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-rw-r--r--layers/parameter_validation_utils.cpp95
1 files changed, 91 insertions, 4 deletions
diff --git a/layers/parameter_validation_utils.cpp b/layers/parameter_validation_utils.cpp
index 4f6f5b8c..11706cd9 100644
--- a/layers/parameter_validation_utils.cpp
+++ b/layers/parameter_validation_utils.cpp
@@ -82,6 +82,10 @@ extern bool parameter_validation_vkDestroyDebugReportCallbackEXT(VkInstance inst
const VkAllocationCallbacks *pAllocator);
extern bool parameter_validation_vkCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkCommandPool *pCommandPool);
+extern bool parameter_validation_vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo,
+ const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass);
+extern bool parameter_validation_vkDestroyRenderPass(VkDevice device, VkRenderPass renderPass,
+ const VkAllocationCallbacks *pAllocator);
// TODO : This can be much smarter, using separate locks for separate global data
std::mutex global_lock;
@@ -590,6 +594,78 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool(VkDevice device, const VkQueryP
return result;
}
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo,
+ const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) {
+ layer_data *device_data = GetLayerDataPtr(get_dispatch_key(device), layer_data_map);
+ bool skip = false;
+ VkResult result = VK_ERROR_VALIDATION_FAILED_EXT;
+
+ {
+ std::unique_lock<std::mutex> lock(global_lock);
+ skip |= parameter_validation_vkCreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
+
+ typedef bool (*PFN_manual_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo,
+ const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass);
+ PFN_manual_vkCreateRenderPass custom_func = (PFN_manual_vkCreateRenderPass)custom_functions["vkCreateRenderPass"];
+ if (custom_func != nullptr) {
+ skip |= custom_func(device, pCreateInfo, pAllocator, pRenderPass);
+ }
+ }
+
+ if (!skip) {
+ result = device_data->dispatch_table.CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
+
+ // track the state necessary for checking vkCreateGraphicsPipeline (subpass usage of depth and color attachments)
+ if (result == VK_SUCCESS) {
+ std::unique_lock<std::mutex> lock(global_lock);
+ const auto renderPass = *pRenderPass;
+ auto &renderpass_state = device_data->renderpasses_states[renderPass];
+
+ for (uint32_t subpass = 0; subpass < pCreateInfo->subpassCount; ++subpass) {
+ bool uses_color = false;
+ for (uint32_t i = 0; i < pCreateInfo->pSubpasses[subpass].colorAttachmentCount && !uses_color; ++i)
+ if (pCreateInfo->pSubpasses[subpass].pColorAttachments[i].attachment != VK_ATTACHMENT_UNUSED) uses_color = true;
+
+ bool uses_depthstencil = false;
+ if (pCreateInfo->pSubpasses[subpass].pDepthStencilAttachment)
+ if (pCreateInfo->pSubpasses[subpass].pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED)
+ uses_depthstencil = true;
+
+ if (uses_color) renderpass_state.subpasses_using_color_attachment.insert(subpass);
+ if (uses_depthstencil) renderpass_state.subpasses_using_depthstencil_attachment.insert(subpass);
+ }
+ }
+ }
+ return result;
+}
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks *pAllocator) {
+ layer_data *device_data = GetLayerDataPtr(get_dispatch_key(device), layer_data_map);
+ bool skip = false;
+
+ {
+ std::unique_lock<std::mutex> lock(global_lock);
+ skip |= parameter_validation_vkDestroyRenderPass(device, renderPass, pAllocator);
+
+ typedef bool (*PFN_manual_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass,
+ const VkAllocationCallbacks *pAllocator);
+ PFN_manual_vkDestroyRenderPass custom_func = (PFN_manual_vkDestroyRenderPass)custom_functions["vkDestroyRenderPass"];
+ if (custom_func != nullptr) {
+ skip |= custom_func(device, renderPass, pAllocator);
+ }
+ }
+
+ if (!skip) {
+ device_data->dispatch_table.DestroyRenderPass(device, renderPass, pAllocator);
+
+ // track the state necessary for checking vkCreateGraphicsPipeline (subpass usage of depth and color attachments)
+ {
+ std::unique_lock<std::mutex> lock(global_lock);
+ device_data->renderpasses_states.erase(renderPass);
+ }
+ }
+}
+
bool pv_vkCreateBuffer(VkDevice device, const VkBufferCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator,
VkBuffer *pBuffer) {
bool skip = false;
@@ -1207,8 +1283,20 @@ bool pv_vkCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache
}
}
- // TODO: Conditional NULL check based on subpass depth/stencil attachment
- if (pCreateInfos[i].pDepthStencilState != nullptr) {
+ bool uses_color_attachment = false;
+ bool uses_depthstencil_attachment = false;
+ {
+ const auto subpasses_uses_it = device_data->renderpasses_states.find(pCreateInfos[i].renderPass);
+ if (subpasses_uses_it != device_data->renderpasses_states.end()) {
+ const auto &subpasses_uses = subpasses_uses_it->second;
+ if (subpasses_uses.subpasses_using_color_attachment.count(pCreateInfos[i].subpass))
+ uses_color_attachment = true;
+ if (subpasses_uses.subpasses_using_depthstencil_attachment.count(pCreateInfos[i].subpass))
+ uses_depthstencil_attachment = true;
+ }
+ }
+
+ if (pCreateInfos[i].pDepthStencilState != nullptr && uses_depthstencil_attachment) {
skip |= validate_struct_pnext(
report_data, "vkCreateGraphicsPipelines",
ParameterName("pCreateInfos[%i].pDepthStencilState->pNext", ParameterName::IndexVector{i}), NULL,
@@ -1302,8 +1390,7 @@ bool pv_vkCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache
}
}
- // TODO: Conditional NULL check based on subpass color attachment
- if (pCreateInfos[i].pColorBlendState != nullptr) {
+ if (pCreateInfos[i].pColorBlendState != nullptr && uses_color_attachment) {
skip |= validate_struct_pnext(
report_data, "vkCreateGraphicsPipelines",
ParameterName("pCreateInfos[%i].pColorBlendState->pNext", ParameterName::IndexVector{i}), NULL,