diff options
Diffstat (limited to 'layers/shader_checker.cpp')
| -rw-r--r-- | layers/shader_checker.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/layers/shader_checker.cpp b/layers/shader_checker.cpp index c3c68e09..2f26cdc1 100644 --- a/layers/shader_checker.cpp +++ b/layers/shader_checker.cpp @@ -322,9 +322,9 @@ storage_class_name(unsigned sc) case spv::StorageClassOutput: return "output"; case spv::StorageClassUniformConstant: return "const uniform"; case spv::StorageClassUniform: return "uniform"; - case spv::StorageClassWorkgroupLocal: return "workgroup local"; - case spv::StorageClassWorkgroupGlobal: return "workgroup global"; - case spv::StorageClassPrivateGlobal: return "private global"; + case spv::StorageClassWorkgroup: return "workgroup local"; + case spv::StorageClassCrossWorkgroup: return "workgroup global"; + case spv::StorageClassPrivate: return "private global"; case spv::StorageClassFunction: return "function"; case spv::StorageClassGeneric: return "generic"; case spv::StorageClassAtomicCounter: return "atomic counter"; @@ -902,6 +902,7 @@ validate_fs_outputs_against_render_pass(layer_data *my_data, VkDevice dev, shade /* Check for legacy gl_FragColor broadcast: In this case, we should have no user-defined outputs, * and all color attachment should be UNORM/SNORM/FLOAT. */ +#if 0 if (builtin_outputs.find(spv::BuiltInFragColor) != builtin_outputs.end()) { if (outputs.size()) { if (log_msg(my_data->report_data, VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DEVICE, /*dev*/0, 0, SHADER_CHECKER_FS_MIXED_BROADCAST, "SC", @@ -922,6 +923,7 @@ validate_fs_outputs_against_render_pass(layer_data *my_data, VkDevice dev, shade return pass; } +#endif auto it = outputs.begin(); uint32_t attachment = 0; |
