diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/vulkan.h | 364 |
1 files changed, 182 insertions, 182 deletions
diff --git a/include/vulkan.h b/include/vulkan.h index 8cf7b106..aef10239 100644 --- a/include/vulkan.h +++ b/include/vulkan.h @@ -2,7 +2,7 @@ // File: vulkan.h // /* -** Copyright (c) 2014 The Khronos Group Inc. +** Copyright (c) 2014-2015 The Khronos Group Inc. ** ** Permission is hereby granted, free of charge, to any person obtaining a ** copy of this software and/or associated documentation files (the @@ -988,14 +988,14 @@ typedef enum VkPipelineShaderStage_ typedef enum VkShaderStageFlags_ { - VK_SHADER_STAGE_FLAGS_VERTEX_BIT = 0x00000001, - VK_SHADER_STAGE_FLAGS_TESS_CONTROL_BIT = 0x00000002, - VK_SHADER_STAGE_FLAGS_TESS_EVALUATION_BIT = 0x00000004, - VK_SHADER_STAGE_FLAGS_GEOMETRY_BIT = 0x00000008, - VK_SHADER_STAGE_FLAGS_FRAGMENT_BIT = 0x00000010, - VK_SHADER_STAGE_FLAGS_COMPUTE_BIT = 0x00000020, + VK_SHADER_STAGE_FLAGS_VERTEX_BIT = 0x00000001, + VK_SHADER_STAGE_FLAGS_TESS_CONTROL_BIT = 0x00000002, + VK_SHADER_STAGE_FLAGS_TESS_EVALUATION_BIT = 0x00000004, + VK_SHADER_STAGE_FLAGS_GEOMETRY_BIT = 0x00000008, + VK_SHADER_STAGE_FLAGS_FRAGMENT_BIT = 0x00000010, + VK_SHADER_STAGE_FLAGS_COMPUTE_BIT = 0x00000020, - VK_SHADER_STAGE_FLAGS_ALL = 0x7FFFFFFF, + VK_SHADER_STAGE_FLAGS_ALL = 0x7FFFFFFF, VK_MAX_ENUM(VkShaderStageFlags_) } VkShaderStageFlags; @@ -1325,16 +1325,16 @@ typedef struct VkViewport_ typedef struct VkRect_ { - VkOffset2D offset; - VkExtent2D extent; + VkOffset2D offset; + VkExtent2D extent; } VkRect; typedef struct VkChannelMapping_ { - VkChannelSwizzle r; - VkChannelSwizzle g; - VkChannelSwizzle b; - VkChannelSwizzle a; + VkChannelSwizzle r; + VkChannelSwizzle g; + VkChannelSwizzle b; + VkChannelSwizzle a; } VkChannelMapping; typedef struct VkPhysicalGpuProperties_ @@ -1343,9 +1343,9 @@ typedef struct VkPhysicalGpuProperties_ uint32_t driverVersion; uint32_t vendorId; uint32_t deviceId; - VkPhysicalGpuType gpuType; + VkPhysicalGpuType gpuType; char gpuName[VK_MAX_PHYSICAL_GPU_NAME]; - VkGpuSize maxInlineMemoryUpdateSize; + VkGpuSize maxInlineMemoryUpdateSize; uint32_t maxBoundDescriptorSets; uint32_t maxThreadGroupSize; uint64_t timestampFrequency; @@ -1366,12 +1366,12 @@ typedef struct VkPhysicalGpuPerformance_ typedef struct VkGpuCompatibilityInfo_ { - VkFlags compatibilityFlags; // VkGpuCompatibilityFlags + VkFlags compatibilityFlags; // VkGpuCompatibilityFlags } VkGpuCompatibilityInfo; typedef struct VkApplicationInfo_ { - VkStructureType sType; // Type of structure. Should be VK_STRUCTURE_TYPE_APPLICATION_INFO + VkStructureType sType; // Type of structure. Should be VK_STRUCTURE_TYPE_APPLICATION_INFO const void* pNext; // Next structure in chain const char* pAppName; uint32_t appVersion; @@ -1384,7 +1384,7 @@ typedef void* (VKAPI *PFN_vkAllocFunction)( void* pUserData, size_t size, size_t alignment, - VkSystemAllocType allocType); + VkSystemAllocType allocType); typedef void (VKAPI *PFN_vkFreeFunction)( void* pUserData, @@ -1393,8 +1393,8 @@ typedef void (VKAPI *PFN_vkFreeFunction)( typedef struct VkAllocCallbacks_ { void* pUserData; - PFN_vkAllocFunction pfnAlloc; - PFN_vkFreeFunction pfnFree; + PFN_vkAllocFunction pfnAlloc; + PFN_vkFreeFunction pfnFree; } VkAllocCallbacks; typedef struct _VkDeviceQueueCreateInfo @@ -1405,14 +1405,14 @@ typedef struct _VkDeviceQueueCreateInfo typedef struct _VkDeviceCreateInfo { - VkStructureType sType; // Should be VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO + VkStructureType sType; // Should be VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t queueRecordCount; const VkDeviceQueueCreateInfo* pRequestedQueues; uint32_t extensionCount; const char*const* ppEnabledExtensionNames; - VkValidationLevel maxValidationLevel; - VkFlags flags; // VkDeviceCreateFlags + VkValidationLevel maxValidationLevel; + VkFlags flags; // VkDeviceCreateFlags } VkDeviceCreateInfo; typedef struct _VkInstanceCreateInfo @@ -1428,7 +1428,7 @@ typedef struct _VkInstanceCreateInfo // can be added to VkDeviceCreateInfo or VkInstanceCreateInfo via pNext typedef struct _VkLayerCreateInfo { - VkStructureType sType; // Should be VK_STRUCTURE_TYPE_LAYER_CREATE_INFO + VkStructureType sType; // Should be VK_STRUCTURE_TYPE_LAYER_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t layerCount; const char *const* ppActiveLayerNames; // layer name from the layer's vkEnumerateLayers()) @@ -1436,7 +1436,7 @@ typedef struct _VkLayerCreateInfo typedef struct VkPhysicalGpuQueueProperties_ { - VkFlags queueFlags; // VkQueueFlags + VkFlags queueFlags; // VkQueueFlags uint32_t queueCount; uint32_t maxAtomicCounters; bool32_t supportsTimestamps; @@ -1451,144 +1451,144 @@ typedef struct VkPhysicalGpuMemoryProperties_ typedef struct _VkMemoryAllocInfo { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO const void* pNext; // Pointer to next structure - VkGpuSize allocationSize; // Size of memory allocation - VkFlags memProps; // VkMemoryPropertyFlags - VkMemoryType memType; - VkMemoryPriority memPriority; + VkGpuSize allocationSize; // Size of memory allocation + VkFlags memProps; // VkMemoryPropertyFlags + VkMemoryType memType; + VkMemoryPriority memPriority; } VkMemoryAllocInfo; // This structure is included in the VkMemoryAllocInfo chain // for memory regions allocated for buffer usage. typedef struct _VkMemoryAllocBufferInfo { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_BUFFER_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_BUFFER_INFO const void* pNext; // Pointer to next structure - VkFlags usage; // VkBufferUsageFlags + VkFlags usage; // VkBufferUsageFlags } VkMemoryAllocBufferInfo; // This structure is included in the VkMemoryAllocInfo chain // for memory regions allocated for image usage. typedef struct _VkMemoryAllocImageInfo { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_IMAGE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_IMAGE_INFO const void* pNext; // Pointer to next structure - VkFlags usage; // VkImageUsageFlags - VkImageFormatClass formatClass; + VkFlags usage; // VkImageUsageFlags + VkImageFormatClass formatClass; uint32_t samples; } VkMemoryAllocImageInfo; typedef struct VkMemoryOpenInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO const void* pNext; // Pointer to next structure - VkGpuMemory sharedMem; + VkGpuMemory sharedMem; } VkMemoryOpenInfo; typedef struct VkPeerMemoryOpenInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO const void* pNext; // Pointer to next structure - VkGpuMemory originalMem; + VkGpuMemory originalMem; } VkPeerMemoryOpenInfo; typedef struct VkMemoryRequirements_ { - VkGpuSize size; // Specified in bytes - VkGpuSize alignment; // Specified in bytes - VkGpuSize granularity; // Granularity on which vkBindObjectMemoryRange can bind sub-ranges of memory specified in bytes (usually the page size) - VkFlags memProps; // VkMemoryPropertyFlags - VkMemoryType memType; + VkGpuSize size; // Specified in bytes + VkGpuSize alignment; // Specified in bytes + VkGpuSize granularity; // Granularity on which vkBindObjectMemoryRange can bind sub-ranges of memory specified in bytes (usually the page size) + VkFlags memProps; // VkMemoryPropertyFlags + VkMemoryType memType; } VkMemoryRequirements; typedef struct VkBufferMemoryRequirements_ { - VkFlags usage; // VkBufferUsageFlags + VkFlags usage; // VkBufferUsageFlags } VkBufferMemoryRequirements; typedef struct VkImageMemoryRequirements_ { - VkFlags usage; // VkImageUsageFlags - VkImageFormatClass formatClass; + VkFlags usage; // VkImageUsageFlags + VkImageFormatClass formatClass; uint32_t samples; } VkImageMemoryRequirements; typedef struct VkFormatProperties_ { - VkFlags linearTilingFeatures; // VkFormatFeatureFlags - VkFlags optimalTilingFeatures; // VkFormatFeatureFlags + VkFlags linearTilingFeatures; // VkFormatFeatureFlags + VkFlags optimalTilingFeatures; // VkFormatFeatureFlags } VkFormatProperties; typedef struct VkBufferViewAttachInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO const void* pNext; // Pointer to next structure - VkBufferView view; + VkBufferView view; } VkBufferViewAttachInfo; typedef struct VkImageViewAttachInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO const void* pNext; // Pointer to next structure - VkImageView view; - VkImageLayout layout; + VkImageView view; + VkImageLayout layout; } VkImageViewAttachInfo; typedef struct VkUpdateSamplers_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_SAMPLERS + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_SAMPLERS const void* pNext; // Pointer to next structure uint32_t binding; // Binding of the sampler (array) uint32_t arrayIndex; // First element of the array to update or zero otherwise uint32_t count; // Number of elements to update - const VkSampler* pSamplers; + const VkSampler* pSamplers; } VkUpdateSamplers; typedef struct VkSamplerImageViewInfo_ { - VkSampler sampler; - const VkImageViewAttachInfo* pImageView; + VkSampler sampler; + const VkImageViewAttachInfo* pImageView; } VkSamplerImageViewInfo; typedef struct VkUpdateSamplerTextures_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES const void* pNext; // Pointer to next structure uint32_t binding; // Binding of the combined texture sampler (array) uint32_t arrayIndex; // First element of the array to update or zero otherwise uint32_t count; // Number of elements to update - const VkSamplerImageViewInfo* pSamplerImageViews; + const VkSamplerImageViewInfo* pSamplerImageViews; } VkUpdateSamplerTextures; typedef struct VkUpdateImages_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_IMAGES + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_IMAGES const void* pNext; // Pointer to next structure - VkDescriptorType descriptorType; + VkDescriptorType descriptorType; uint32_t binding; // Binding of the image (array) uint32_t arrayIndex; // First element of the array to update or zero otherwise uint32_t count; // Number of elements to update - const VkImageViewAttachInfo* pImageViews; + const VkImageViewAttachInfo* pImageViews; } VkUpdateImages; typedef struct VkUpdateBuffers_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_BUFFERS + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_BUFFERS const void* pNext; // Pointer to next structure - VkDescriptorType descriptorType; + VkDescriptorType descriptorType; uint32_t binding; // Binding of the buffer (array) uint32_t arrayIndex; // First element of the array to update or zero otherwise uint32_t count; // Number of elements to update - const VkBufferViewAttachInfo* pBufferViews; + const VkBufferViewAttachInfo* pBufferViews; } VkUpdateBuffers; typedef struct VkUpdateAsCopy_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_AS_COPY + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_AS_COPY const void* pNext; // Pointer to next structure - VkDescriptorType descriptorType; - VkDescriptorSet descriptorSet; + VkDescriptorType descriptorType; + VkDescriptorSet descriptorSet; uint32_t binding; uint32_t arrayElement; uint32_t count; @@ -1596,34 +1596,34 @@ typedef struct VkUpdateAsCopy_ typedef struct _VkBufferCreateInfo { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO const void* pNext; // Pointer to next structure. - VkGpuSize size; // Specified in bytes - VkFlags usage; // VkBufferUsageFlags - VkFlags flags; // VkBufferCreateFlags + VkGpuSize size; // Specified in bytes + VkFlags usage; // VkBufferUsageFlags + VkFlags flags; // VkBufferCreateFlags } VkBufferCreateInfo; typedef struct _VkBufferViewCreateInfo { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO const void* pNext; // Pointer to next structure. - VkBuffer buffer; - VkBufferViewType viewType; - VkFormat format; // Optionally specifies format of elements - VkGpuSize offset; // Specified in bytes - VkGpuSize range; // View size specified in bytes + VkBuffer buffer; + VkBufferViewType viewType; + VkFormat format; // Optionally specifies format of elements + VkGpuSize offset; // Specified in bytes + VkGpuSize range; // View size specified in bytes } VkBufferViewCreateInfo; typedef struct VkImageSubresource_ { - VkImageAspect aspect; + VkImageAspect aspect; uint32_t mipLevel; uint32_t arraySlice; } VkImageSubresource; typedef struct VkImageSubresourceRange_ { - VkImageAspect aspect; + VkImageAspect aspect; uint32_t baseMipLevel; uint32_t mipLevels; uint32_t baseArraySlice; @@ -1632,13 +1632,13 @@ typedef struct VkImageSubresourceRange_ typedef struct VkEventWaitInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_EVENT_WAIT_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_EVENT_WAIT_INFO const void* pNext; // Pointer to next structure. uint32_t eventCount; // Number of events to wait on - const VkEvent* pEvents; // Array of event objects to wait on + const VkEvent* pEvents; // Array of event objects to wait on - VkWaitEvent waitEvent; // Pipeline event where the wait should happen + VkWaitEvent waitEvent; // Pipeline event where the wait should happen uint32_t memBarrierCount; // Number of memory barriers const void** ppMemBarriers; // Array of pointers to memory barriers (any of them can be either VkMemoryBarrier, VkBufferMemoryBarrier, or VkImageMemoryBarrier) @@ -1646,13 +1646,13 @@ typedef struct VkEventWaitInfo_ typedef struct VkPipelineBarrier_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_BARRIER + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_BARRIER const void* pNext; // Pointer to next structure. uint32_t eventCount; // Number of events to wait on - const VkPipeEvent* pEvents; // Array of pipeline events to wait on + const VkPipeEvent* pEvents; // Array of pipeline events to wait on - VkWaitEvent waitEvent; // Pipeline event where the wait should happen + VkWaitEvent waitEvent; // Pipeline event where the wait should happen uint32_t memBarrierCount; // Number of memory barriers const void** ppMemBarriers; // Array of pointers to memory barriers (any of them can be either VkMemoryBarrier, VkBufferMemoryBarrier, or VkImageMemoryBarrier) @@ -1660,152 +1660,152 @@ typedef struct VkPipelineBarrier_ typedef struct VkMemoryBarrier_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_BARRIER + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_BARRIER const void* pNext; // Pointer to next structure. - VkFlags outputMask; // Outputs the barrier should sync (see VkMemoryOutputFlags) - VkFlags inputMask; // Inputs the barrier should sync to (see VkMemoryInputFlags) + VkFlags outputMask; // Outputs the barrier should sync (see VkMemoryOutputFlags) + VkFlags inputMask; // Inputs the barrier should sync to (see VkMemoryInputFlags) } VkMemoryBarrier; typedef struct VkBufferMemoryBarrier_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER const void* pNext; // Pointer to next structure. - VkFlags outputMask; // Outputs the barrier should sync (see VkMemoryOutputFlags) - VkFlags inputMask; // Inputs the barrier should sync to (see VkMemoryInputFlags) + VkFlags outputMask; // Outputs the barrier should sync (see VkMemoryOutputFlags) + VkFlags inputMask; // Inputs the barrier should sync to (see VkMemoryInputFlags) - VkBuffer buffer; // Buffer to sync + VkBuffer buffer; // Buffer to sync - VkGpuSize offset; // Offset within the buffer to sync - VkGpuSize size; // Amount of bytes to sync + VkGpuSize offset; // Offset within the buffer to sync + VkGpuSize size; // Amount of bytes to sync } VkBufferMemoryBarrier; typedef struct VkImageMemoryBarrier_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER const void* pNext; // Pointer to next structure. - VkFlags outputMask; // Outputs the barrier should sync (see VkMemoryOutputFlags) - VkFlags inputMask; // Inputs the barrier should sync to (see VkMemoryInputFlags) + VkFlags outputMask; // Outputs the barrier should sync (see VkMemoryOutputFlags) + VkFlags inputMask; // Inputs the barrier should sync to (see VkMemoryInputFlags) - VkImageLayout oldLayout; // Current layout of the image - VkImageLayout newLayout; // New layout to transition the image to + VkImageLayout oldLayout; // Current layout of the image + VkImageLayout newLayout; // New layout to transition the image to - VkImage image; // Image to sync + VkImage image; // Image to sync - VkImageSubresourceRange subresourceRange; // Subresource range to sync + VkImageSubresourceRange subresourceRange; // Subresource range to sync } VkImageMemoryBarrier; typedef struct VkImageCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO const void* pNext; // Pointer to next structure. - VkImageType imageType; - VkFormat format; - VkExtent3D extent; + VkImageType imageType; + VkFormat format; + VkExtent3D extent; uint32_t mipLevels; uint32_t arraySize; uint32_t samples; - VkImageTiling tiling; - VkFlags usage; // VkImageUsageFlags - VkFlags flags; // VkImageCreateFlags + VkImageTiling tiling; + VkFlags usage; // VkImageUsageFlags + VkFlags flags; // VkImageCreateFlags } VkImageCreateInfo; typedef struct VkPeerImageOpenInfo_ { - VkImage originalImage; + VkImage originalImage; } VkPeerImageOpenInfo; typedef struct VkSubresourceLayout_ { - VkGpuSize offset; // Specified in bytes - VkGpuSize size; // Specified in bytes - VkGpuSize rowPitch; // Specified in bytes - VkGpuSize depthPitch; // Specified in bytes + VkGpuSize offset; // Specified in bytes + VkGpuSize size; // Specified in bytes + VkGpuSize rowPitch; // Specified in bytes + VkGpuSize depthPitch; // Specified in bytes } VkSubresourceLayout; typedef struct VkImageViewCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO const void* pNext; // Pointer to next structure - VkImage image; - VkImageViewType viewType; - VkFormat format; - VkChannelMapping channels; - VkImageSubresourceRange subresourceRange; + VkImage image; + VkImageViewType viewType; + VkFormat format; + VkChannelMapping channels; + VkImageSubresourceRange subresourceRange; float minLod; } VkImageViewCreateInfo; typedef struct VkColorAttachmentViewCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO const void* pNext; // Pointer to next structure - VkImage image; - VkFormat format; + VkImage image; + VkFormat format; uint32_t mipLevel; uint32_t baseArraySlice; uint32_t arraySize; - VkImage msaaResolveImage; - VkImageSubresourceRange msaaResolveSubResource; + VkImage msaaResolveImage; + VkImageSubresourceRange msaaResolveSubResource; } VkColorAttachmentViewCreateInfo; typedef struct VkDepthStencilViewCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO const void* pNext; // Pointer to next structure - VkImage image; + VkImage image; uint32_t mipLevel; uint32_t baseArraySlice; uint32_t arraySize; - VkImage msaaResolveImage; - VkImageSubresourceRange msaaResolveSubResource; - VkFlags flags; // VkDepthStencilViewCreateFlags + VkImage msaaResolveImage; + VkImageSubresourceRange msaaResolveSubResource; + VkFlags flags; // VkDepthStencilViewCreateFlags } VkDepthStencilViewCreateInfo; typedef struct VkColorAttachmentBindInfo_ { - VkColorAttachmentView view; - VkImageLayout layout; + VkColorAttachmentView view; + VkImageLayout layout; } VkColorAttachmentBindInfo; typedef struct VkDepthStencilBindInfo_ { - VkDepthStencilView view; - VkImageLayout layout; + VkDepthStencilView view; + VkImageLayout layout; } VkDepthStencilBindInfo; typedef struct VkBufferCopy_ { - VkGpuSize srcOffset; // Specified in bytes - VkGpuSize destOffset; // Specified in bytes - VkGpuSize copySize; // Specified in bytes + VkGpuSize srcOffset; // Specified in bytes + VkGpuSize destOffset; // Specified in bytes + VkGpuSize copySize; // Specified in bytes } VkBufferCopy; typedef struct VkImageMemoryBindInfo_ { - VkImageSubresource subresource; - VkOffset3D offset; - VkExtent3D extent; + VkImageSubresource subresource; + VkOffset3D offset; + VkExtent3D extent; } VkImageMemoryBindInfo; typedef struct VkImageCopy_ { - VkImageSubresource srcSubresource; - VkOffset3D srcOffset; // Specified in pixels for both compressed and uncompressed images - VkImageSubresource destSubresource; - VkOffset3D destOffset; // Specified in pixels for both compressed and uncompressed images - VkExtent3D extent; // Specified in pixels for both compressed and uncompressed images + VkImageSubresource srcSubresource; + VkOffset3D srcOffset; + VkImageSubresource destSubresource; + VkOffset3D destOffset; + VkExtent3D extent; } VkImageCopy; typedef struct VkImageBlit_ { - VkImageSubresource srcSubresource; - VkOffset3D srcOffset; // Specified in pixels for both compressed and uncompressed images - VkExtent3D srcExtent; // Specified in pixels for both compressed and uncompressed images - VkImageSubresource destSubresource; - VkOffset3D destOffset; // Specified in pixels for both compressed and uncompressed images - VkExtent3D destExtent; // Specified in pixels for both compressed and uncompressed images + VkImageSubresource srcSubresource; + VkOffset3D srcOffset; + VkExtent3D srcExtent; + VkImageSubresource destSubresource; + VkOffset3D destOffset; + VkExtent3D destExtent; } VkImageBlit; typedef struct VkBufferImageCopy_ @@ -1827,7 +1827,7 @@ typedef struct VkImageResolve_ typedef struct VkShaderCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SHADER_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SHADER_CREATE_INFO const void* pNext; // Pointer to next structure size_t codeSize; // Specified in bytes const void* pCode; @@ -1844,7 +1844,7 @@ typedef struct VkDescriptorSetLayoutBinding_ typedef struct VkDescriptorSetLayoutCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t count; // Number of bindings in the descriptor set layout const VkDescriptorSetLayoutBinding* pBinding; // Array of descriptor set layout bindings @@ -1858,7 +1858,7 @@ typedef struct VkDescriptorTypeCount_ typedef struct VkDescriptorPoolCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t count; const VkDescriptorTypeCount* pTypeCount; @@ -1895,7 +1895,7 @@ typedef struct VkPipelineShader_ typedef struct VkComputePipelineCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO const void* pNext; // Pointer to next structure VkPipelineShader cs; VkFlags flags; // VkPipelineCreateFlags @@ -1926,7 +1926,7 @@ typedef struct VkVertexInputAttributeDescription_ typedef struct VkPipelineVertexInputCreateInfo_ { - VkStructureType sType; // Should be VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO + VkStructureType sType; // Should be VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t bindingCount; // number of bindings @@ -1938,7 +1938,7 @@ typedef struct VkPipelineVertexInputCreateInfo_ typedef struct VkPipelineIaStateCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO const void* pNext; // Pointer to next structure VkPrimitiveTopology topology; bool32_t disableVertexReuse; // optional @@ -1948,14 +1948,14 @@ typedef struct VkPipelineIaStateCreateInfo_ typedef struct VkPipelineTessStateCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t patchControlPoints; } VkPipelineTessStateCreateInfo; typedef struct VkPipelineVpStateCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t numViewports; VkCoordinateOrigin clipOrigin; // optional (GL45) @@ -1964,7 +1964,7 @@ typedef struct VkPipelineVpStateCreateInfo_ typedef struct VkPipelineRsStateCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO const void* pNext; // Pointer to next structure bool32_t depthClipEnable; bool32_t rasterizerDiscardEnable; @@ -1978,7 +1978,7 @@ typedef struct VkPipelineRsStateCreateInfo_ typedef struct VkPipelineMsStateCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t samples; bool32_t multisampleEnable; // optional (GL45) @@ -2002,7 +2002,7 @@ typedef struct VkPipelineCbAttachmentState_ typedef struct VkPipelineCbStateCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO const void* pNext; // Pointer to next structure bool32_t alphaToCoverageEnable; bool32_t logicOpEnable; @@ -2021,7 +2021,7 @@ typedef struct VkStencilOpState_ typedef struct VkPipelineDsStateCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO const void* pNext; // Pointer to next structure VkFormat format; bool32_t depthTestEnable; @@ -2035,14 +2035,14 @@ typedef struct VkPipelineDsStateCreateInfo_ typedef struct VkPipelineShaderStageCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO const void* pNext; // Pointer to next structure VkPipelineShader shader; } VkPipelineShaderStageCreateInfo; typedef struct VkGraphicsPipelineCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO const void* pNext; // Pointer to next structure VkFlags flags; // VkPipelineCreateFlags VkDescriptorSetLayoutChain pSetLayoutChain; @@ -2050,7 +2050,7 @@ typedef struct VkGraphicsPipelineCreateInfo_ typedef struct VkSamplerCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO const void* pNext; // Pointer to next structure VkTexFilter magFilter; // Filter mode for magnification VkTexFilter minFilter; // Filter mode for minifiation @@ -2068,7 +2068,7 @@ typedef struct VkSamplerCreateInfo_ typedef struct VkDynamicVpStateCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t viewportAndScissorCount; // number of entries in pViewports and pScissors const VkViewport* pViewports; @@ -2077,7 +2077,7 @@ typedef struct VkDynamicVpStateCreateInfo_ typedef struct VkDynamicRsStateCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO const void* pNext; // Pointer to next structure float depthBias; float depthBiasClamp; @@ -2089,14 +2089,14 @@ typedef struct VkDynamicRsStateCreateInfo_ typedef struct VkDynamicCbStateCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO const void* pNext; // Pointer to next structure float blendConst[4]; } VkDynamicCbStateCreateInfo; typedef struct VkDynamicDsStateCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO const void* pNext; // Pointer to next structure float minDepth; // optional (depth_bounds_test) float maxDepth; // optional (depth_bounds_test) @@ -2108,7 +2108,7 @@ typedef struct VkDynamicDsStateCreateInfo_ typedef struct VkCmdBufferCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t queueNodeIndex; VkFlags flags; @@ -2116,7 +2116,7 @@ typedef struct VkCmdBufferCreateInfo_ typedef struct VkCmdBufferBeginInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO const void* pNext; // Pointer to next structure VkFlags flags; // VkCmdBufferBuildFlags @@ -2130,7 +2130,7 @@ typedef struct VkRenderPassBegin_ typedef struct VkCmdBufferGraphicsBeginInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO const void* pNext; // Pointer to next structure VkRenderPassBegin renderPassContinue; // Only needed when a render pass is split across two command buffers @@ -2151,7 +2151,7 @@ typedef struct VkClearColor_ typedef struct VkRenderPassCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO const void* pNext; // Pointer to next structure VkRect renderArea; @@ -2176,21 +2176,21 @@ typedef struct VkRenderPassCreateInfo_ typedef struct VkEventCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_EVENT_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_EVENT_CREATE_INFO const void* pNext; // Pointer to next structure VkFlags flags; // Reserved } VkEventCreateInfo; typedef struct VkFenceCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_FENCE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_FENCE_CREATE_INFO const void* pNext; // Pointer to next structure VkFenceCreateFlags flags; // VkFenceCreateFlags } VkFenceCreateInfo; typedef struct VkSemaphoreCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t initialCount; VkFlags flags; // VkSemaphoreCreateFlags @@ -2198,7 +2198,7 @@ typedef struct VkSemaphoreCreateInfo_ typedef struct VkSemaphoreOpenInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO const void* pNext; // Pointer to next structure VkSemaphore sharedSemaphore; } VkSemaphoreOpenInfo; @@ -2220,7 +2220,7 @@ typedef struct VkPipelineStatisticsData_ typedef struct VkQueryPoolCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO const void* pNext; // Pointer to next structure VkQueryType queryType; uint32_t slots; @@ -2228,7 +2228,7 @@ typedef struct VkQueryPoolCreateInfo_ typedef struct VkFramebufferCreateInfo_ { - VkStructureType sType; // Must be VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO + VkStructureType sType; // Must be VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t colorAttachmentCount; |
