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2016-06-29
misc: GH691 Remove duplicated line.
Karl Schultz
2016-06-29
layers: Update layer details doc
Mark Lobodzinski
2016-06-29
layers: Take care of DevLimits cleanup items
Mark Lobodzinski
2016-06-29
layers: Move QueueFamilyProp Query checks into CV
Mark Lobodzinski
2016-06-29
layers: Moved devlimits UpdateDescrSets to PV
Mark Lobodzinski
2016-06-29
layers: Move devlimits validation into PV
Mark Lobodzinski
2016-06-29
layers: Add GetPhysDevQueueFamilyProps to CV
Mark Lobodzinski
2016-06-29
layers: Add EnumeratePhysicalDevices to CV
Mark Lobodzinski
2016-06-29
layers: Add DevLimits error codes to CV.h
Mark Lobodzinski
2016-06-29
layers: Move phys dev call state structs to CV
Mark Lobodzinski
2016-06-29
layers: Add phyDevProps call to Param Validation
Mark Lobodzinski
2016-06-29
layers: GH618, Correct WSI exension flag usage
Mark Lobodzinski
2016-06-28
layers: Unify invalid command buffer handling
Tobin Ehlis
2016-06-28
layers: Update cb_bindings to hold CB_NODE ptr
Tobin Ehlis
2016-06-28
layers: Refactor framebuffer look-up
Tobin Ehlis
2016-06-28
layers: Make FB node inherit from BASE_NODE
Tobin Ehlis
2016-06-28
layers: Refactor command buffer look-up
Tobin Ehlis
2016-06-28
layers: Refactor image/buffer memory fetch
Tobin Ehlis
2016-06-28
layers: BUFFER_NODE clean-up
Tobin Ehlis
2016-06-27
layers: GH616 Improve descriptor set invalid binding handling
Tobin Ehlis
2016-06-24
toolchain: Simplify shaderc setup for Windows too, per dc0ac6bc
Cody Northrop
2016-06-23
layers: Inline away markCommandBuffersInFlight
Chris Forbes
2016-06-23
layers: More use of getFenceNode / getQueueNode helpers
Chris Forbes
2016-06-23
layers: Make CB_SUBMISSION 1:1 with VkSubmitInfo
Chris Forbes
2016-06-23
layers: Clean up around semaphore flagging
Chris Forbes
2016-06-23
layers: Slightly simplify logic in CreateRenderPass
Chris Forbes
2016-06-23
layers: misc minor tidying
Chris Forbes
2016-06-23
layers: Fix locking in ResetCommandPool
Chris Forbes
2016-06-23
layers: Fix ResetFences validation vs update
Chris Forbes
2016-06-23
layers: Fix remaining direct uses of commandPoolMap
Chris Forbes
2016-06-23
layers: Untangle check & update in FreeCommandBuffers
Chris Forbes
2016-06-23
layers: Untangle check from update around pool reset/destroy.
Chris Forbes
2016-06-23
layers: Move CMD_POOL_INFO to header, rename, add helper
Chris Forbes
2016-06-23
layers: Split check from clear of CB global inflight state
Chris Forbes
2016-06-23
layers: Clean up frameBufferMap unique_ptr use
Tobin Ehlis
2016-06-23
layers: Add Framebuffer dimension limits check
Tobin Ehlis
2016-06-23
layers: Add FB attachment swizzle check
Tobin Ehlis
2016-06-23
layers: Add Framebuffer dimensions check
Tobin Ehlis
2016-06-23
layers: Add INVALID_FRAMEBUFFER_CREATE_INFO error
Tobin Ehlis
2016-06-23
layers: Add sample count check at CreateFramebuffer time
Tobin Ehlis
2016-06-23
layers: Add format check between renderpass and framebuffer
Tobin Ehlis
2016-06-23
tests: Added FramebufferCreateErrors test
Tobin Ehlis
2016-06-23
layers: Add framebuffer attachmentCount check
Tobin Ehlis
2016-06-23
layers: Refactor CreateFramebuffer
Tobin Ehlis
2016-06-23
layers: Refactor CreateFramebuffer
Tobin Ehlis
2016-06-23
layers: Clean up frameBuffer map
Tobin Ehlis
2016-06-23
docs: Fix broken link in LoaderAndLayerInterface
Mark Young
2016-06-23
Layers: GH674: Improve locking in swapchain layer.
Ian Elliott
2016-06-22
winsdk: Fix multiple RT uninstall issue
Mark Young
2016-06-22
demos: Check global extensions before creating surface
Rene Lindsay
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