diff options
Diffstat (limited to 'layers/mem_tracker.cpp')
| -rw-r--r-- | layers/mem_tracker.cpp | 23 |
1 files changed, 2 insertions, 21 deletions
diff --git a/layers/mem_tracker.cpp b/layers/mem_tracker.cpp index 9b75d503..3c2dec09 100644 --- a/layers/mem_tracker.cpp +++ b/layers/mem_tracker.cpp @@ -1563,8 +1563,7 @@ XGL_LAYER_EXPORT void XGLAPI xglCmdFillBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFF nextTable.CmdFillBuffer(cmdBuffer, destBuffer, destOffset, fillSize, data); } -XGL_LAYER_EXPORT void XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const float color[4], - uint32_t rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges) +XGL_LAYER_EXPORT void XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, XGL_CLEAR_COLOR color, uint32_t rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges) { // TODO : Verify memory is in XGL_IMAGE_STATE_CLEAR state loader_platform_thread_lock_mutex(&globalLock); @@ -1578,23 +1577,7 @@ XGL_LAYER_EXPORT void XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges); } -XGL_LAYER_EXPORT void XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const uint32_t color[4], - uint32_t rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges) -{ - // TODO : Verify memory is in XGL_IMAGE_STATE_CLEAR state - loader_platform_thread_lock_mutex(&globalLock); - XGL_GPU_MEMORY mem = getMemBindingFromObject(image); - if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) { - char str[1024]; - sprintf(str, "In xglCmdClearColorImageRaw() call unable to update binding of image buffer %p to cmdBuffer %p", image, cmdBuffer); - layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str); - } - loader_platform_thread_unlock_mutex(&globalLock); - nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges); -} - -XGL_LAYER_EXPORT void XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, float depth, - uint32_t stencil, uint32_t rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges) +XGL_LAYER_EXPORT void XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, float depth, uint32_t stencil, uint32_t rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges) { // TODO : Verify memory is in XGL_IMAGE_STATE_CLEAR state loader_platform_thread_lock_mutex(&globalLock); @@ -1874,8 +1857,6 @@ XGL_LAYER_EXPORT void* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const char* f return (void*) xglCmdFillBuffer; if (!strcmp(funcName, "xglCmdClearColorImage")) return (void*) xglCmdClearColorImage; - if (!strcmp(funcName, "xglCmdClearColorImageRaw")) - return (void*) xglCmdClearColorImageRaw; if (!strcmp(funcName, "xglCmdClearDepthStencil")) return (void*) xglCmdClearDepthStencil; if (!strcmp(funcName, "xglCmdResolveImage")) |
