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2015-02-25
glave: Fix locking of mem_info entries in UnmapMemory
Jon Ashburn
2015-02-25
layers: Fix DrawState buffer over-run when clearing descriptors
Tobin Ehlis
2015-02-25
layers: Drawstate color descriptor edges and correctly clear slot mappings
Tobin Ehlis
2015-02-25
layers: Fix layer config file options
Mark Lobodzinski
2015-02-25
layers: Validation check for CPU_VISIBLE bit set on MapMemory calls
Mark Lobodzinski
2015-02-25
layers: Fix uninitialized variable in DrawState.
Tobin Ehlis
2015-02-25
update BUILD.md for imported libdrm
Chia-I Wu
2015-02-25
glave: For color array params, correctly size trace buffer based on array typ...
Tobin Ehlis
2015-02-25
cmake: remove unused FindDRM.cmake
Chia-I Wu
2015-02-25
intel: add and link with libintelkmd.a
Chia-I Wu
2015-02-24
demos/cube: use a single layout
Chia-I Wu
2015-02-24
demos: Updated tri to use staging buffer for texture
Courtney Goeltzenleuchter
2015-02-24
cube: Fix leaking resources
Courtney Goeltzenleuchter
2015-02-24
layers: Add simple Cmd Buffer dot file dump to DrawState
Tobin Ehlis
2015-02-24
layers: For ParamChecker, verify struct ptrs aren't NULL before validating
Tobin Ehlis
2015-02-24
layers: Remove destroyed/freed objects from both object lists
Mark Lobodzinski
2015-02-24
layers: Remove the automatic dumping of DOT files.
Jon Ashburn
2015-02-24
glave: Add Dump() to debugger so DrawState dumping can occur on pauses
Jon Ashburn
2015-02-24
glvdebug: Use svg instead of png.
Jeremy Hayes
2015-02-24
layers: Add DrawState dot file output of descriptor details
Tobin Ehlis
2015-02-24
layers: Fix buffer overrun in memtracker
Mark Lobodzinski
2015-02-23
misc: Use XGL_API_VERSION instead of hard coded value
Courtney Goeltzenleuchter
2015-02-23
tri: Change from having a hard-coded API version to using the latest.
Ian Elliott
2015-02-23
layers: In DrawState correctly clear update chain for Struct Node
Tobin Ehlis
2015-02-23
layers: Lock ObjectTracker linked-list access
Tobin Ehlis
2015-02-23
layers: Add per-thread tracking of latest cmd buffer
Tobin Ehlis
2015-02-23
layers: Don't run ObjectTracker checks on NULL mem objects
Tobin Ehlis
2015-02-23
glave: Don't log error if replay is succesful but trace was not_ready
Jon Ashburn
2015-02-20
glave: Fix search of mem_info list on UnmapMemory during tracing
Jon Ashburn
2015-02-20
glave: Improve logging for anomalous conditions around Map and Unmap memory
Jon Ashburn
2015-02-20
glave: Lock around access to the global mem_info list
Jon Ashburn
2015-02-20
glave: Fix bug in tracing CreateRenderPass with NULL attachments
Jon Ashburn
2015-02-20
layers: Multi-threading fixes for DrawState
Tobin Ehlis
2015-02-20
layers: Disable DrawState dot file autodump and an incorrect validation check
Tobin Ehlis
2015-02-20
layers: Fix DrawState bug to correctly shadow image/update structs
Tobin Ehlis
2015-02-20
loader: Fix merge of layer names from env and CreateDevice
Jon Ashburn
2015-02-19
loader: initialize result for xglCreateInstance().
Ian Elliott
2015-02-19
nulldrv: Return proper structure size for buffer object
Ian Elliott
2015-02-19
layers: DrawState bug fixes
Tobin Ehlis
2015-02-19
layers: Fix memtracker reporting related to freeing presentable image memory
Mark Lobodzinski
2015-02-19
loader: do not set RTLD_DEEPBIND
Chia-I Wu
2015-02-18
loader: Correct layer path lookup name
Courtney Goeltzenleuchter
2015-02-18
layers: Add debug code to DrawState for alloc and free calls
Tobin Ehlis
2015-02-18
layers: Fix DrawState bug in UPDATE image/buffer shadowing
Tobin Ehlis
2015-02-18
layers: Add memory management to DrawState
Tobin Ehlis
2015-02-18
layers: Correctly track pSetBindPoints per stage in DrawState layer
Tobin Ehlis
2015-02-18
Win: Can now use "static inline" on Windows (i.e. no code mods).
Ian Elliott
2015-02-18
loader: Windows now uses registry + env's (diff names)
Ian Elliott
2015-02-18
Win: Build Glave replay on Windows (REQUIRES NEW CMAKE COMMAND).
David Pinedo
2015-02-18
Redo the way Glave settings are obtained.
Ian Elliott
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