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2015-03-02
Revert "misc: Add xglRecordMemoryRange entrypoint and use it in Glave"
Jon Ashburn
2015-03-02
layers: Update last global DS in DrawState when UpdateDescriptors is called
Tobin Ehlis
2015-03-02
layers: DrawState Cmd Buffer tracking improvements
Tobin Ehlis
2015-03-02
misc: Add xglRecordMemoryRange entrypoint and use it in Glave
Jon Ashburn
2015-02-27
glave: Set layer extension func pointers to NULL when the device is destroyed.
Peter Lohrmann
2015-02-27
layers: Issue endl at end of output
Courtney Goeltzenleuchter
2015-02-27
demos: Clean up renderpass and framebuffer
Courtney Goeltzenleuchter
2015-02-27
layers: In DrawState track last global pipe state and dump that to dot diagram
Tobin Ehlis
2015-02-27
Merge ReplayThread change with Detach Replay Window.
Peter Lohrmann
2015-02-26
glvdebug: Move QReplayWorker into a separate thread.
Peter Lohrmann
2015-02-26
layers: Fix null pointer reference in MemTracker
Mark Lobodzinski
2015-02-26
glave: Add command buffer diagram.
Jeremy Hayes
2015-02-26
layers: Remove spurious assert.
Mark Lobodzinski
2015-02-26
layers: Fix MemTracker memory leak
Mark Lobodzinski
2015-02-26
layers: Correctly represent Descriptor-related arrays in DrawState dot file
Tobin Ehlis
2015-02-26
glave: cleanup mem_info list as it shrinks during tracing
Jon Ashburn
2015-02-25
layer: Fixed options settings for generated layers, fixed typos
Mark Lobodzinski
2015-02-25
layers: Fix Memtracker fence-related memory leak
Mark Lobodzinski
2015-02-25
Win: Fix compilation error on Windows (xgl_helper.py).
Ian Elliott
2015-02-25
Win: layers (draw_state.c): Fix compilation error on Windows.
Ian Elliott
2015-02-25
layers: Track WsiCreatePresentableImage image object
Courtney Goeltzenleuchter
2015-02-25
layers: Do not track PHYSICAL_GPUS
Courtney Goeltzenleuchter
2015-02-25
layers: Do not track Queue objects
Courtney Goeltzenleuchter
2015-02-25
layers: flush logged output so it's visible immediately
Courtney Goeltzenleuchter
2015-02-25
demos: Clean up objects after cmd buf built
Courtney Goeltzenleuchter
2015-02-25
demos: Update to single layout
Courtney Goeltzenleuchter
2015-02-25
demos: Be sure to initialize pNext
Courtney Goeltzenleuchter
2015-02-25
demos: Bug fix: Unbind image object
Courtney Goeltzenleuchter
2015-02-25
demos: Be sure to request correct memory type
Courtney Goeltzenleuchter
2015-02-25
demos: Add use_staging option
Courtney Goeltzenleuchter
2015-02-25
cube: Use staging buffer for texture upload
Courtney Goeltzenleuchter
2015-02-25
demos: Integrate feedback from NVIDIA
Courtney Goeltzenleuchter
2015-02-25
demos: Refactor to simplify and optimize
Courtney Goeltzenleuchter
2015-02-25
layers: Check for NULL pointer with dynamic_display()
Jon Ashburn
2015-02-25
glave: Fix locking of mem_info entries in UnmapMemory
Jon Ashburn
2015-02-25
layers: Fix DrawState buffer over-run when clearing descriptors
Tobin Ehlis
2015-02-25
layers: Drawstate color descriptor edges and correctly clear slot mappings
Tobin Ehlis
2015-02-25
layers: Fix layer config file options
Mark Lobodzinski
2015-02-25
layers: Validation check for CPU_VISIBLE bit set on MapMemory calls
Mark Lobodzinski
2015-02-25
layers: Fix uninitialized variable in DrawState.
Tobin Ehlis
2015-02-25
update BUILD.md for imported libdrm
Chia-I Wu
2015-02-25
glave: For color array params, correctly size trace buffer based on array typ...
Tobin Ehlis
2015-02-25
cmake: remove unused FindDRM.cmake
Chia-I Wu
2015-02-25
intel: add and link with libintelkmd.a
Chia-I Wu
2015-02-24
demos/cube: use a single layout
Chia-I Wu
2015-02-24
demos: Updated tri to use staging buffer for texture
Courtney Goeltzenleuchter
2015-02-24
cube: Fix leaking resources
Courtney Goeltzenleuchter
2015-02-24
layers: Add simple Cmd Buffer dot file dump to DrawState
Tobin Ehlis
2015-02-24
layers: For ParamChecker, verify struct ptrs aren't NULL before validating
Tobin Ehlis
2015-02-24
layers: Remove destroyed/freed objects from both object lists
Mark Lobodzinski
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