diff options
Diffstat (limited to 'layers/core_validation.h')
| -rw-r--r-- | layers/core_validation.h | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/layers/core_validation.h b/layers/core_validation.h index e6c92b24..fba1a764 100644 --- a/layers/core_validation.h +++ b/layers/core_validation.h @@ -61,43 +61,6 @@ #include <deque> /* - * CHECK_DISABLED struct is a container for bools that can block validation checks from being performed. - * The end goal is to have all checks guarded by a bool. The bools are all "false" by default meaning that all checks - * are enabled. At CreateInstance time, the user can use the VK_EXT_validation_flags extension to pass in enum values - * of VkValidationCheckEXT that will selectively disable checks. - */ -struct CHECK_DISABLED { - bool command_buffer_state; - bool create_descriptor_set_layout; - bool destroy_buffer_view; // Skip validation at DestroyBufferView time - bool destroy_image_view; // Skip validation at DestroyImageView time - bool destroy_pipeline; // Skip validation at DestroyPipeline time - bool destroy_descriptor_pool; // Skip validation at DestroyDescriptorPool time - bool destroy_framebuffer; // Skip validation at DestroyFramebuffer time - bool destroy_renderpass; // Skip validation at DestroyRenderpass time - bool destroy_image; // Skip validation at DestroyImage time - bool destroy_sampler; // Skip validation at DestroySampler time - bool destroy_command_pool; // Skip validation at DestroyCommandPool time - bool destroy_event; // Skip validation at DestroyEvent time - bool free_memory; // Skip validation at FreeMemory time - bool object_in_use; // Skip all object in_use checking - bool idle_descriptor_set; // Skip check to verify that descriptor set is no in-use - bool push_constant_range; // Skip push constant range checks - bool free_descriptor_sets; // Skip validation prior to vkFreeDescriptorSets() - bool allocate_descriptor_sets; // Skip validation prior to vkAllocateDescriptorSets() - bool update_descriptor_sets; // Skip validation prior to vkUpdateDescriptorSets() - bool wait_for_fences; - bool get_fence_state; - bool queue_wait_idle; - bool device_wait_idle; - bool destroy_fence; - bool destroy_semaphore; - bool destroy_query_pool; - bool get_query_pool_results; - bool destroy_buffer; -}; - -/* * MTMTODO : Update this comment * Data Structure overview * There are 4 global STL(' maps |
