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2015-06-18
layers: Add GetPhysicalDeviceExtInfo to DrawState
Jon Ashburn
2015-06-18
DrawState: Fix destroying of maps so the map entrys get removed
Jon Ashburn
2015-06-18
tests: Remove the enablement of the "Validation" extension
Jon Ashburn
2015-06-18
WIP: Debugging - REMOVE
Courtney Goeltzenleuchter
2015-06-18
loader: Grab next before destroying the data
Courtney Goeltzenleuchter
2015-06-18
layers: Fix memtracker segfault for ill-behaved apps
Mark Lobodzinski
2015-06-18
shaderChecker: Add GetPhysDevExtInfo and fix CreateInstance
Jon Ashburn
2015-06-18
loader: Support multiple layers in one library by using <layerName>GetProcAddr
Jon Ashburn
2015-06-18
loader: Remove the test for device layers activated; they follow create/destroy
Jon Ashburn
2015-06-18
loader: Add device struct so can destroy layer info at DestroyDevice
Jon Ashburn
2015-06-18
mem_tracker: Process config file debug actions
Courtney Goeltzenleuchter
2015-06-18
layers: Remove callback as runtime action
Courtney Goeltzenleuchter
2015-06-18
layers: Add config parser to compute debug flags
Courtney Goeltzenleuchter
2015-06-18
layers: Move dbg flag print to config header
Courtney Goeltzenleuchter
2015-06-18
layers: Add logging callback function for layers
Courtney Goeltzenleuchter
2015-06-18
layers: Set helpers as static inline
Courtney Goeltzenleuchter
2015-06-18
layers: make log_msg format log strings for perf
Courtney Goeltzenleuchter
2015-06-18
layers: Ifdef out debug code
Courtney Goeltzenleuchter
2015-06-18
mem_tracker: Add some more debug code
Courtney Goeltzenleuchter
2015-06-18
mem_tracker: Use dispatch access functions
Courtney Goeltzenleuchter
2015-06-18
mem_tracker: Need dispatch object for logging
Courtney Goeltzenleuchter
2015-06-18
mem_tracker: Add debug asserts
Courtney Goeltzenleuchter
2015-06-18
mem_tracker: Initialize new mem record
Courtney Goeltzenleuchter
2015-06-18
draw_state: Update to use private dispatch map
Courtney Goeltzenleuchter
2015-06-18
layers: Use static dispatch table maps
Courtney Goeltzenleuchter
2015-06-18
layers: utilities for layer storage
Courtney Goeltzenleuchter
2015-06-18
layers: per-instance data helpers
Courtney Goeltzenleuchter
2015-06-18
mem_tracker: add per-instance persistent data
Courtney Goeltzenleuchter
2015-06-18
loader: Set some log messages as debug messages
Courtney Goeltzenleuchter
2015-06-18
memtracker: Add persistent storage
Courtney Goeltzenleuchter
2015-06-18
debug_report: Utilities for layers to use
Courtney Goeltzenleuchter
2015-06-18
debug_report: Add error codes
Courtney Goeltzenleuchter
2015-06-18
loader: Fix device layer activation to properly filter out repeat layers
Jon Ashburn
2015-06-18
loader: Move device dispatch table to CreateDevice from EnumeratePhysDev
Jon Ashburn
2015-06-18
loader: Remove GetGlobalExtensionInfo from dispatch table
Jon Ashburn
2015-06-18
loader: Remove linefeed from log messages
Courtney Goeltzenleuchter
2015-06-18
loader: Use type flags not code for filter
Courtney Goeltzenleuchter
2015-06-18
loader: clean up dead code
Courtney Goeltzenleuchter
2015-06-18
loader: only search for layers
Courtney Goeltzenleuchter
2015-06-18
loader: remove now unused hosted field
Courtney Goeltzenleuchter
2015-06-18
bug-13466: Implement comment #14
Courtney Goeltzenleuchter
2015-06-18
loader: Add error messages if layer libraries fail to load
Jon Ashburn
2015-06-18
layers: Make dispatch table thread safe
Jon Ashburn
2015-06-18
layers: Fix DrawState and ParamChecker to only use debug_marker if enabled
Jon Ashburn
2015-06-18
loader: Make global functions (instance chain entrypoints) thread safe
Jon Ashburn
2015-06-18
layer: Remove EnumerateLayers
Jon Ashburn
2015-06-18
loader: Remove storage of wrappedGPUs only need during layer activation
Jon Ashburn
2015-06-18
loader: add debug log message
Courtney Goeltzenleuchter
2015-06-18
loader: Add LOADER_DEBUG environment flags
Courtney Goeltzenleuchter
2015-06-18
loader: Fix DestroyInstance
Courtney Goeltzenleuchter
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