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Diffstat (limited to 'layers/core_validation.cpp')
-rw-r--r--layers/core_validation.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/layers/core_validation.cpp b/layers/core_validation.cpp
index 84cffc41..7e14c95b 100644
--- a/layers/core_validation.cpp
+++ b/layers/core_validation.cpp
@@ -3775,9 +3775,9 @@ static void resetCB(layer_data *dev_data, const VkCommandBuffer cb) {
// Remove this cmdBuffer's reference from each FrameBuffer's CB ref list
for (auto framebuffer : pCB->framebuffers) {
- auto fbNode = getFramebuffer(dev_data, framebuffer);
- if (fbNode)
- fbNode->cb_bindings.erase(pCB->commandBuffer);
+ auto fb_node = getFramebuffer(dev_data, framebuffer);
+ if (fb_node)
+ fb_node->cb_bindings.erase(pCB->commandBuffer);
}
pCB->framebuffers.clear();
pCB->activeFramebuffer = VK_NULL_HANDLE;
@@ -5527,9 +5527,9 @@ VKAPI_ATTR void VKAPI_CALL
DestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks *pAllocator) {
layer_data *dev_data = get_my_data_ptr(get_dispatch_key(device), layer_data_map);
std::unique_lock<std::mutex> lock(global_lock);
- auto fbNode = dev_data->frameBufferMap.find(framebuffer);
- if (fbNode != dev_data->frameBufferMap.end()) {
- for (auto cb : fbNode->second->cb_bindings) {
+ auto fb_node = getFramebuffer(dev_data, framebuffer);
+ if (fb_node) {
+ for (auto cb : fb_node->cb_bindings) {
auto cb_node = getCBNode(dev_data, cb);
if (cb_node) {
// Set CB as invalid and record destroyed framebuffer
@@ -5537,7 +5537,7 @@ DestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocatio
cb_node->destroyedFramebuffers.insert(framebuffer);
}
}
- dev_data->frameBufferMap.erase(fbNode);
+ dev_data->frameBufferMap.erase(fb_node->framebuffer);
}
lock.unlock();
dev_data->device_dispatch_table->DestroyFramebuffer(device, framebuffer, pAllocator);
@@ -8402,7 +8402,7 @@ static bool PreCallValidateCreateFramebuffer(layer_data *dev_data, const VkFrame
static void PostCallRecordCreateFramebuffer(layer_data *dev_data, const VkFramebufferCreateInfo *pCreateInfo, VkFramebuffer fb) {
// Shadow create info and store in map
std::unique_ptr<FRAMEBUFFER_NODE> fb_node(
- new FRAMEBUFFER_NODE(pCreateInfo, dev_data->renderPassMap[pCreateInfo->renderPass]->pCreateInfo));
+ new FRAMEBUFFER_NODE(fb, pCreateInfo, dev_data->renderPassMap[pCreateInfo->renderPass]->pCreateInfo));
for (uint32_t i = 0; i < pCreateInfo->attachmentCount; ++i) {
VkImageView view = pCreateInfo->pAttachments[i];