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2016-10-12
loader: Remove dead code from loader gen script
Mark Lobodzinski
2016-10-11
layers: Validate correct layout for STORAGE_IMAGE descriptors
Tobin Ehlis
2016-10-11
cube.c: Remove excess tests from presentation fences
szdarkhack
2016-10-11
layers: Update database file for spec on 10/11/16
Tobin Ehlis
2016-10-11
scripts: Add database error check to spec.py
Tobin Ehlis
2016-10-11
layers: Updating some CreateBuffer checks to use unique enums
Karl Schultz
2016-10-10
layers: Add validation flag for descriptor updates
Tobin Ehlis
2016-10-10
layers: Pass unique error codes through descriptor validation
Tobin Ehlis
2016-10-10
layers: Fix Windows build warnings
Mark Lobodzinski
2016-10-10
demos: Fix Windows build warnrings
Mark Lobodzinski
2016-10-10
docs: GH429 change doc for shader_checker tests
Mark Mueller
2016-10-09
demos: fix cubepp cross-platform build
Jeremy Hayes
2016-10-09
demos: fix uninitialized variable
Jeremy Hayes
2016-10-09
demos: fix cube cmake
Jeremy Hayes
2016-10-09
demos: fix uninitialized variable
Jeremy Hayes
2016-10-09
demos: clang-format cube.cpp
Jeremy Hayes
2016-10-09
demos: add cube cpp sample
Jeremy Hayes
2016-10-07
header: Move vulkan.hpp to version 1.0.30
Mark Lobodzinski
2016-10-07
loader: Move SOVERSION to version 1.0.30
Mark Lobodzinski
2016-10-07
layers: Move Linux json files to version 1.0.30
Mark Lobodzinski
2016-10-07
layers: Move Windows json files to version 1.0.30
Mark Lobodzinski
2016-10-07
header: Move vk.xml to version 1.0.30
Mark Lobodzinski
2016-10-07
header: Move vulkan.h to version 1.0.30
Mark Lobodzinski
2016-10-07
layers: Fix access violation in LVT
Mark Lobodzinski
2016-10-07
layers: Add flags for some descriptor validation
Tobin Ehlis
2016-10-07
layers: Updating descriptor checks to use unique enums
Tobin Ehlis
2016-10-07
Fix Android Windows build script
Cody Northrop
2016-10-07
demos: Fix typo in vulkaninfo
Karl Schultz
2016-10-06
Layers: Implement unique_objects layer using vk.xml
Mark Lobodzinski
2016-10-06
layers: Fix wayland build break
Tobin Ehlis
2016-10-06
layers: Initial codegen of unique error enums
Tobin Ehlis
2016-10-06
layers: Fix buffer_view destroy ordering
Tobin Ehlis
2016-10-06
layers: Migrate surface/swapchain interaction from swapchain to CV
Chris Forbes
2016-10-06
layers: Track current and prev swapchains for each surface in CV
Chris Forbes
2016-10-06
layers: Add handle to SWAPCHAIN_NODE
Chris Forbes
2016-10-05
layers: Change 'VS' to 'vertex shader'
Mike Weiblen
2016-10-05
layers: Add environment var for settings file
Lenny Komow
2016-10-05
layers: Fix state tracking for vkFlushMappedMemoryRanges()
Tobin Ehlis
2016-10-06
layer: Add tracking of surface extensions (and surface objects) to CV
Chris Forbes
2016-10-06
layers: Unify two generic object structs
Chris Forbes
2016-10-05
layers: Only validate access masks if layout changes
Tony Barbour
2016-10-05
demos - fix cube's present barrier's dstAccessMask
Tony Barbour
2016-10-05
layers: Check for srcAccess in present barriers
Tony Barbour
2016-10-05
loader: gh1014- Fix physical device dispatch table
Slawomir Cygan
2016-10-05
loader: Small cleanup of unnecessary func call
Mark Young
2016-10-04
layers: Clean up Windows build warnings
Mark Lobodzinski
2016-10-04
demos: Clean up Windows build warning
Mark Lobodzinski
2016-10-04
cube: demonstrate how to select other VkPresentModeKHR's
Ian Elliott
2016-10-04
layers: Tweak object_tracker for 32bit some more
Chris Forbes
2016-10-03
build: hide layer symbols in android build
Mike Stroyan
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