreateDescriptorPool range sizes
Mark Lobodzinski
2016-01-22
shader compiler: map VertexIndex to VertexID
GregF
2016-01-22
layers: Only set up tracking for new descriptors if allocation succeeded.
Chris Forbes
2016-01-22
nulldrv: Set memory type mask for buffers.
Chris Forbes
2016-01-22
nulldrv: fill out physical device memory info
Chris Forbes
2016-01-22
layers: Fix draw_state validation of descriptor updates with images
Tobin Ehlis
2016-01-22
misc: bump to header 1.0.2
Jon Ashburn
2016-01-22
layers: MR153, Correctly track inFlight cmdBuffers per queue
Tobin Ehlis
2016-01-22
layers: MR150, Fix render pass graphics checks
Michael Lentine
2016-01-22
layers: MR139, draw_state VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT checks
Tobin Ehlis
2016-01-22
layers: MR137, Flag error if set updated or freed while in use
Tobin Ehlis
2016-01-21
glslang: bump up glslang and spirv-tools versions for ISV release
GregF
2016-01-21
shader compiler: add new VertexIndex
GregF
2016-01-21
Make cJSON case-sensitive
Antoine Labour
2016-01-20
debug_report: Integrate review feedback
Courtney Goeltzenleuchter
2016-01-20
layers: Fix screenshot to intercept CreateInstance so it canbe on instance chain
Jon Ashburn
2016-01-20
vktrace: Get partially working again with the new loader/layer interface
Jon Ashburn
2016-01-20
layers: Remove obsolete VkbaseLayerObject
Jon Ashburn
2016-01-20
loader: remove resolved TODOs
Courtney Goeltzenleuchter
2016-01-20
loader: Remove CreateInstance and CreateDevice
Courtney Goeltzenleuchter
2016-01-20
loader: Use ICD's GetInstanceProcAddr
Courtney Goeltzenleuchter
2016-01-20
loader: Add util to strip loader extensions
Courtney Goeltzenleuchter
2016-01-20
loader: implement new layer init method
Courtney Goeltzenleuchter
2016-01-20
layers: fix threading destroy instance
Courtney Goeltzenleuchter
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