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Diffstat (limited to 'layers/vk_layer_table.cpp')
| -rw-r--r-- | layers/vk_layer_table.cpp | 198 |
1 files changed, 198 insertions, 0 deletions
diff --git a/layers/vk_layer_table.cpp b/layers/vk_layer_table.cpp new file mode 100644 index 00000000..5fbec8ae --- /dev/null +++ b/layers/vk_layer_table.cpp @@ -0,0 +1,198 @@ +/* + * Vulkan + * + * Copyright (C) 2014 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include <assert.h> +#include <unordered_map> +#include "vk_dispatch_table_helper.h" +#include "vk_layer.h" +#include "vk_layer_table.h" +static device_table_map tableMap; +static instance_table_map tableInstanceMap; + +#define DISPATCH_MAP_DEBUG 0 + +// Map lookup must be thread safe +VkLayerDispatchTable *device_dispatch_table(VkObject object) +{ + dispatch_key key = get_dispatch_key(object); + device_table_map::const_iterator it = tableMap.find((void *) key); + assert(it != tableMap.end() && "Not able to find device dispatch entry"); + return it->second; +} + +VkLayerInstanceDispatchTable *instance_dispatch_table(VkObject object) +{ + dispatch_key key = get_dispatch_key(object); + instance_table_map::const_iterator it = tableInstanceMap.find((void *) key); +#if DISPATCH_MAP_DEBUG + if (it != tableInstanceMap.end()) { + fprintf(stderr, "instance_dispatch_table: map: %p, object: %p, key: %p, table: %p\n", &tableInstanceMap, object, key, it->second); + } else { + fprintf(stderr, "instance_dispatch_table: map: %p, object: %p, key: %p, table: UNKNOWN\n", &tableInstanceMap, object, key); + } +#endif + assert(it != tableInstanceMap.end() && "Not able to find instance dispatch entry"); + return it->second; +} + +void destroy_dispatch_table(device_table_map &map, dispatch_key key) +{ + device_table_map::const_iterator it = map.find((void *) key); +#if DISPATCH_MAP_DEBUG + if (it != map.end()) { + fprintf(stderr, "destroy device dispatch_table: map: %p, key: %p, table: %p\n", &map, key, it->second); + } else { + fprintf(stderr, "destroy device dispatch table: map: %p, key: %p, table: UNKNOWN\n", &map, key); + assert(it != map.end()); + } +#endif + map.erase(key); +} + +void destroy_dispatch_table(instance_table_map &map, dispatch_key key) +{ + instance_table_map::const_iterator it = map.find((void *) key); +#if DISPATCH_MAP_DEBUG + if (it != map.end()) { + fprintf(stderr, "destroy instance dispatch_table: map: %p, key: %p, table: %p\n", &map, key, it->second); + } else { + fprintf(stderr, "destroy instance dispatch table: map: %p, key: %p, table: UNKNOWN\n", &map, key); + assert(it != map.end()); + } +#endif + map.erase(key); +} + +void destroy_device_dispatch_table(dispatch_key key) +{ + destroy_dispatch_table(tableMap, key); +} + +void destroy_instance_dispatch_table(dispatch_key key) +{ + destroy_dispatch_table(tableInstanceMap, key); +} + +VkLayerDispatchTable *get_dispatch_table(device_table_map &map, VkObject object) +{ + dispatch_key key = get_dispatch_key(object); + device_table_map::const_iterator it = map.find((void *) key); +#if DISPATCH_MAP_DEBUG + if (it != map.end()) { + fprintf(stderr, "instance_dispatch_table: map: %p, object: %p, key: %p, table: %p\n", &tableInstanceMap, object, key, it->second); + } else { + fprintf(stderr, "instance_dispatch_table: map: %p, object: %p, key: %p, table: UNKNOWN\n", &tableInstanceMap, object, key); + } +#endif + assert(it != map.end() && "Not able to find device dispatch entry"); + return it->second; +} + +VkLayerInstanceDispatchTable *get_dispatch_table(instance_table_map &map, VkObject object) +{ +// VkLayerInstanceDispatchTable *pDisp = *(VkLayerInstanceDispatchTable **) object; + dispatch_key key = get_dispatch_key(object); + instance_table_map::const_iterator it = map.find((void *) key); +#if DISPATCH_MAP_DEBUG + if (it != map.end()) { + fprintf(stderr, "instance_dispatch_table: map: %p, object: %p, key: %p, table: %p\n", &tableInstanceMap, object, key, it->second); + } else { + fprintf(stderr, "instance_dispatch_table: map: %p, object: %p, key: %p, table: UNKNOWN\n", &tableInstanceMap, object, key); + } +#endif + assert(it != map.end() && "Not able to find instance dispatch entry"); + return it->second; +} + +/* Various dispatchable objects will use the same underlying dispatch table if they + * are created from that "parent" object. Thus use pointer to dispatch table + * as the key to these table maps. + * Instance -> PhysicalDevice + * Device -> CmdBuffer or Queue + * If use the object themselves as key to map then implies Create entrypoints have to be intercepted + * and a new key inserted into map */ +VkLayerInstanceDispatchTable * initInstanceTable(instance_table_map &map, const VkBaseLayerObject *instancew) +{ + VkLayerInstanceDispatchTable *pTable; + assert(instancew); + VkLayerInstanceDispatchTable **ppDisp = (VkLayerInstanceDispatchTable **) instancew->baseObject; + + std::unordered_map<void *, VkLayerInstanceDispatchTable *>::const_iterator it = map.find((void *) *ppDisp); + if (it == map.end()) + { + pTable = new VkLayerInstanceDispatchTable; + map[(void *) *ppDisp] = pTable; +#if DISPATCH_MAP_DEBUG + fprintf(stderr, "New, Instance: map: %p, base object: %p, key: %p, table: %p\n", &map, instancew, *ppDisp, pTable); +#endif + assert(map.size() <= 1 && "Instance dispatch table map has more than one entry"); + } else + { +#if DISPATCH_MAP_DEBUG + fprintf(stderr, "Instance: map: %p, base object: %p, key: %p, table: %p\n", &map, instancew, *ppDisp, it->second); +#endif + return it->second; + } + + layer_init_instance_dispatch_table(pTable, instancew); + + return pTable; +} + +VkLayerInstanceDispatchTable * initInstanceTable(const VkBaseLayerObject *instancew) +{ + return initInstanceTable(tableInstanceMap, instancew); +} + +VkLayerDispatchTable * initDeviceTable(device_table_map &map, const VkBaseLayerObject *devw) +{ + VkLayerDispatchTable *layer_device_table = NULL; + assert(devw); + VkLayerDispatchTable **ppDisp = (VkLayerDispatchTable **) (devw->baseObject); + VkLayerDispatchTable *base_device_table = *ppDisp; + + std::unordered_map<void *, VkLayerDispatchTable *>::const_iterator it = map.find((void *) base_device_table); + if (it == map.end()) + { + layer_device_table = new VkLayerDispatchTable; + map[(void *) base_device_table] = layer_device_table; +#if DISPATCH_MAP_DEBUG + fprintf(stderr, "New, Device: map: %p, base object: %p, key: %p, table: %p\n", &map, devw, *ppDisp, layer_device_table); +#endif + } else + { +#if DISPATCH_MAP_DEBUG + fprintf(stderr, "Device: map: %p, base object: %p, key: %p, table: %p\n", &map, devw, *ppDisp, it->second); +#endif + return it->second; + } + + layer_initialize_dispatch_table(layer_device_table, devw); + + return layer_device_table; +} + +VkLayerDispatchTable * initDeviceTable(const VkBaseLayerObject *devw) +{ + return initDeviceTable(tableMap, devw); +} |
