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-rw-r--r--include/vulkan.h2378
1 files changed, 1189 insertions, 1189 deletions
diff --git a/include/vulkan.h b/include/vulkan.h
index ef5ce640..bea82b06 100644
--- a/include/vulkan.h
+++ b/include/vulkan.h
@@ -54,38 +54,38 @@ extern "C"
#define VK_DEFINE_SUBCLASS_HANDLE(_obj, _base) typedef void* _obj;
#endif // __cplusplus
-VK_DEFINE_HANDLE(VK_INSTANCE)
-VK_DEFINE_HANDLE(VK_PHYSICAL_GPU)
-VK_DEFINE_HANDLE(VK_BASE_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_DEVICE, VK_BASE_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_QUEUE, VK_BASE_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_GPU_MEMORY, VK_BASE_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_OBJECT, VK_BASE_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_BUFFER, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_BUFFER_VIEW, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_IMAGE, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_IMAGE_VIEW, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_COLOR_ATTACHMENT_VIEW, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_DEPTH_STENCIL_VIEW, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_SHADER, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_PIPELINE, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_SAMPLER, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_DESCRIPTOR_SET, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_DESCRIPTOR_SET_LAYOUT, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_DESCRIPTOR_SET_LAYOUT_CHAIN, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_DESCRIPTOR_POOL, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_DYNAMIC_STATE_OBJECT, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_DYNAMIC_VP_STATE_OBJECT, VK_DYNAMIC_STATE_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_DYNAMIC_RS_STATE_OBJECT, VK_DYNAMIC_STATE_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_DYNAMIC_CB_STATE_OBJECT, VK_DYNAMIC_STATE_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_DYNAMIC_DS_STATE_OBJECT, VK_DYNAMIC_STATE_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_CMD_BUFFER, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_FENCE, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_SEMAPHORE, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_EVENT, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_QUERY_POOL, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_FRAMEBUFFER, VK_OBJECT)
-VK_DEFINE_SUBCLASS_HANDLE(VK_RENDER_PASS, VK_OBJECT)
+VK_DEFINE_HANDLE(VkInstance)
+VK_DEFINE_HANDLE(VkPhysicalGpu)
+VK_DEFINE_HANDLE(VkBaseObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkDevice, VkBaseObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkQueue, VkBaseObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkGpuMemory, VkBaseObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkObject, VkBaseObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkBuffer, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkBufferView, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkImage, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkImageView, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkColorAttachmentView, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkDepthStencilView, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkShader, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkPipeline, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkSampler, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkDescriptorSet, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkDescriptorSetLayout, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkDescriptorSetLayoutChain, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkDescriptorPool, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkDynamicStateObject, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkDynamicVpStateObject, VkDynamicStateObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkDynamicRsStateObject, VkDynamicStateObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkDynamicCbStateObject, VkDynamicStateObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkDynamicDsStateObject, VkDynamicStateObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkCmdBuffer, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkFence, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkSemaphore, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkEvent, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkQueryPool, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkFramebuffer, VkObject)
+VK_DEFINE_SUBCLASS_HANDLE(VkRenderPass, VkObject)
#define VK_MAX_PHYSICAL_GPUS 16
#define VK_MAX_PHYSICAL_GPU_NAME 256
@@ -108,7 +108,7 @@ VK_DEFINE_SUBCLASS_HANDLE(VK_RENDER_PASS, VK_OBJECT)
// Enumerations
-typedef enum _VK_MEMORY_PRIORITY
+typedef enum VkMemoryPriority_
{
VK_MEMORY_PRIORITY_UNUSED = 0x0,
VK_MEMORY_PRIORITY_VERY_LOW = 0x1,
@@ -120,10 +120,10 @@ typedef enum _VK_MEMORY_PRIORITY
VK_MEMORY_PRIORITY_BEGIN_RANGE = VK_MEMORY_PRIORITY_UNUSED,
VK_MEMORY_PRIORITY_END_RANGE = VK_MEMORY_PRIORITY_VERY_HIGH,
VK_NUM_MEMORY_PRIORITY = (VK_MEMORY_PRIORITY_END_RANGE - VK_MEMORY_PRIORITY_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_MEMORY_PRIORITY)
-} VK_MEMORY_PRIORITY;
+ VK_MAX_ENUM(VkMemoryPriority_)
+} VkMemoryPriority;
-typedef enum _VK_IMAGE_LAYOUT
+typedef enum VkImageLayout_
{
VK_IMAGE_LAYOUT_UNDEFINED = 0x00000000, // Implicit layout an image is when its contents are undefined due to various reasons (e.g. right after creation)
VK_IMAGE_LAYOUT_GENERAL = 0x00000001, // General layout when image can be used for any kind of access
@@ -138,10 +138,10 @@ typedef enum _VK_IMAGE_LAYOUT
VK_IMAGE_LAYOUT_BEGIN_RANGE = VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_END_RANGE = VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL,
VK_NUM_IMAGE_LAYOUT = (VK_IMAGE_LAYOUT_END_RANGE - VK_IMAGE_LAYOUT_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_IMAGE_LAYOUT)
-} VK_IMAGE_LAYOUT;
+ VK_MAX_ENUM(VkImageLayout_)
+} VkImageLayout;
-typedef enum _VK_PIPE_EVENT
+typedef enum VkPipeEvent_
{
VK_PIPE_EVENT_TOP_OF_PIPE = 0x00000001, // Set event before the GPU starts processing subsequent command
VK_PIPE_EVENT_VERTEX_PROCESSING_COMPLETE = 0x00000002, // Set event when all pending vertex processing is complete
@@ -155,10 +155,10 @@ typedef enum _VK_PIPE_EVENT
VK_PIPE_EVENT_BEGIN_RANGE = VK_PIPE_EVENT_TOP_OF_PIPE,
VK_PIPE_EVENT_END_RANGE = VK_PIPE_EVENT_GPU_COMMANDS_COMPLETE,
VK_NUM_PIPE_EVENT = (VK_PIPE_EVENT_END_RANGE - VK_PIPE_EVENT_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_PIPE_EVENT)
-} VK_PIPE_EVENT;
+ VK_MAX_ENUM(VkPipeEvent_)
+} VkPipeEvent;
-typedef enum _VK_WAIT_EVENT
+typedef enum VkWaitEvent_
{
VK_WAIT_EVENT_TOP_OF_PIPE = 0x00000001, // Wait event before the GPU starts processing subsequent commands
VK_WAIT_EVENT_BEFORE_RASTERIZATION = 0x00000002, // Wait event before rasterizing subsequent primitives
@@ -166,20 +166,20 @@ typedef enum _VK_WAIT_EVENT
VK_WAIT_EVENT_BEGIN_RANGE = VK_WAIT_EVENT_TOP_OF_PIPE,
VK_WAIT_EVENT_END_RANGE = VK_WAIT_EVENT_BEFORE_RASTERIZATION,
VK_NUM_WAIT_EVENT = (VK_WAIT_EVENT_END_RANGE - VK_WAIT_EVENT_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_WAIT_EVENT)
-} VK_WAIT_EVENT;
+ VK_MAX_ENUM(VkWaitEvent_)
+} VkWaitEvent;
-typedef enum _VK_MEMORY_OUTPUT_FLAGS
+typedef enum VkMemoryOutputFlags_
{
VK_MEMORY_OUTPUT_CPU_WRITE_BIT = 0x00000001, // Controls output coherency of CPU writes
VK_MEMORY_OUTPUT_SHADER_WRITE_BIT = 0x00000002, // Controls output coherency of generic shader writes
VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT = 0x00000004, // Controls output coherency of color attachment writes
VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000008, // Controls output coherency of depth/stencil attachment writes
VK_MEMORY_OUTPUT_COPY_BIT = 0x00000010, // Controls output coherency of copy operations
- VK_MAX_ENUM(_VK_MEMORY_OUTPUT_FLAGS)
-} VK_MEMORY_OUTPUT_FLAGS;
+ VK_MAX_ENUM(VkMemoryOutputFlags_)
+} VkMemoryOutputFlags;
-typedef enum _VK_MEMORY_INPUT_FLAGS
+typedef enum VkMemoryInputFlags_
{
VK_MEMORY_INPUT_CPU_READ_BIT = 0x00000001, // Controls input coherency of CPU reads
VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT = 0x00000002, // Controls input coherency of indirect command reads
@@ -190,10 +190,10 @@ typedef enum _VK_MEMORY_INPUT_FLAGS
VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT = 0x00000040, // Controls input coherency of color attachment reads
VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000080, // Controls input coherency of depth/stencil attachment reads
VK_MEMORY_INPUT_COPY_BIT = 0x00000100, // Controls input coherency of copy operations
- VK_MAX_ENUM(_VK_MEMORY_INPUT_FLAGS)
-} VK_MEMORY_INPUT_FLAGS;
+ VK_MAX_ENUM(VkMemoryInputFlags_)
+} VkMemoryInputFlags;
-typedef enum _VK_ATTACHMENT_LOAD_OP
+typedef enum VkAttachmentLoadOp_
{
VK_ATTACHMENT_LOAD_OP_LOAD = 0x00000000,
VK_ATTACHMENT_LOAD_OP_CLEAR = 0x00000001,
@@ -202,10 +202,10 @@ typedef enum _VK_ATTACHMENT_LOAD_OP
VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE = VK_ATTACHMENT_LOAD_OP_LOAD,
VK_ATTACHMENT_LOAD_OP_END_RANGE = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
VK_NUM_ATTACHMENT_LOAD_OP = (VK_ATTACHMENT_LOAD_OP_END_RANGE - VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_ATTACHMENT_LOAD_OP)
-} VK_ATTACHMENT_LOAD_OP;
+ VK_MAX_ENUM(VkAttachmentLoadOp_)
+} VkAttachmentLoadOp;
-typedef enum _VK_ATTACHMENT_STORE_OP
+typedef enum VkAttachmentStoreOp_
{
VK_ATTACHMENT_STORE_OP_STORE = 0x00000000,
VK_ATTACHMENT_STORE_OP_RESOLVE_MSAA = 0x00000001,
@@ -214,10 +214,10 @@ typedef enum _VK_ATTACHMENT_STORE_OP
VK_ATTACHMENT_STORE_OP_BEGIN_RANGE = VK_ATTACHMENT_STORE_OP_STORE,
VK_ATTACHMENT_STORE_OP_END_RANGE = VK_ATTACHMENT_STORE_OP_DONT_CARE,
VK_NUM_ATTACHMENT_STORE_OP = (VK_ATTACHMENT_STORE_OP_END_RANGE - VK_ATTACHMENT_STORE_OP_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_ATTACHMENT_STORE_OP)
-} VK_ATTACHMENT_STORE_OP;
+ VK_MAX_ENUM(VkAttachmentStoreOp_)
+} VkAttachmentStoreOp;
-typedef enum _VK_IMAGE_TYPE
+typedef enum VkImageType_
{
VK_IMAGE_1D = 0x00000000,
VK_IMAGE_2D = 0x00000001,
@@ -226,10 +226,10 @@ typedef enum _VK_IMAGE_TYPE
VK_IMAGE_TYPE_BEGIN_RANGE = VK_IMAGE_1D,
VK_IMAGE_TYPE_END_RANGE = VK_IMAGE_3D,
VK_NUM_IMAGE_TYPE = (VK_IMAGE_TYPE_END_RANGE - VK_IMAGE_TYPE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_IMAGE_TYPE)
-} VK_IMAGE_TYPE;
+ VK_MAX_ENUM(VkImageType_)
+} VkImageType;
-typedef enum _VK_IMAGE_TILING
+typedef enum VkImageTiling_
{
VK_LINEAR_TILING = 0x00000000,
VK_OPTIMAL_TILING = 0x00000001,
@@ -237,10 +237,10 @@ typedef enum _VK_IMAGE_TILING
VK_IMAGE_TILING_BEGIN_RANGE = VK_LINEAR_TILING,
VK_IMAGE_TILING_END_RANGE = VK_OPTIMAL_TILING,
VK_NUM_IMAGE_TILING = (VK_IMAGE_TILING_END_RANGE - VK_IMAGE_TILING_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_IMAGE_TILING)
-} VK_IMAGE_TILING;
+ VK_MAX_ENUM(VkImageTiling_)
+} VkImageTiling;
-typedef enum _VK_IMAGE_VIEW_TYPE
+typedef enum VkImageViewType_
{
VK_IMAGE_VIEW_1D = 0x00000000,
VK_IMAGE_VIEW_2D = 0x00000001,
@@ -250,10 +250,10 @@ typedef enum _VK_IMAGE_VIEW_TYPE
VK_IMAGE_VIEW_TYPE_BEGIN_RANGE = VK_IMAGE_VIEW_1D,
VK_IMAGE_VIEW_TYPE_END_RANGE = VK_IMAGE_VIEW_CUBE,
VK_NUM_IMAGE_VIEW_TYPE = (VK_IMAGE_VIEW_TYPE_END_RANGE - VK_IMAGE_VIEW_TYPE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_IMAGE_VIEW_TYPE)
-} VK_IMAGE_VIEW_TYPE;
+ VK_MAX_ENUM(VkImageViewType_)
+} VkImageViewType;
-typedef enum _VK_IMAGE_ASPECT
+typedef enum VkImageAspect_
{
VK_IMAGE_ASPECT_COLOR = 0x00000000,
VK_IMAGE_ASPECT_DEPTH = 0x00000001,
@@ -262,10 +262,10 @@ typedef enum _VK_IMAGE_ASPECT
VK_IMAGE_ASPECT_BEGIN_RANGE = VK_IMAGE_ASPECT_COLOR,
VK_IMAGE_ASPECT_END_RANGE = VK_IMAGE_ASPECT_STENCIL,
VK_NUM_IMAGE_ASPECT = (VK_IMAGE_ASPECT_END_RANGE - VK_IMAGE_ASPECT_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_IMAGE_ASPECT)
-} VK_IMAGE_ASPECT;
+ VK_MAX_ENUM(VkImageAspect_)
+} VkImageAspect;
-typedef enum _VK_CHANNEL_SWIZZLE
+typedef enum VkChannelSwizzle_
{
VK_CHANNEL_SWIZZLE_ZERO = 0x00000000,
VK_CHANNEL_SWIZZLE_ONE = 0x00000001,
@@ -277,10 +277,10 @@ typedef enum _VK_CHANNEL_SWIZZLE
VK_CHANNEL_SWIZZLE_BEGIN_RANGE = VK_CHANNEL_SWIZZLE_ZERO,
VK_CHANNEL_SWIZZLE_END_RANGE = VK_CHANNEL_SWIZZLE_A,
VK_NUM_CHANNEL_SWIZZLE = (VK_CHANNEL_SWIZZLE_END_RANGE - VK_CHANNEL_SWIZZLE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_CHANNEL_SWIZZLE)
-} VK_CHANNEL_SWIZZLE;
+ VK_MAX_ENUM(VkChannelSwizzle_)
+} VkChannelSwizzle;
-typedef enum _VK_DESCRIPTOR_TYPE
+typedef enum VkDescriptorType_
{
VK_DESCRIPTOR_TYPE_SAMPLER = 0x00000000,
VK_DESCRIPTOR_TYPE_SAMPLER_TEXTURE = 0x00000001,
@@ -296,10 +296,10 @@ typedef enum _VK_DESCRIPTOR_TYPE
VK_DESCRIPTOR_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_TYPE_SAMPLER,
VK_DESCRIPTOR_TYPE_END_RANGE = VK_DESCRIPTOR_TYPE_SHADER_STORAGE_BUFFER_DYNAMIC,
VK_NUM_DESCRIPTOR_TYPE = (VK_DESCRIPTOR_TYPE_END_RANGE - VK_DESCRIPTOR_TYPE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_DESCRIPTOR_TYPE)
-} VK_DESCRIPTOR_TYPE;
+ VK_MAX_ENUM(VkDescriptorType_)
+} VkDescriptorType;
-typedef enum _VK_DESCRIPTOR_POOL_USAGE
+typedef enum VkDescriptorPoolUsage_
{
VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT = 0x00000000,
VK_DESCRIPTOR_POOL_USAGE_DYNAMIC = 0x00000001,
@@ -307,10 +307,10 @@ typedef enum _VK_DESCRIPTOR_POOL_USAGE
VK_DESCRIPTOR_POOL_USAGE_BEGIN_RANGE = VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT,
VK_DESCRIPTOR_POOL_USAGE_END_RANGE = VK_DESCRIPTOR_POOL_USAGE_DYNAMIC,
VK_NUM_DESCRIPTOR_POOL_USAGE = (VK_DESCRIPTOR_POOL_USAGE_END_RANGE - VK_DESCRIPTOR_POOL_USAGE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_DESCRIPTOR_POOL_USAGE)
-} VK_DESCRIPTOR_POOL_USAGE;
+ VK_MAX_ENUM(VkDescriptorPoolUsage_)
+} VkDescriptorPoolUsage;
-typedef enum _VK_DESCRIPTOR_UPDATE_MODE
+typedef enum VkDescriptorUpdateMode_
{
VK_DESCRIPTOR_UDPATE_MODE_COPY = 0x00000000,
VK_DESCRIPTOR_UPDATE_MODE_FASTEST = 0x00000001,
@@ -318,10 +318,10 @@ typedef enum _VK_DESCRIPTOR_UPDATE_MODE
VK_DESCRIPTOR_UPDATE_MODE_BEGIN_RANGE = VK_DESCRIPTOR_UDPATE_MODE_COPY,
VK_DESCRIPTOR_UPDATE_MODE_END_RANGE = VK_DESCRIPTOR_UPDATE_MODE_FASTEST,
VK_NUM_DESCRIPTOR_UPDATE_MODE = (VK_DESCRIPTOR_UPDATE_MODE_END_RANGE - VK_DESCRIPTOR_UPDATE_MODE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_DESCRIPTOR_UPDATE_MODE)
-} VK_DESCRIPTOR_UPDATE_MODE;
+ VK_MAX_ENUM(VkDescriptorUpdateMode_)
+} VkDescriptorUpdateMode;
-typedef enum _VK_DESCRIPTOR_SET_USAGE
+typedef enum VkDescriptorSetUsage_
{
VK_DESCRIPTOR_SET_USAGE_ONE_SHOT = 0x00000000,
VK_DESCRIPTOR_SET_USAGE_STATIC = 0x00000001,
@@ -329,10 +329,10 @@ typedef enum _VK_DESCRIPTOR_SET_USAGE
VK_DESCRIPTOR_SET_USAGE_BEGIN_RANGE = VK_DESCRIPTOR_SET_USAGE_ONE_SHOT,
VK_DESCRIPTOR_SET_USAGE_END_RANGE = VK_DESCRIPTOR_SET_USAGE_STATIC,
VK_NUM_DESCRIPTOR_SET_USAGE = (VK_DESCRIPTOR_SET_USAGE_END_RANGE - VK_DESCRIPTOR_SET_USAGE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_DESCRIPTOR_SET_USAGE)
-} VK_DESCRIPTOR_SET_USAGE;
+ VK_MAX_ENUM(VkDescriptorSetUsage_)
+} VkDescriptorSetUsage;
-typedef enum _VK_QUERY_TYPE
+typedef enum VkQueryType_
{
VK_QUERY_OCCLUSION = 0x00000000,
VK_QUERY_PIPELINE_STATISTICS = 0x00000001,
@@ -340,10 +340,10 @@ typedef enum _VK_QUERY_TYPE
VK_QUERY_TYPE_BEGIN_RANGE = VK_QUERY_OCCLUSION,
VK_QUERY_TYPE_END_RANGE = VK_QUERY_PIPELINE_STATISTICS,
VK_NUM_QUERY_TYPE = (VK_QUERY_TYPE_END_RANGE - VK_QUERY_TYPE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_QUERY_TYPE)
-} VK_QUERY_TYPE;
+ VK_MAX_ENUM(VkQueryType_)
+} VkQueryType;
-typedef enum _VK_TIMESTAMP_TYPE
+typedef enum VkTimestampType_
{
VK_TIMESTAMP_TOP = 0x00000000,
VK_TIMESTAMP_BOTTOM = 0x00000001,
@@ -352,9 +352,9 @@ typedef enum _VK_TIMESTAMP_TYPE
VK_TIMESTAMP_TYPE_END_RANGE = VK_TIMESTAMP_BOTTOM,
VK_NUM_TIMESTAMP_TYPE = (VK_TIMESTAMP_TYPE_END_RANGE - VK_TIMESTAMP_TYPE_BEGIN_RANGE + 1),
VK_MAX_ENUM(_VK_TIMESTEAMP_TYPE)
-} VK_TIMESTAMP_TYPE;
+} VkTimestampType;
-typedef enum _VK_BORDER_COLOR_TYPE
+typedef enum VkBorderColorType_
{
VK_BORDER_COLOR_OPAQUE_WHITE = 0x00000000,
VK_BORDER_COLOR_TRANSPARENT_BLACK = 0x00000001,
@@ -363,10 +363,10 @@ typedef enum _VK_BORDER_COLOR_TYPE
VK_BORDER_COLOR_TYPE_BEGIN_RANGE = VK_BORDER_COLOR_OPAQUE_WHITE,
VK_BORDER_COLOR_TYPE_END_RANGE = VK_BORDER_COLOR_OPAQUE_BLACK,
VK_NUM_BORDER_COLOR_TYPE = (VK_BORDER_COLOR_TYPE_END_RANGE - VK_BORDER_COLOR_TYPE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_BORDER_COLOR_TYPE)
-} VK_BORDER_COLOR_TYPE;
+ VK_MAX_ENUM(VkBorderColorType_)
+} VkBorderColorType;
-typedef enum _VK_PIPELINE_BIND_POINT
+typedef enum VkPipelineBindPoint_
{
VK_PIPELINE_BIND_POINT_COMPUTE = 0x00000000,
VK_PIPELINE_BIND_POINT_GRAPHICS = 0x00000001,
@@ -374,10 +374,10 @@ typedef enum _VK_PIPELINE_BIND_POINT
VK_PIPELINE_BIND_POINT_BEGIN_RANGE = VK_PIPELINE_BIND_POINT_COMPUTE,
VK_PIPELINE_BIND_POINT_END_RANGE = VK_PIPELINE_BIND_POINT_GRAPHICS,
VK_NUM_PIPELINE_BIND_POINT = (VK_PIPELINE_BIND_POINT_END_RANGE - VK_PIPELINE_BIND_POINT_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_PIPELINE_BIND_POINT)
-} VK_PIPELINE_BIND_POINT;
+ VK_MAX_ENUM(VkPipelineBindPoint_)
+} VkPipelineBindPoint;
-typedef enum _VK_STATE_BIND_POINT
+typedef enum VkStateBindPoint_
{
VK_STATE_BIND_VIEWPORT = 0x00000000,
VK_STATE_BIND_RASTER = 0x00000001,
@@ -387,10 +387,10 @@ typedef enum _VK_STATE_BIND_POINT
VK_STATE_BIND_POINT_BEGIN_RANGE = VK_STATE_BIND_VIEWPORT,
VK_STATE_BIND_POINT_END_RANGE = VK_STATE_BIND_DEPTH_STENCIL,
VK_NUM_STATE_BIND_POINT = (VK_STATE_BIND_POINT_END_RANGE - VK_STATE_BIND_POINT_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_STATE_BIND_POINT)
-} VK_STATE_BIND_POINT;
+ VK_MAX_ENUM(VkStateBindPoint_)
+} VkStateBindPoint;
-typedef enum _VK_PRIMITIVE_TOPOLOGY
+typedef enum VkPrimitiveTopology_
{
VK_TOPOLOGY_POINT_LIST = 0x00000000,
VK_TOPOLOGY_LINE_LIST = 0x00000001,
@@ -407,10 +407,10 @@ typedef enum _VK_PRIMITIVE_TOPOLOGY
VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE = VK_TOPOLOGY_POINT_LIST,
VK_PRIMITIVE_TOPOLOGY_END_RANGE = VK_TOPOLOGY_PATCH,
VK_NUM_PRIMITIVE_TOPOLOGY = (VK_PRIMITIVE_TOPOLOGY_END_RANGE - VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_PRIMITIVE_TOPOLOGY)
-} VK_PRIMITIVE_TOPOLOGY;
+ VK_MAX_ENUM(VkPrimitiveTopology_)
+} VkPrimitiveTopology;
-typedef enum _VK_INDEX_TYPE
+typedef enum VkIndexType_
{
VK_INDEX_8 = 0x00000000,
VK_INDEX_16 = 0x00000001,
@@ -419,10 +419,10 @@ typedef enum _VK_INDEX_TYPE
VK_INDEX_TYPE_BEGIN_RANGE = VK_INDEX_8,
VK_INDEX_TYPE_END_RANGE = VK_INDEX_32,
VK_NUM_INDEX_TYPE = (VK_INDEX_TYPE_END_RANGE - VK_INDEX_TYPE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_INDEX_TYPE)
-} VK_INDEX_TYPE;
+ VK_MAX_ENUM(VkIndexType_)
+} VkIndexType;
-typedef enum _VK_TEX_FILTER
+typedef enum VkTexFilter_
{
VK_TEX_FILTER_NEAREST = 0,
VK_TEX_FILTER_LINEAR = 1,
@@ -430,10 +430,10 @@ typedef enum _VK_TEX_FILTER
VK_TEX_FILTER_BEGIN_RANGE = VK_TEX_FILTER_NEAREST,
VK_TEX_FILTER_END_RANGE = VK_TEX_FILTER_LINEAR,
VK_NUM_TEX_FILTER = (VK_TEX_FILTER_END_RANGE - VK_TEX_FILTER_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_TEX_FILTER)
-} VK_TEX_FILTER;
+ VK_MAX_ENUM(VkTexFilter_)
+} VkTexFilter;
-typedef enum _VK_TEX_MIPMAP_MODE
+typedef enum VkTexMipmapMode_
{
VK_TEX_MIPMAP_BASE = 0, // Always choose base level
VK_TEX_MIPMAP_NEAREST = 1, // Choose nearest mip level
@@ -442,10 +442,10 @@ typedef enum _VK_TEX_MIPMAP_MODE
VK_TEX_MIPMAP_BEGIN_RANGE = VK_TEX_MIPMAP_BASE,
VK_TEX_MIPMAP_END_RANGE = VK_TEX_MIPMAP_LINEAR,
VK_NUM_TEX_MIPMAP = (VK_TEX_MIPMAP_END_RANGE - VK_TEX_MIPMAP_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_TEX_MIPMAP_MODE)
-} VK_TEX_MIPMAP_MODE;
+ VK_MAX_ENUM(VkTexMipmapMode_)
+} VkTexMipmapMode;
-typedef enum _VK_TEX_ADDRESS
+typedef enum VkTexAddress_
{
VK_TEX_ADDRESS_WRAP = 0x00000000,
VK_TEX_ADDRESS_MIRROR = 0x00000001,
@@ -456,10 +456,10 @@ typedef enum _VK_TEX_ADDRESS
VK_TEX_ADDRESS_BEGIN_RANGE = VK_TEX_ADDRESS_WRAP,
VK_TEX_ADDRESS_END_RANGE = VK_TEX_ADDRESS_CLAMP_BORDER,
VK_NUM_TEX_ADDRESS = (VK_TEX_ADDRESS_END_RANGE - VK_TEX_ADDRESS_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_TEX_ADDRESS)
-} VK_TEX_ADDRESS;
+ VK_MAX_ENUM(VkTexAddress_)
+} VkTexAddress;
-typedef enum _VK_COMPARE_FUNC
+typedef enum VkCompareFunc_
{
VK_COMPARE_NEVER = 0x00000000,
VK_COMPARE_LESS = 0x00000001,
@@ -473,10 +473,10 @@ typedef enum _VK_COMPARE_FUNC
VK_COMPARE_FUNC_BEGIN_RANGE = VK_COMPARE_NEVER,
VK_COMPARE_FUNC_END_RANGE = VK_COMPARE_ALWAYS,
VK_NUM_COMPARE_FUNC = (VK_COMPARE_FUNC_END_RANGE - VK_COMPARE_FUNC_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_COMPARE_FUNC)
-} VK_COMPARE_FUNC;
+ VK_MAX_ENUM(VkCompareFunc_)
+} VkCompareFunc;
-typedef enum _VK_FILL_MODE
+typedef enum VkFillMode_
{
VK_FILL_POINTS = 0x00000000,
VK_FILL_WIREFRAME = 0x00000001,
@@ -485,10 +485,10 @@ typedef enum _VK_FILL_MODE
VK_FILL_MODE_BEGIN_RANGE = VK_FILL_POINTS,
VK_FILL_MODE_END_RANGE = VK_FILL_SOLID,
VK_NUM_FILL_MODE = (VK_FILL_MODE_END_RANGE - VK_FILL_MODE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_FILL_MODE)
-} VK_FILL_MODE;
+ VK_MAX_ENUM(VkFillMode_)
+} VkFillMode;
-typedef enum _VK_CULL_MODE
+typedef enum VkCullMode_
{
VK_CULL_NONE = 0x00000000,
VK_CULL_FRONT = 0x00000001,
@@ -498,10 +498,10 @@ typedef enum _VK_CULL_MODE
VK_CULL_MODE_BEGIN_RANGE = VK_CULL_NONE,
VK_CULL_MODE_END_RANGE = VK_CULL_FRONT_AND_BACK,
VK_NUM_CULL_MODE = (VK_CULL_MODE_END_RANGE - VK_CULL_MODE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_CULL_MODE)
-} VK_CULL_MODE;
+ VK_MAX_ENUM(VkCullMode_)
+} VkCullMode;
-typedef enum _VK_FACE_ORIENTATION
+typedef enum VkFaceOrientation_
{
VK_FRONT_FACE_CCW = 0x00000000,
VK_FRONT_FACE_CW = 0x00000001,
@@ -509,10 +509,10 @@ typedef enum _VK_FACE_ORIENTATION
VK_FACE_ORIENTATION_BEGIN_RANGE = VK_FRONT_FACE_CCW,
VK_FACE_ORIENTATION_END_RANGE = VK_FRONT_FACE_CW,
VK_NUM_FACE_ORIENTATION = (VK_FACE_ORIENTATION_END_RANGE - VK_FACE_ORIENTATION_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_FACE_ORIENTATION)
-} VK_FACE_ORIENTATION;
+ VK_MAX_ENUM(VkFaceOrientation_)
+} VkFaceOrientation;
-typedef enum _VK_PROVOKING_VERTEX_CONVENTION
+typedef enum VkProvokingVertexConvention_
{
VK_PROVOKING_VERTEX_FIRST = 0x00000000,
VK_PROVOKING_VERTEX_LAST = 0x00000001,
@@ -520,10 +520,10 @@ typedef enum _VK_PROVOKING_VERTEX_CONVENTION
VK_PROVOKING_VERTEX_BEGIN_RANGE = VK_PROVOKING_VERTEX_FIRST,
VK_PROVOKING_VERTEX_END_RANGE = VK_PROVOKING_VERTEX_LAST,
VK_NUM_PROVOKING_VERTEX_CONVENTION = (VK_PROVOKING_VERTEX_END_RANGE - VK_PROVOKING_VERTEX_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_PROVOKING_VERTEX_CONVENTION)
-} VK_PROVOKING_VERTEX_CONVENTION;
+ VK_MAX_ENUM(VkProvokingVertexConvention_)
+} VkProvokingVertexConvention;
-typedef enum _VK_COORDINATE_ORIGIN
+typedef enum VkCoordinateOrigin_
{
VK_COORDINATE_ORIGIN_UPPER_LEFT = 0x00000000,
VK_COORDINATE_ORIGIN_LOWER_LEFT = 0x00000001,
@@ -531,10 +531,10 @@ typedef enum _VK_COORDINATE_ORIGIN
VK_COORDINATE_ORIGIN_BEGIN_RANGE = VK_COORDINATE_ORIGIN_UPPER_LEFT,
VK_COORDINATE_ORIGIN_END_RANGE = VK_COORDINATE_ORIGIN_LOWER_LEFT,
VK_NUM_COORDINATE_ORIGIN = (VK_COORDINATE_ORIGIN_END_RANGE - VK_COORDINATE_ORIGIN_END_RANGE + 1),
- VK_MAX_ENUM(_VK_COORDINATE_ORIGIN)
-} VK_COORDINATE_ORIGIN;
+ VK_MAX_ENUM(VkCoordinateOrigin_)
+} VkCoordinateOrigin;
-typedef enum _VK_DEPTH_MODE
+typedef enum VkDepthMode_
{
VK_DEPTH_MODE_ZERO_TO_ONE = 0x00000000,
VK_DEPTH_MODE_NEGATIVE_ONE_TO_ONE = 0x00000001,
@@ -542,10 +542,10 @@ typedef enum _VK_DEPTH_MODE
VK_DEPTH_MODE_BEGIN_RANGE = VK_DEPTH_MODE_ZERO_TO_ONE,
VK_DEPTH_MODE_END_RANGE = VK_DEPTH_MODE_NEGATIVE_ONE_TO_ONE,
VK_NUM_DEPTH_MODE = (VK_DEPTH_MODE_END_RANGE - VK_DEPTH_MODE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_DEPTH_MODE)
-} VK_DEPTH_MODE;
+ VK_MAX_ENUM(VkDepthMode_)
+} VkDepthMode;
-typedef enum _VK_BLEND
+typedef enum VkBlend_
{
VK_BLEND_ZERO = 0x00000000,
VK_BLEND_ONE = 0x00000001,
@@ -570,10 +570,10 @@ typedef enum _VK_BLEND
VK_BLEND_BEGIN_RANGE = VK_BLEND_ZERO,
VK_BLEND_END_RANGE = VK_BLEND_ONE_MINUS_SRC1_ALPHA,
VK_NUM_BLEND = (VK_BLEND_END_RANGE - VK_BLEND_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_BLEND)
-} VK_BLEND;
+ VK_MAX_ENUM(VkBlend_)
+} VkBlend;
-typedef enum _VK_BLEND_FUNC
+typedef enum VkBlendFunc_
{
VK_BLEND_FUNC_ADD = 0x00000000,
VK_BLEND_FUNC_SUBTRACT = 0x00000001,
@@ -584,10 +584,10 @@ typedef enum _VK_BLEND_FUNC
VK_BLEND_FUNC_BEGIN_RANGE = VK_BLEND_FUNC_ADD,
VK_BLEND_FUNC_END_RANGE = VK_BLEND_FUNC_MAX,
VK_NUM_BLEND_FUNC = (VK_BLEND_FUNC_END_RANGE - VK_BLEND_FUNC_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_BLEND_FUNC)
-} VK_BLEND_FUNC;
+ VK_MAX_ENUM(VkBlendFunc_)
+} VkBlendFunc;
-typedef enum _VK_STENCIL_OP
+typedef enum VkStencilOp_
{
VK_STENCIL_OP_KEEP = 0x00000000,
VK_STENCIL_OP_ZERO = 0x00000001,
@@ -601,10 +601,10 @@ typedef enum _VK_STENCIL_OP
VK_STENCIL_OP_BEGIN_RANGE = VK_STENCIL_OP_KEEP,
VK_STENCIL_OP_END_RANGE = VK_STENCIL_OP_DEC_WRAP,
VK_NUM_STENCIL_OP = (VK_STENCIL_OP_END_RANGE - VK_STENCIL_OP_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_STENCIL_OP)
-} VK_STENCIL_OP;
+ VK_MAX_ENUM(VkStencilOp_)
+} VkStencilOp;
-typedef enum _VK_LOGIC_OP
+typedef enum VkLogicOp_
{
VK_LOGIC_OP_COPY = 0x00000000,
VK_LOGIC_OP_CLEAR = 0x00000001,
@@ -626,10 +626,10 @@ typedef enum _VK_LOGIC_OP
VK_LOGIC_OP_BEGIN_RANGE = VK_LOGIC_OP_COPY,
VK_LOGIC_OP_END_RANGE = VK_LOGIC_OP_SET,
VK_NUM_LOGIC_OP = (VK_LOGIC_OP_END_RANGE - VK_LOGIC_OP_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_LOGIC_OP)
-} VK_LOGIC_OP;
+ VK_MAX_ENUM(VkLogicOp_)
+} VkLogicOp;
-typedef enum _VK_SYSTEM_ALLOC_TYPE
+typedef enum VkSystemAllocType_
{
VK_SYSTEM_ALLOC_API_OBJECT = 0x00000000,
VK_SYSTEM_ALLOC_INTERNAL = 0x00000001,
@@ -640,10 +640,10 @@ typedef enum _VK_SYSTEM_ALLOC_TYPE
VK_SYSTEM_ALLOC_BEGIN_RANGE = VK_SYSTEM_ALLOC_API_OBJECT,
VK_SYSTEM_ALLOC_END_RANGE = VK_SYSTEM_ALLOC_DEBUG,
VK_NUM_SYSTEM_ALLOC_TYPE = (VK_SYSTEM_ALLOC_END_RANGE - VK_SYSTEM_ALLOC_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_SYSTEM_ALLOC_TYPE)
-} VK_SYSTEM_ALLOC_TYPE;
+ VK_MAX_ENUM(VkSystemAllocType_)
+} VkSystemAllocType;
-typedef enum _VK_PHYSICAL_GPU_TYPE
+typedef enum VkPhysicalGpuType_
{
VK_GPU_TYPE_OTHER = 0x00000000,
VK_GPU_TYPE_INTEGRATED = 0x00000001,
@@ -653,10 +653,10 @@ typedef enum _VK_PHYSICAL_GPU_TYPE
VK_PHYSICAL_GPU_TYPE_BEGIN_RANGE = VK_GPU_TYPE_OTHER,
VK_PHYSICAL_GPU_TYPE_END_RANGE = VK_GPU_TYPE_VIRTUAL,
VK_NUM_PHYSICAL_GPU_TYPE = (VK_PHYSICAL_GPU_TYPE_END_RANGE - VK_PHYSICAL_GPU_TYPE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_PHYSICAL_GPU_TYPE)
-} VK_PHYSICAL_GPU_TYPE;
+ VK_MAX_ENUM(VkPhysicalGpuType_)
+} VkPhysicalGpuType;
-typedef enum _VK_PHYSICAL_GPU_INFO_TYPE
+typedef enum VkPhysicalGpuInfoType_
{
// Info type for vkGetGpuInfo()
VK_INFO_TYPE_PHYSICAL_GPU_PROPERTIES = 0x00000000,
@@ -667,10 +667,10 @@ typedef enum _VK_PHYSICAL_GPU_INFO_TYPE
VK_INFO_TYPE_PHYSICAL_GPU_BEGIN_RANGE = VK_INFO_TYPE_PHYSICAL_GPU_PROPERTIES,
VK_INFO_TYPE_PHYSICAL_GPU_END_RANGE = VK_INFO_TYPE_PHYSICAL_GPU_MEMORY_PROPERTIES,
VK_NUM_INFO_TYPE_PHYSICAL_GPU = (VK_INFO_TYPE_PHYSICAL_GPU_END_RANGE - VK_INFO_TYPE_PHYSICAL_GPU_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_PHYSICAL_GPU_INFO_TYPE)
-} VK_PHYSICAL_GPU_INFO_TYPE;
+ VK_MAX_ENUM(VkPhysicalGpuInfoType_)
+} VkPhysicalGpuInfoType;
-typedef enum _VK_FORMAT_INFO_TYPE
+typedef enum VkFormatInfoType_
{
// Info type for vkGetFormatInfo()
VK_INFO_TYPE_FORMAT_PROPERTIES = 0x00000000,
@@ -678,10 +678,10 @@ typedef enum _VK_FORMAT_INFO_TYPE
VK_INFO_TYPE_FORMAT_BEGIN_RANGE = VK_INFO_TYPE_FORMAT_PROPERTIES,
VK_INFO_TYPE_FORMAT_END_RANGE = VK_INFO_TYPE_FORMAT_PROPERTIES,
VK_NUM_INFO_TYPE_FORMAT = (VK_INFO_TYPE_FORMAT_END_RANGE - VK_INFO_TYPE_FORMAT_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_FORMAT_INFO_TYPE)
-} VK_FORMAT_INFO_TYPE;
+ VK_MAX_ENUM(VkFormatInfoType_)
+} VkFormatInfoType;
-typedef enum _VK_SUBRESOURCE_INFO_TYPE
+typedef enum VkSubresourceInfoType_
{
// Info type for vkGetImageSubresourceInfo()
VK_INFO_TYPE_SUBRESOURCE_LAYOUT = 0x00000000,
@@ -689,10 +689,10 @@ typedef enum _VK_SUBRESOURCE_INFO_TYPE
VK_INFO_TYPE_SUBRESOURCE_BEGIN_RANGE = VK_INFO_TYPE_SUBRESOURCE_LAYOUT,
VK_INFO_TYPE_SUBRESOURCE_END_RANGE = VK_INFO_TYPE_SUBRESOURCE_LAYOUT,
VK_NUM_INFO_TYPE_SUBRESOURCE = (VK_INFO_TYPE_SUBRESOURCE_END_RANGE - VK_INFO_TYPE_SUBRESOURCE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_SUBRESOURCE_INFO_TYPE)
-} VK_SUBRESOURCE_INFO_TYPE;
+ VK_MAX_ENUM(VkSubresourceInfoType_)
+} VkSubresourceInfoType;
-typedef enum _VK_OBJECT_INFO_TYPE
+typedef enum VkObjectInfoType_
{
// Info type for vkGetObjectInfo()
VK_INFO_TYPE_MEMORY_ALLOCATION_COUNT = 0x00000000,
@@ -703,10 +703,10 @@ typedef enum _VK_OBJECT_INFO_TYPE
VK_INFO_TYPE_BEGIN_RANGE = VK_INFO_TYPE_MEMORY_ALLOCATION_COUNT,
VK_INFO_TYPE_END_RANGE = VK_INFO_TYPE_IMAGE_MEMORY_REQUIREMENTS,
VK_NUM_INFO_TYPE = (VK_INFO_TYPE_END_RANGE - VK_INFO_TYPE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_OBJECT_INFO_TYPE)
-} VK_OBJECT_INFO_TYPE;
+ VK_MAX_ENUM(VkObjectInfoType_)
+} VkObjectInfoType;
-typedef enum _VK_VALIDATION_LEVEL
+typedef enum VkValidationLevel_
{
VK_VALIDATION_LEVEL_0 = 0x00000000,
VK_VALIDATION_LEVEL_1 = 0x00000001,
@@ -718,13 +718,13 @@ typedef enum _VK_VALIDATION_LEVEL
VK_VALIDATION_LEVEL_END_RANGE = VK_VALIDATION_LEVEL_4,
VK_NUM_VALIDATION_LEVEL = (VK_VALIDATION_LEVEL_END_RANGE - VK_VALIDATION_LEVEL_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_VALIDATION_LEVEL)
-} VK_VALIDATION_LEVEL;
+ VK_MAX_ENUM(VkValidationLevel_)
+} VkValidationLevel;
// ------------------------------------------------------------------------------------------------
// Error and return codes
-typedef enum _VK_RESULT
+typedef enum VkResult_
{
// Return codes for successful operation execution (> = 0)
VK_SUCCESS = 0x0000000,
@@ -770,12 +770,12 @@ typedef enum _VK_RESULT
VK_ERROR_INCOMPATIBLE_QUEUE = -(0x00000021),
VK_ERROR_NOT_SHAREABLE = -(0x00000022),
VK_MAX_ENUM(_VK_RESULT_CODE)
-} VK_RESULT;
+} VkResult;
// ------------------------------------------------------------------------------------------------
// Vulkan format definitions
-typedef enum _VK_VERTEX_INPUT_STEP_RATE
+typedef enum VkVertexInputStepRate_
{
VK_VERTEX_INPUT_STEP_RATE_VERTEX = 0x0,
VK_VERTEX_INPUT_STEP_RATE_INSTANCE = 0x1,
@@ -784,10 +784,10 @@ typedef enum _VK_VERTEX_INPUT_STEP_RATE
VK_VERTEX_INPUT_STEP_RATE_BEGIN_RANGE = VK_VERTEX_INPUT_STEP_RATE_VERTEX,
VK_VERTEX_INPUT_STEP_RATE_END_RANGE = VK_VERTEX_INPUT_STEP_RATE_DRAW,
VK_NUM_VERTEX_INPUT_STEP_RATE = (VK_VERTEX_INPUT_STEP_RATE_END_RANGE - VK_VERTEX_INPUT_STEP_RATE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_VERTEX_INPUT_STEP_RATE)
-} VK_VERTEX_INPUT_STEP_RATE;
+ VK_MAX_ENUM(VkVertexInputStepRate_)
+} VkVertexInputStepRate;
-typedef enum _VK_FORMAT
+typedef enum VkFormat_
{
VK_FMT_UNDEFINED = 0x00000000,
VK_FMT_R4G4_UNORM = 0x00000001,
@@ -967,11 +967,11 @@ typedef enum _VK_FORMAT
VK_FMT_BEGIN_RANGE = VK_FMT_UNDEFINED,
VK_FMT_END_RANGE = VK_FMT_B10G10R10A2_SINT,
VK_NUM_FMT = (VK_FMT_END_RANGE - VK_FMT_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_FORMAT)
-} VK_FORMAT;
+ VK_MAX_ENUM(VkFormat_)
+} VkFormat;
// Shader stage enumerant
-typedef enum _VK_PIPELINE_SHADER_STAGE
+typedef enum VkPipelineShaderStage_
{
VK_SHADER_STAGE_VERTEX = 0,
VK_SHADER_STAGE_TESS_CONTROL = 1,
@@ -983,10 +983,10 @@ typedef enum _VK_PIPELINE_SHADER_STAGE
VK_SHADER_STAGE_BEGIN_RANGE = VK_SHADER_STAGE_VERTEX,
VK_SHADER_STAGE_END_RANGE = VK_SHADER_STAGE_COMPUTE,
VK_NUM_SHADER_STAGE = (VK_SHADER_STAGE_END_RANGE - VK_SHADER_STAGE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_PIPELINE_SHADER_STAGE)
-} VK_PIPELINE_SHADER_STAGE;
+ VK_MAX_ENUM(VkPipelineShaderStage_)
+} VkPipelineShaderStage;
-typedef enum _VK_SHADER_STAGE_FLAGS
+typedef enum VkShaderStageFlags_
{
VK_SHADER_STAGE_FLAGS_VERTEX_BIT = 0x00000001,
VK_SHADER_STAGE_FLAGS_TESS_CONTROL_BIT = 0x00000002,
@@ -996,11 +996,11 @@ typedef enum _VK_SHADER_STAGE_FLAGS
VK_SHADER_STAGE_FLAGS_COMPUTE_BIT = 0x00000020,
VK_SHADER_STAGE_FLAGS_ALL = 0x7FFFFFFF,
- VK_MAX_ENUM(_VK_SHADER_STAGE_FLAGS)
-} VK_SHADER_STAGE_FLAGS;
+ VK_MAX_ENUM(VkShaderStageFlags_)
+} VkShaderStageFlags;
// Structure type enumerant
-typedef enum _VK_STRUCTURE_TYPE
+typedef enum VkStructureType_
{
VK_STRUCTURE_TYPE_APPLICATION_INFO = 0,
VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 1,
@@ -1063,32 +1063,32 @@ typedef enum _VK_STRUCTURE_TYPE
VK_STRUCTURE_TYPE_END_RANGE = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
VK_NUM_STRUCTURE_TYPE = (VK_STRUCTURE_TYPE_END_RANGE - VK_STRUCTURE_TYPE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_STRUCTURE_TYPE)
-} VK_STRUCTURE_TYPE;
+ VK_MAX_ENUM(VkStructureType_)
+} VkStructureType;
// ------------------------------------------------------------------------------------------------
// Flags
// Device creation flags
-typedef enum _VK_DEVICE_CREATE_FLAGS
+typedef enum VkDeviceCreateFlags_
{
VK_DEVICE_CREATE_VALIDATION_BIT = 0x00000001,
VK_DEVICE_CREATE_MGPU_IQ_MATCH_BIT = 0x00000002,
- VK_MAX_ENUM(_VK_DEVICE_CREATE_FLAGS)
-} VK_DEVICE_CREATE_FLAGS;
+ VK_MAX_ENUM(VkDeviceCreateFlags_)
+} VkDeviceCreateFlags;
// Queue capabilities
-typedef enum _VK_QUEUE_FLAGS
+typedef enum VkQueueFlags_
{
VK_QUEUE_GRAPHICS_BIT = 0x00000001, // Queue supports graphics operations
VK_QUEUE_COMPUTE_BIT = 0x00000002, // Queue supports compute operations
VK_QUEUE_DMA_BIT = 0x00000004, // Queue supports DMA operations
VK_QUEUE_EXTENDED_BIT = 0x40000000, // Extended queue
- VK_MAX_ENUM(_VK_QUEUE_FLAGS)
-} VK_QUEUE_FLAGS;
+ VK_MAX_ENUM(VkQueueFlags_)
+} VkQueueFlags;
// memory properties passed into vkAllocMemory().
-typedef enum _VK_MEMORY_PROPERTY_FLAGS
+typedef enum VkMemoryPropertyFlags_
{
VK_MEMORY_PROPERTY_GPU_ONLY = 0x00000000, // If not set, then allocate memory on device (GPU)
VK_MEMORY_PROPERTY_CPU_VISIBLE_BIT = 0x00000001,
@@ -1097,10 +1097,10 @@ typedef enum _VK_MEMORY_PROPERTY_FLAGS
VK_MEMORY_PROPERTY_CPU_WRITE_COMBINED_BIT = 0x00000008,
VK_MEMORY_PROPERTY_PREFER_CPU_LOCAL = 0x00000010, // all else being equal, prefer CPU access
VK_MEMORY_PROPERTY_SHAREABLE_BIT = 0x00000020,
- VK_MAX_ENUM(_VK_MEMORY_PROPERTY_FLAGS)
-} VK_MEMORY_PROPERTY_FLAGS;
+ VK_MAX_ENUM(VkMemoryPropertyFlags_)
+} VkMemoryPropertyFlags;
-typedef enum _VK_MEMORY_TYPE
+typedef enum VkMemoryType_
{
VK_MEMORY_TYPE_OTHER = 0x00000000, // device memory that is not any of the others
VK_MEMORY_TYPE_BUFFER = 0x00000001, // memory for buffers and associated information
@@ -1109,11 +1109,11 @@ typedef enum _VK_MEMORY_TYPE
VK_MEMORY_TYPE_BEGIN_RANGE = VK_MEMORY_TYPE_OTHER,
VK_MEMORY_TYPE_END_RANGE = VK_MEMORY_TYPE_IMAGE,
VK_NUM_MEMORY_TYPE = (VK_MEMORY_TYPE_END_RANGE - VK_MEMORY_TYPE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_MEMORY_TYPE)
-} VK_MEMORY_TYPE;
+ VK_MAX_ENUM(VkMemoryType_)
+} VkMemoryType;
// Buffer and buffer allocation usage flags
-typedef enum _VK_BUFFER_USAGE_FLAGS
+typedef enum VkBufferUsageFlags_
{
VK_BUFFER_USAGE_GENERAL = 0x00000000, // no special usage
VK_BUFFER_USAGE_SHADER_ACCESS_READ_BIT = 0x00000001, // Shader read (e.g. TBO, image buffer, UBO, SSBO)
@@ -1128,18 +1128,18 @@ typedef enum _VK_BUFFER_USAGE_FLAGS
VK_BUFFER_USAGE_INDIRECT_PARAMETER_FETCH_BIT = 0x00000200, // Can be the source of indirect parameters (e.g. indirect buffer, parameter buffer)
VK_BUFFER_USAGE_TEXTURE_BUFFER_BIT = 0x00000400, // texture buffer (TBO)
VK_BUFFER_USAGE_IMAGE_BUFFER_BIT = 0x00000800, // image buffer (load/store)
- VK_MAX_ENUM(_VK_BUFFER_USAGE_FLAGS)
-} VK_BUFFER_USAGE_FLAGS;
+ VK_MAX_ENUM(VkBufferUsageFlags_)
+} VkBufferUsageFlags;
// Buffer flags
-typedef enum _VK_BUFFER_CREATE_FLAGS
+typedef enum VkBufferCreateFlags_
{
VK_BUFFER_CREATE_SHAREABLE_BIT = 0x00000001,
VK_BUFFER_CREATE_SPARSE_BIT = 0x00000002,
- VK_MAX_ENUM(_VK_BUFFER_CREATE_FLAGS)
-} VK_BUFFER_CREATE_FLAGS;
+ VK_MAX_ENUM(VkBufferCreateFlags_)
+} VkBufferCreateFlags;
-typedef enum _VK_BUFFER_VIEW_TYPE
+typedef enum VkBufferViewType_
{
VK_BUFFER_VIEW_RAW = 0x00000000, // Raw buffer without special structure (e.g. UBO, SSBO, indirect and parameter buffers)
VK_BUFFER_VIEW_TYPED = 0x00000001, // Typed buffer, format and channels are used (TBO, image buffer)
@@ -1147,12 +1147,12 @@ typedef enum _VK_BUFFER_VIEW_TYPE
VK_BUFFER_VIEW_TYPE_BEGIN_RANGE = VK_BUFFER_VIEW_RAW,
VK_BUFFER_VIEW_TYPE_END_RANGE = VK_BUFFER_VIEW_TYPED,
VK_NUM_BUFFER_VIEW_TYPE = (VK_BUFFER_VIEW_TYPE_END_RANGE - VK_BUFFER_VIEW_TYPE_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_BUFFER_VIEW_TYPE)
-} VK_BUFFER_VIEW_TYPE;
+ VK_MAX_ENUM(VkBufferViewType_)
+} VkBufferViewType;
// Images memory allocations can be used for resources of a given format class.
-typedef enum _VK_IMAGE_FORMAT_CLASS
+typedef enum VkImageFormatClass_
{
VK_IMAGE_FORMAT_CLASS_128_BITS = 1, // color formats
VK_IMAGE_FORMAT_CLASS_96_BITS = 2,
@@ -1176,11 +1176,11 @@ typedef enum _VK_IMAGE_FORMAT_CLASS
VK_IMAGE_FORMAT_CLASS_BEGIN_RANGE = VK_IMAGE_FORMAT_CLASS_128_BITS,
VK_IMAGE_FORMAT_CLASS_END_RANGE = VK_IMAGE_FORMAT_CLASS_LINEAR,
VK_NUM_IMAGE_FORMAT_CLASS = (VK_IMAGE_FORMAT_CLASS_END_RANGE - VK_IMAGE_FORMAT_CLASS_BEGIN_RANGE + 1),
- VK_MAX_ENUM(_VK_IMAGE_FORMAT_CLASS)
-} VK_IMAGE_FORMAT_CLASS;
+ VK_MAX_ENUM(VkImageFormatClass_)
+} VkImageFormatClass;
// Image and image allocation usage flags
-typedef enum _VK_IMAGE_USAGE_FLAGS
+typedef enum VkImageUsageFlags_
{
VK_IMAGE_USAGE_GENERAL = 0x00000000, // no special usage
VK_IMAGE_USAGE_SHADER_ACCESS_READ_BIT = 0x00000001, // shader read (e.g. texture, image)
@@ -1193,52 +1193,52 @@ typedef enum _VK_IMAGE_USAGE_FLAGS
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000080, // framebuffer color attachment
VK_IMAGE_USAGE_DEPTH_STENCIL_BIT = 0x00000100, // framebuffer depth/stencil
VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000200, // image data not needed outside of rendering.
- VK_MAX_ENUM(_VK_IMAGE_USAGE_FLAGS)
-} VK_IMAGE_USAGE_FLAGS;
+ VK_MAX_ENUM(VkImageUsageFlags_)
+} VkImageUsageFlags;
// Image flags
-typedef enum _VK_IMAGE_CREATE_FLAGS
+typedef enum VkImageCreateFlags_
{
VK_IMAGE_CREATE_INVARIANT_DATA_BIT = 0x00000001,
VK_IMAGE_CREATE_CLONEABLE_BIT = 0x00000002,
VK_IMAGE_CREATE_SHAREABLE_BIT = 0x00000004,
VK_IMAGE_CREATE_SPARSE_BIT = 0x00000008,
VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000010, // Allows image views to have different format than the base image
- VK_MAX_ENUM(_VK_IMAGE_CREATE_FLAGS)
-} VK_IMAGE_CREATE_FLAGS;
+ VK_MAX_ENUM(VkImageCreateFlags_)
+} VkImageCreateFlags;
// Depth-stencil view creation flags
-typedef enum _VK_DEPTH_STENCIL_VIEW_CREATE_FLAGS
+typedef enum VkDepthStencilViewCreateFlags_
{
VK_DEPTH_STENCIL_VIEW_CREATE_READ_ONLY_DEPTH_BIT = 0x00000001,
VK_DEPTH_STENCIL_VIEW_CREATE_READ_ONLY_STENCIL_BIT = 0x00000002,
- VK_MAX_ENUM(_VK_DEPTH_STENCIL_VIEW_CREATE_FLAGS)
-} VK_DEPTH_STENCIL_VIEW_CREATE_FLAGS;
+ VK_MAX_ENUM(VkDepthStencilViewCreateFlags_)
+} VkDepthStencilViewCreateFlags;
// Pipeline creation flags
-typedef enum _VK_PIPELINE_CREATE_FLAGS
+typedef enum VkPipelineCreateFlags_
{
VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001,
VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002,
- VK_MAX_ENUM(_VK_PIPELINE_CREATE_FLAGS)
-} VK_PIPELINE_CREATE_FLAGS;
+ VK_MAX_ENUM(VkPipelineCreateFlags_)
+} VkPipelineCreateFlags;
// Fence creation flags
-typedef enum _VK_FENCE_CREATE_FLAGS
+typedef enum VkFenceCreateFlags_
{
VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001,
- VK_MAX_ENUM(_VK_FENCE_CREATE_FLAGS)
-} VK_FENCE_CREATE_FLAGS;
+ VK_MAX_ENUM(VkFenceCreateFlags_)
+} VkFenceCreateFlags;
// Semaphore creation flags
-typedef enum _VK_SEMAPHORE_CREATE_FLAGS
+typedef enum VkSemaphoreCreateFlags_
{
VK_SEMAPHORE_CREATE_SHAREABLE_BIT = 0x00000001,
- VK_MAX_ENUM(_VK_SEMAPHORE_CREATE_FLAGS)
-} VK_SEMAPHORE_CREATE_FLAGS;
+ VK_MAX_ENUM(VkSemaphoreCreateFlags_)
+} VkSemaphoreCreateFlags;
// Format capability flags
-typedef enum _VK_FORMAT_FEATURE_FLAGS
+typedef enum VkFormatFeatureFlags_
{
VK_FORMAT_IMAGE_SHADER_READ_BIT = 0x00000001,
VK_FORMAT_IMAGE_SHADER_WRITE_BIT = 0x00000002,
@@ -1250,18 +1250,18 @@ typedef enum _VK_FORMAT_FEATURE_FLAGS
VK_FORMAT_STENCIL_ATTACHMENT_BIT = 0x00000080,
VK_FORMAT_MSAA_ATTACHMENT_BIT = 0x00000100,
VK_FORMAT_CONVERSION_BIT = 0x00000200,
- VK_MAX_ENUM(_VK_FORMAT_FEATURE_FLAGS)
-} VK_FORMAT_FEATURE_FLAGS;
+ VK_MAX_ENUM(VkFormatFeatureFlags_)
+} VkFormatFeatureFlags;
// Query flags
-typedef enum _VK_QUERY_CONTROL_FLAGS
+typedef enum VkQueryControlFlags_
{
VK_QUERY_IMPRECISE_DATA_BIT = 0x00000001,
- VK_MAX_ENUM(_VK_QUERY_CONTROL_FLAGS)
-} VK_QUERY_CONTROL_FLAGS;
+ VK_MAX_ENUM(VkQueryControlFlags_)
+} VkQueryControlFlags;
// GPU compatibility flags
-typedef enum _VK_GPU_COMPATIBILITY_FLAGS
+typedef enum VkGpuCompatibilityFlags_
{
VK_GPU_COMPAT_ASIC_FEATURES_BIT = 0x00000001,
VK_GPU_COMPAT_IQ_MATCH_BIT = 0x00000002,
@@ -1270,49 +1270,49 @@ typedef enum _VK_GPU_COMPATIBILITY_FLAGS
VK_GPU_COMPAT_SHARED_SYNC_BIT = 0x00000010,
VK_GPU_COMPAT_SHARED_GPU0_DISPLAY_BIT = 0x00000020,
VK_GPU_COMPAT_SHARED_GPU1_DISPLAY_BIT = 0x00000040,
- VK_MAX_ENUM(_VK_GPU_COMPATIBILITY_FLAGS)
-} VK_GPU_COMPATIBILITY_FLAGS;
+ VK_MAX_ENUM(VkGpuCompatibilityFlags_)
+} VkGpuCompatibilityFlags;
// Command buffer building flags
-typedef enum _VK_CMD_BUFFER_BUILD_FLAGS
+typedef enum VkCmdBufferBuildFlags_
{
VK_CMD_BUFFER_OPTIMIZE_GPU_SMALL_BATCH_BIT = 0x00000001,
VK_CMD_BUFFER_OPTIMIZE_PIPELINE_SWITCH_BIT = 0x00000002,
VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT = 0x00000004,
VK_CMD_BUFFER_OPTIMIZE_DESCRIPTOR_SET_SWITCH_BIT = 0x00000008,
- VK_MAX_ENUM(_VK_CMD_BUFFER_BUILD_FLAGS)
-} VK_CMD_BUFFER_BUILD_FLAGS;
+ VK_MAX_ENUM(VkCmdBufferBuildFlags_)
+} VkCmdBufferBuildFlags;
// ------------------------------------------------------------------------------------------------
// Vulkan structures
-typedef struct _VK_OFFSET2D
+typedef struct VkOffset2D_
{
int32_t x;
int32_t y;
-} VK_OFFSET2D;
+} VkOffset2D;
-typedef struct _VK_OFFSET3D
+typedef struct VkOffset3D_
{
int32_t x;
int32_t y;
int32_t z;
-} VK_OFFSET3D;
+} VkOffset3D;
-typedef struct _VK_EXTENT2D
+typedef struct VkExtent2D_
{
int32_t width;
int32_t height;
-} VK_EXTENT2D;
+} VkExtent2D;
-typedef struct _VK_EXTENT3D
+typedef struct VkExtent3D_
{
int32_t width;
int32_t height;
int32_t depth;
-} VK_EXTENT3D;
+} VkExtent3D;
-typedef struct _VK_VIEWPORT
+typedef struct VkViewport_
{
float originX;
float originY;
@@ -1320,31 +1320,31 @@ typedef struct _VK_VIEWPORT
float height;
float minDepth;
float maxDepth;
-} VK_VIEWPORT;
+} VkViewport;
-typedef struct _VK_RECT
+typedef struct VkRect_
{
- VK_OFFSET2D offset;
- VK_EXTENT2D extent;
-} VK_RECT;
+ VkOffset2D offset;
+ VkExtent2D extent;
+} VkRect;
-typedef struct _VK_CHANNEL_MAPPING
+typedef struct VkChannelMapping_
{
- VK_CHANNEL_SWIZZLE r;
- VK_CHANNEL_SWIZZLE g;
- VK_CHANNEL_SWIZZLE b;
- VK_CHANNEL_SWIZZLE a;
-} VK_CHANNEL_MAPPING;
+ VkChannelSwizzle r;
+ VkChannelSwizzle g;
+ VkChannelSwizzle b;
+ VkChannelSwizzle a;
+} VkChannelMapping;
-typedef struct _VK_PHYSICAL_GPU_PROPERTIES
+typedef struct VkPhysicalGpuProperties_
{
uint32_t apiVersion;
uint32_t driverVersion;
uint32_t vendorId;
uint32_t deviceId;
- VK_PHYSICAL_GPU_TYPE gpuType;
+ VkPhysicalGpuType gpuType;
char gpuName[VK_MAX_PHYSICAL_GPU_NAME];
- VK_GPU_SIZE maxInlineMemoryUpdateSize;
+ VkGpuSize maxInlineMemoryUpdateSize;
uint32_t maxBoundDescriptorSets;
uint32_t maxThreadGroupSize;
uint64_t timestampFrequency;
@@ -1352,49 +1352,49 @@ typedef struct _VK_PHYSICAL_GPU_PROPERTIES
uint32_t maxDescriptorSets; // at least 2?
uint32_t maxViewports; // at least 16?
uint32_t maxColorAttachments; // at least 8?
-} VK_PHYSICAL_GPU_PROPERTIES;
+} VkPhysicalGpuProperties;
-typedef struct _VK_PHYSICAL_GPU_PERFORMANCE
+typedef struct VkPhysicalGpuPerformance_
{
float maxGpuClock;
float aluPerClock;
float texPerClock;
float primsPerClock;
float pixelsPerClock;
-} VK_PHYSICAL_GPU_PERFORMANCE;
+} VkPhysicalGpuPerformance;
-typedef struct _VK_GPU_COMPATIBILITY_INFO
+typedef struct VkGpuCompatibilityInfo_
{
- VK_FLAGS compatibilityFlags; // VK_GPU_COMPATIBILITY_FLAGS
-} VK_GPU_COMPATIBILITY_INFO;
+ VkFlags compatibilityFlags; // VkGpuCompatibilityFlags
+} VkGpuCompatibilityInfo;
-typedef struct _VK_APPLICATION_INFO
+typedef struct VkApplicationInfo_
{
- VK_STRUCTURE_TYPE sType; // Type of structure. Should be VK_STRUCTURE_TYPE_APPLICATION_INFO
+ VkStructureType sType; // Type of structure. Should be VK_STRUCTURE_TYPE_APPLICATION_INFO
const void* pNext; // Next structure in chain
const char* pAppName;
uint32_t appVersion;
const char* pEngineName;
uint32_t engineVersion;
uint32_t apiVersion;
-} VK_APPLICATION_INFO;
+} VkApplicationInfo;
-typedef void* (VKAPI *VK_ALLOC_FUNCTION)(
+typedef void* (VKAPI *PFN_vkAllocFunction)(
void* pUserData,
size_t size,
size_t alignment,
- VK_SYSTEM_ALLOC_TYPE allocType);
+ VkSystemAllocType allocType);
-typedef void (VKAPI *VK_FREE_FUNCTION)(
+typedef void (VKAPI *PFN_vkFreeFunction)(
void* pUserData,
void* pMem);
-typedef struct _VK_ALLOC_CALLBACKS
+typedef struct VkAllocCallbacks_
{
void* pUserData;
- VK_ALLOC_FUNCTION pfnAlloc;
- VK_FREE_FUNCTION pfnFree;
-} VK_ALLOC_CALLBACKS;
+ PFN_vkAllocFunction pfnAlloc;
+ PFN_vkFreeFunction pfnFree;
+} VkAllocCallbacks;
typedef struct _VkDeviceQueueCreateInfo
{
@@ -1404,22 +1404,22 @@ typedef struct _VkDeviceQueueCreateInfo
typedef struct _VkDeviceCreateInfo
{
- VK_STRUCTURE_TYPE sType; // Should be VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
+ VkStructureType sType; // Should be VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
const void* pNext; // Pointer to next structure
uint32_t queueRecordCount;
const VkDeviceQueueCreateInfo* pRequestedQueues;
uint32_t extensionCount;
const char*const* ppEnabledExtensionNames;
- VK_VALIDATION_LEVEL maxValidationLevel;
- VK_FLAGS flags; // VK_DEVICE_CREATE_FLAGS
+ VkValidationLevel maxValidationLevel;
+ VkFlags flags; // VkDeviceCreateFlags
} VkDeviceCreateInfo;
typedef struct _VkInstanceCreateInfo
{
- VK_STRUCTURE_TYPE sType; // Should be VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
+ VkStructureType sType; // Should be VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
const void* pNext; // Pointer to next structure
- const VK_APPLICATION_INFO* pAppInfo;
- const VK_ALLOC_CALLBACKS* pAllocCb;
+ const VkApplicationInfo* pAppInfo;
+ const VkAllocCallbacks* pAllocCb;
uint32_t extensionCount;
const char*const* ppEnabledExtensionNames; // layer or extension name to be enabled
} VkInstanceCreateInfo;
@@ -1427,656 +1427,656 @@ typedef struct _VkInstanceCreateInfo
// can be added to VkDeviceCreateInfo or VkInstanceCreateInfo via pNext
typedef struct _VkLayerCreateInfo
{
- VK_STRUCTURE_TYPE sType; // Should be VK_STRUCTURE_TYPE_LAYER_CREATE_INFO
+ VkStructureType sType; // Should be VK_STRUCTURE_TYPE_LAYER_CREATE_INFO
const void* pNext; // Pointer to next structure
uint32_t layerCount;
const char *const* ppActiveLayerNames; // layer name from the layer's vkEnumerateLayers())
} VkLayerCreateInfo;
-typedef struct _VK_PHYSICAL_GPU_QUEUE_PROPERTIES
+typedef struct VkPhysicalGpuQueueProperties_
{
- VK_FLAGS queueFlags; // VK_QUEUE_FLAGS
+ VkFlags queueFlags; // VkQueueFlags
uint32_t queueCount;
uint32_t maxAtomicCounters;
bool32_t supportsTimestamps;
uint32_t maxMemReferences; // Tells how many memory references can be active for the given queue
-} VK_PHYSICAL_GPU_QUEUE_PROPERTIES;
+} VkPhysicalGpuQueueProperties;
-typedef struct _VK_PHYSICAL_GPU_MEMORY_PROPERTIES
+typedef struct VkPhysicalGpuMemoryProperties_
{
bool32_t supportsMigration;
bool32_t supportsPinning;
-} VK_PHYSICAL_GPU_MEMORY_PROPERTIES;
+} VkPhysicalGpuMemoryProperties;
typedef struct _VkMemoryAllocInfo
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO
const void* pNext; // Pointer to next structure
- VK_GPU_SIZE allocationSize; // Size of memory allocation
- VK_FLAGS memProps; // VK_MEMORY_PROPERTY_FLAGS
- VK_MEMORY_TYPE memType;
- VK_MEMORY_PRIORITY memPriority;
+ VkGpuSize allocationSize; // Size of memory allocation
+ VkFlags memProps; // VkMemoryPropertyFlags
+ VkMemoryType memType;
+ VkMemoryPriority memPriority;
} VkMemoryAllocInfo;
// This structure is included in the VkMemoryAllocInfo chain
// for memory regions allocated for buffer usage.
typedef struct _VkMemoryAllocBufferInfo
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_BUFFER_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_BUFFER_INFO
const void* pNext; // Pointer to next structure
- VK_FLAGS usage; // VK_BUFFER_USAGE_FLAGS
+ VkFlags usage; // VkBufferUsageFlags
} VkMemoryAllocBufferInfo;
// This structure is included in the VkMemoryAllocInfo chain
// for memory regions allocated for image usage.
typedef struct _VkMemoryAllocImageInfo
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_IMAGE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_IMAGE_INFO
const void* pNext; // Pointer to next structure
- VK_FLAGS usage; // VK_IMAGE_USAGE_FLAGS
- VK_IMAGE_FORMAT_CLASS formatClass;
+ VkFlags usage; // VkImageUsageFlags
+ VkImageFormatClass formatClass;
uint32_t samples;
} VkMemoryAllocImageInfo;
-typedef struct _VK_MEMORY_OPEN_INFO
+typedef struct VkMemoryOpenInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO
const void* pNext; // Pointer to next structure
- VK_GPU_MEMORY sharedMem;
-} VK_MEMORY_OPEN_INFO;
+ VkGpuMemory sharedMem;
+} VkMemoryOpenInfo;
-typedef struct _VK_PEER_MEMORY_OPEN_INFO
+typedef struct VkPeerMemoryOpenInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO
const void* pNext; // Pointer to next structure
- VK_GPU_MEMORY originalMem;
-} VK_PEER_MEMORY_OPEN_INFO;
+ VkGpuMemory originalMem;
+} VkPeerMemoryOpenInfo;
-typedef struct _VK_MEMORY_REQUIREMENTS
+typedef struct VkMemoryRequirements_
{
- VK_GPU_SIZE size; // Specified in bytes
- VK_GPU_SIZE alignment; // Specified in bytes
- VK_GPU_SIZE granularity; // Granularity on which vkBindObjectMemoryRange can bind sub-ranges of memory specified in bytes (usually the page size)
- VK_FLAGS memProps; // VK_MEMORY_PROPERTY_FLAGS
- VK_MEMORY_TYPE memType;
-} VK_MEMORY_REQUIREMENTS;
+ VkGpuSize size; // Specified in bytes
+ VkGpuSize alignment; // Specified in bytes
+ VkGpuSize granularity; // Granularity on which vkBindObjectMemoryRange can bind sub-ranges of memory specified in bytes (usually the page size)
+ VkFlags memProps; // VkMemoryPropertyFlags
+ VkMemoryType memType;
+} VkMemoryRequirements;
-typedef struct _VK_BUFFER_MEMORY_REQUIREMENTS
+typedef struct VkBufferMemoryRequirements_
{
- VK_FLAGS usage; // VK_BUFFER_USAGE_FLAGS
-} VK_BUFFER_MEMORY_REQUIREMENTS;
+ VkFlags usage; // VkBufferUsageFlags
+} VkBufferMemoryRequirements;
-typedef struct _VK_IMAGE_MEMORY_REQUIREMENTS
+typedef struct VkImageMemoryRequirements_
{
- VK_FLAGS usage; // VK_IMAGE_USAGE_FLAGS
- VK_IMAGE_FORMAT_CLASS formatClass;
+ VkFlags usage; // VkImageUsageFlags
+ VkImageFormatClass formatClass;
uint32_t samples;
-} VK_IMAGE_MEMORY_REQUIREMENTS;
+} VkImageMemoryRequirements;
-typedef struct _VK_FORMAT_PROPERTIES
+typedef struct VkFormatProperties_
{
- VK_FLAGS linearTilingFeatures; // VK_FORMAT_FEATURE_FLAGS
- VK_FLAGS optimalTilingFeatures; // VK_FORMAT_FEATURE_FLAGS
-} VK_FORMAT_PROPERTIES;
+ VkFlags linearTilingFeatures; // VkFormatFeatureFlags
+ VkFlags optimalTilingFeatures; // VkFormatFeatureFlags
+} VkFormatProperties;
-typedef struct _VK_BUFFER_VIEW_ATTACH_INFO
+typedef struct VkBufferViewAttachInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO
const void* pNext; // Pointer to next structure
- VK_BUFFER_VIEW view;
-} VK_BUFFER_VIEW_ATTACH_INFO;
+ VkBufferView view;
+} VkBufferViewAttachInfo;
-typedef struct _VK_IMAGE_VIEW_ATTACH_INFO
+typedef struct VkImageViewAttachInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO
const void* pNext; // Pointer to next structure
- VK_IMAGE_VIEW view;
- VK_IMAGE_LAYOUT layout;
-} VK_IMAGE_VIEW_ATTACH_INFO;
+ VkImageView view;
+ VkImageLayout layout;
+} VkImageViewAttachInfo;
-typedef struct _VK_UPDATE_SAMPLERS
+typedef struct VkUpdateSamplers_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_UPDATE_SAMPLERS
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_SAMPLERS
const void* pNext; // Pointer to next structure
uint32_t binding; // Binding of the sampler (array)
uint32_t arrayIndex; // First element of the array to update or zero otherwise
uint32_t count; // Number of elements to update
- const VK_SAMPLER* pSamplers;
-} VK_UPDATE_SAMPLERS;
+ const VkSampler* pSamplers;
+} VkUpdateSamplers;
-typedef struct _VK_SAMPLER_IMAGE_VIEW_INFO
+typedef struct VkSamplerImageViewInfo_
{
- VK_SAMPLER sampler;
- const VK_IMAGE_VIEW_ATTACH_INFO* pImageView;
-} VK_SAMPLER_IMAGE_VIEW_INFO;
+ VkSampler sampler;
+ const VkImageViewAttachInfo* pImageView;
+} VkSamplerImageViewInfo;
-typedef struct _VK_UPDATE_SAMPLER_TEXTURES
+typedef struct VkUpdateSamplerTextures_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES
const void* pNext; // Pointer to next structure
uint32_t binding; // Binding of the combined texture sampler (array)
uint32_t arrayIndex; // First element of the array to update or zero otherwise
uint32_t count; // Number of elements to update
- const VK_SAMPLER_IMAGE_VIEW_INFO* pSamplerImageViews;
-} VK_UPDATE_SAMPLER_TEXTURES;
+ const VkSamplerImageViewInfo* pSamplerImageViews;
+} VkUpdateSamplerTextures;
-typedef struct _VK_UPDATE_IMAGES
+typedef struct VkUpdateImages_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_UPDATE_IMAGES
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_IMAGES
const void* pNext; // Pointer to next structure
- VK_DESCRIPTOR_TYPE descriptorType;
+ VkDescriptorType descriptorType;
uint32_t binding; // Binding of the image (array)
uint32_t arrayIndex; // First element of the array to update or zero otherwise
uint32_t count; // Number of elements to update
- const VK_IMAGE_VIEW_ATTACH_INFO* pImageViews;
-} VK_UPDATE_IMAGES;
+ const VkImageViewAttachInfo* pImageViews;
+} VkUpdateImages;
-typedef struct _VK_UPDATE_BUFFERS
+typedef struct VkUpdateBuffers_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_UPDATE_BUFFERS
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_BUFFERS
const void* pNext; // Pointer to next structure
- VK_DESCRIPTOR_TYPE descriptorType;
+ VkDescriptorType descriptorType;
uint32_t binding; // Binding of the buffer (array)
uint32_t arrayIndex; // First element of the array to update or zero otherwise
uint32_t count; // Number of elements to update
- const VK_BUFFER_VIEW_ATTACH_INFO* pBufferViews;
-} VK_UPDATE_BUFFERS;
+ const VkBufferViewAttachInfo* pBufferViews;
+} VkUpdateBuffers;
-typedef struct _VK_UPDATE_AS_COPY
+typedef struct VkUpdateAsCopy_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_UPDATE_AS_COPY
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_AS_COPY
const void* pNext; // Pointer to next structure
- VK_DESCRIPTOR_TYPE descriptorType;
- VK_DESCRIPTOR_SET descriptorSet;
+ VkDescriptorType descriptorType;
+ VkDescriptorSet descriptorSet;
uint32_t binding;
uint32_t arrayElement;
uint32_t count;
-} VK_UPDATE_AS_COPY;
+} VkUpdateAsCopy;
typedef struct _VkBufferCreateInfo
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
const void* pNext; // Pointer to next structure.
- VK_GPU_SIZE size; // Specified in bytes
- VK_FLAGS usage; // VK_BUFFER_USAGE_FLAGS
- VK_FLAGS flags; // VK_BUFFER_CREATE_FLAGS
+ VkGpuSize size; // Specified in bytes
+ VkFlags usage; // VkBufferUsageFlags
+ VkFlags flags; // VkBufferCreateFlags
} VkBufferCreateInfo;
typedef struct _VkBufferViewCreateInfo
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO
const void* pNext; // Pointer to next structure.
- VK_BUFFER buffer;
- VK_BUFFER_VIEW_TYPE viewType;
- VK_FORMAT format; // Optionally specifies format of elements
- VK_GPU_SIZE offset; // Specified in bytes
- VK_GPU_SIZE range; // View size specified in bytes
+ VkBuffer buffer;
+ VkBufferViewType viewType;
+ VkFormat format; // Optionally specifies format of elements
+ VkGpuSize offset; // Specified in bytes
+ VkGpuSize range; // View size specified in bytes
} VkBufferViewCreateInfo;
-typedef struct _VK_IMAGE_SUBRESOURCE
+typedef struct VkImageSubresource_
{
- VK_IMAGE_ASPECT aspect;
+ VkImageAspect aspect;
uint32_t mipLevel;
uint32_t arraySlice;
-} VK_IMAGE_SUBRESOURCE;
+} VkImageSubresource;
-typedef struct _VK_IMAGE_SUBRESOURCE_RANGE
+typedef struct VkImageSubresourceRange_
{
- VK_IMAGE_ASPECT aspect;
+ VkImageAspect aspect;
uint32_t baseMipLevel;
uint32_t mipLevels;
uint32_t baseArraySlice;
uint32_t arraySize;
-} VK_IMAGE_SUBRESOURCE_RANGE;
+} VkImageSubresourceRange;
-typedef struct _VK_EVENT_WAIT_INFO
+typedef struct VkEventWaitInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_EVENT_WAIT_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_EVENT_WAIT_INFO
const void* pNext; // Pointer to next structure.
uint32_t eventCount; // Number of events to wait on
- const VK_EVENT* pEvents; // Array of event objects to wait on
+ const VkEvent* pEvents; // Array of event objects to wait on
- VK_WAIT_EVENT waitEvent; // Pipeline event where the wait should happen
+ VkWaitEvent waitEvent; // Pipeline event where the wait should happen
uint32_t memBarrierCount; // Number of memory barriers
- const void** ppMemBarriers; // Array of pointers to memory barriers (any of them can be either VK_MEMORY_BARRIER, VK_BUFFER_MEMORY_BARRIER, or VK_IMAGE_MEMORY_BARRIER)
-} VK_EVENT_WAIT_INFO;
+ const void** ppMemBarriers; // Array of pointers to memory barriers (any of them can be either VkMemoryBarrier, VkBufferMemoryBarrier, or VkImageMemoryBarrier)
+} VkEventWaitInfo;
-typedef struct _VK_PIPELINE_BARRIER
+typedef struct VkPipelineBarrier_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_BARRIER
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_BARRIER
const void* pNext; // Pointer to next structure.
uint32_t eventCount; // Number of events to wait on
- const VK_PIPE_EVENT* pEvents; // Array of pipeline events to wait on
+ const VkPipeEvent* pEvents; // Array of pipeline events to wait on
- VK_WAIT_EVENT waitEvent; // Pipeline event where the wait should happen
+ VkWaitEvent waitEvent; // Pipeline event where the wait should happen
uint32_t memBarrierCount; // Number of memory barriers
- const void** ppMemBarriers; // Array of pointers to memory barriers (any of them can be either VK_MEMORY_BARRIER, VK_BUFFER_MEMORY_BARRIER, or VK_IMAGE_MEMORY_BARRIER)
-} VK_PIPELINE_BARRIER;
+ const void** ppMemBarriers; // Array of pointers to memory barriers (any of them can be either VkMemoryBarrier, VkBufferMemoryBarrier, or VkImageMemoryBarrier)
+} VkPipelineBarrier;
-typedef struct _VK_MEMORY_BARRIER
+typedef struct VkMemoryBarrier_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_MEMORY_BARRIER
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_BARRIER
const void* pNext; // Pointer to next structure.
- VK_FLAGS outputMask; // Outputs the barrier should sync (see VK_MEMORY_OUTPUT_FLAGS)
- VK_FLAGS inputMask; // Inputs the barrier should sync to (see VK_MEMORY_INPUT_FLAGS)
-} VK_MEMORY_BARRIER;
+ VkFlags outputMask; // Outputs the barrier should sync (see VkMemoryOutputFlags)
+ VkFlags inputMask; // Inputs the barrier should sync to (see VkMemoryInputFlags)
+} VkMemoryBarrier;
-typedef struct _VK_BUFFER_MEMORY_BARRIER
+typedef struct VkBufferMemoryBarrier_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER
const void* pNext; // Pointer to next structure.
- VK_FLAGS outputMask; // Outputs the barrier should sync (see VK_MEMORY_OUTPUT_FLAGS)
- VK_FLAGS inputMask; // Inputs the barrier should sync to (see VK_MEMORY_INPUT_FLAGS)
+ VkFlags outputMask; // Outputs the barrier should sync (see VkMemoryOutputFlags)
+ VkFlags inputMask; // Inputs the barrier should sync to (see VkMemoryInputFlags)
- VK_BUFFER buffer; // Buffer to sync
+ VkBuffer buffer; // Buffer to sync
- VK_GPU_SIZE offset; // Offset within the buffer to sync
- VK_GPU_SIZE size; // Amount of bytes to sync
-} VK_BUFFER_MEMORY_BARRIER;
+ VkGpuSize offset; // Offset within the buffer to sync
+ VkGpuSize size; // Amount of bytes to sync
+} VkBufferMemoryBarrier;
-typedef struct _VK_IMAGE_MEMORY_BARRIER
+typedef struct VkImageMemoryBarrier_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER
const void* pNext; // Pointer to next structure.
- VK_FLAGS outputMask; // Outputs the barrier should sync (see VK_MEMORY_OUTPUT_FLAGS)
- VK_FLAGS inputMask; // Inputs the barrier should sync to (see VK_MEMORY_INPUT_FLAGS)
+ VkFlags outputMask; // Outputs the barrier should sync (see VkMemoryOutputFlags)
+ VkFlags inputMask; // Inputs the barrier should sync to (see VkMemoryInputFlags)
- VK_IMAGE_LAYOUT oldLayout; // Current layout of the image
- VK_IMAGE_LAYOUT newLayout; // New layout to transition the image to
+ VkImageLayout oldLayout; // Current layout of the image
+ VkImageLayout newLayout; // New layout to transition the image to
- VK_IMAGE image; // Image to sync
+ VkImage image; // Image to sync
- VK_IMAGE_SUBRESOURCE_RANGE subresourceRange; // Subresource range to sync
-} VK_IMAGE_MEMORY_BARRIER;
+ VkImageSubresourceRange subresourceRange; // Subresource range to sync
+} VkImageMemoryBarrier;
-typedef struct _VK_IMAGE_CREATE_INFO
+typedef struct VkImageCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO
const void* pNext; // Pointer to next structure.
- VK_IMAGE_TYPE imageType;
- VK_FORMAT format;
- VK_EXTENT3D extent;
+ VkImageType imageType;
+ VkFormat format;
+ VkExtent3D extent;
uint32_t mipLevels;
uint32_t arraySize;
uint32_t samples;
- VK_IMAGE_TILING tiling;
- VK_FLAGS usage; // VK_IMAGE_USAGE_FLAGS
- VK_FLAGS flags; // VK_IMAGE_CREATE_FLAGS
-} VK_IMAGE_CREATE_INFO;
+ VkImageTiling tiling;
+ VkFlags usage; // VkImageUsageFlags
+ VkFlags flags; // VkImageCreateFlags
+} VkImageCreateInfo;
-typedef struct _VK_PEER_IMAGE_OPEN_INFO
+typedef struct VkPeerImageOpenInfo_
{
- VK_IMAGE originalImage;
-} VK_PEER_IMAGE_OPEN_INFO;
+ VkImage originalImage;
+} VkPeerImageOpenInfo;
-typedef struct _VK_SUBRESOURCE_LAYOUT
+typedef struct VkSubresourceLayout_
{
- VK_GPU_SIZE offset; // Specified in bytes
- VK_GPU_SIZE size; // Specified in bytes
- VK_GPU_SIZE rowPitch; // Specified in bytes
- VK_GPU_SIZE depthPitch; // Specified in bytes
-} VK_SUBRESOURCE_LAYOUT;
+ VkGpuSize offset; // Specified in bytes
+ VkGpuSize size; // Specified in bytes
+ VkGpuSize rowPitch; // Specified in bytes
+ VkGpuSize depthPitch; // Specified in bytes
+} VkSubresourceLayout;
-typedef struct _VK_IMAGE_VIEW_CREATE_INFO
+typedef struct VkImageViewCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
const void* pNext; // Pointer to next structure
- VK_IMAGE image;
- VK_IMAGE_VIEW_TYPE viewType;
- VK_FORMAT format;
- VK_CHANNEL_MAPPING channels;
- VK_IMAGE_SUBRESOURCE_RANGE subresourceRange;
+ VkImage image;
+ VkImageViewType viewType;
+ VkFormat format;
+ VkChannelMapping channels;
+ VkImageSubresourceRange subresourceRange;
float minLod;
-} VK_IMAGE_VIEW_CREATE_INFO;
+} VkImageViewCreateInfo;
-typedef struct _VK_COLOR_ATTACHMENT_VIEW_CREATE_INFO
+typedef struct VkColorAttachmentViewCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO
const void* pNext; // Pointer to next structure
- VK_IMAGE image;
- VK_FORMAT format;
+ VkImage image;
+ VkFormat format;
uint32_t mipLevel;
uint32_t baseArraySlice;
uint32_t arraySize;
- VK_IMAGE msaaResolveImage;
- VK_IMAGE_SUBRESOURCE_RANGE msaaResolveSubResource;
-} VK_COLOR_ATTACHMENT_VIEW_CREATE_INFO;
+ VkImage msaaResolveImage;
+ VkImageSubresourceRange msaaResolveSubResource;
+} VkColorAttachmentViewCreateInfo;
-typedef struct _VK_DEPTH_STENCIL_VIEW_CREATE_INFO
+typedef struct VkDepthStencilViewCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO
const void* pNext; // Pointer to next structure
- VK_IMAGE image;
+ VkImage image;
uint32_t mipLevel;
uint32_t baseArraySlice;
uint32_t arraySize;
- VK_IMAGE msaaResolveImage;
- VK_IMAGE_SUBRESOURCE_RANGE msaaResolveSubResource;
- VK_FLAGS flags; // VK_DEPTH_STENCIL_VIEW_CREATE_FLAGS
-} VK_DEPTH_STENCIL_VIEW_CREATE_INFO;
+ VkImage msaaResolveImage;
+ VkImageSubresourceRange msaaResolveSubResource;
+ VkFlags flags; // VkDepthStencilViewCreateFlags
+} VkDepthStencilViewCreateInfo;
-typedef struct _VK_COLOR_ATTACHMENT_BIND_INFO
+typedef struct VkColorAttachmentBindInfo_
{
- VK_COLOR_ATTACHMENT_VIEW view;
- VK_IMAGE_LAYOUT layout;
-} VK_COLOR_ATTACHMENT_BIND_INFO;
+ VkColorAttachmentView view;
+ VkImageLayout layout;
+} VkColorAttachmentBindInfo;
-typedef struct _VK_DEPTH_STENCIL_BIND_INFO
+typedef struct VkDepthStencilBindInfo_
{
- VK_DEPTH_STENCIL_VIEW view;
- VK_IMAGE_LAYOUT layout;
-} VK_DEPTH_STENCIL_BIND_INFO;
+ VkDepthStencilView view;
+ VkImageLayout layout;
+} VkDepthStencilBindInfo;
-typedef struct _VK_BUFFER_COPY
+typedef struct VkBufferCopy_
{
- VK_GPU_SIZE srcOffset; // Specified in bytes
- VK_GPU_SIZE destOffset; // Specified in bytes
- VK_GPU_SIZE copySize; // Specified in bytes
-} VK_BUFFER_COPY;
+ VkGpuSize srcOffset; // Specified in bytes
+ VkGpuSize destOffset; // Specified in bytes
+ VkGpuSize copySize; // Specified in bytes
+} VkBufferCopy;
-typedef struct _VK_IMAGE_MEMORY_BIND_INFO
+typedef struct VkImageMemoryBindInfo_
{
- VK_IMAGE_SUBRESOURCE subresource;
- VK_OFFSET3D offset;
- VK_EXTENT3D extent;
-} VK_IMAGE_MEMORY_BIND_INFO;
+ VkImageSubresource subresource;
+ VkOffset3D offset;
+ VkExtent3D extent;
+} VkImageMemoryBindInfo;
-typedef struct _VK_IMAGE_COPY
+typedef struct VkImageCopy_
{
- VK_IMAGE_SUBRESOURCE srcSubresource;
- VK_OFFSET3D srcOffset;
- VK_IMAGE_SUBRESOURCE destSubresource;
- VK_OFFSET3D destOffset;
- VK_EXTENT3D extent;
-} VK_IMAGE_COPY;
+ VkImageSubresource srcSubresource;
+ VkOffset3D srcOffset;
+ VkImageSubresource destSubresource;
+ VkOffset3D destOffset;
+ VkExtent3D extent;
+} VkImageCopy;
-typedef struct _VK_IMAGE_BLIT
+typedef struct VkImageBlit_
{
- VK_IMAGE_SUBRESOURCE srcSubresource;
- VK_OFFSET3D srcOffset;
- VK_EXTENT3D srcExtent;
- VK_IMAGE_SUBRESOURCE destSubresource;
- VK_OFFSET3D destOffset;
- VK_EXTENT3D destExtent;
-} VK_IMAGE_BLIT;
+ VkImageSubresource srcSubresource;
+ VkOffset3D srcOffset;
+ VkExtent3D srcExtent;
+ VkImageSubresource destSubresource;
+ VkOffset3D destOffset;
+ VkExtent3D destExtent;
+} VkImageBlit;
-typedef struct _VK_BUFFER_IMAGE_COPY
+typedef struct VkBufferImageCopy_
{
- VK_GPU_SIZE bufferOffset; // Specified in bytes
- VK_IMAGE_SUBRESOURCE imageSubresource;
- VK_OFFSET3D imageOffset;
- VK_EXTENT3D imageExtent;
-} VK_BUFFER_IMAGE_COPY;
+ VkGpuSize bufferOffset; // Specified in bytes
+ VkImageSubresource imageSubresource;
+ VkOffset3D imageOffset;
+ VkExtent3D imageExtent;
+} VkBufferImageCopy;
-typedef struct _VK_IMAGE_RESOLVE
+typedef struct VkImageResolve_
{
- VK_IMAGE_SUBRESOURCE srcSubresource;
- VK_OFFSET2D srcOffset;
- VK_IMAGE_SUBRESOURCE destSubresource;
- VK_OFFSET2D destOffset;
- VK_EXTENT2D extent;
-} VK_IMAGE_RESOLVE;
+ VkImageSubresource srcSubresource;
+ VkOffset2D srcOffset;
+ VkImageSubresource destSubresource;
+ VkOffset2D destOffset;
+ VkExtent2D extent;
+} VkImageResolve;
-typedef struct _VK_SHADER_CREATE_INFO
+typedef struct VkShaderCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_SHADER_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SHADER_CREATE_INFO
const void* pNext; // Pointer to next structure
size_t codeSize; // Specified in bytes
const void* pCode;
- VK_FLAGS flags; // Reserved
-} VK_SHADER_CREATE_INFO;
+ VkFlags flags; // Reserved
+} VkShaderCreateInfo;
-typedef struct _VK_DESCRIPTOR_SET_LAYOUT_BINDING
+typedef struct VkDescriptorSetLayoutBinding_
{
- VK_DESCRIPTOR_TYPE descriptorType;
+ VkDescriptorType descriptorType;
uint32_t count;
- VK_FLAGS stageFlags; // VK_SHADER_STAGE_FLAGS
- const VK_SAMPLER* pImmutableSamplers;
-} VK_DESCRIPTOR_SET_LAYOUT_BINDING;
+ VkFlags stageFlags; // VkShaderStageFlags
+ const VkSampler* pImmutableSamplers;
+} VkDescriptorSetLayoutBinding;
-typedef struct _VK_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
+typedef struct VkDescriptorSetLayoutCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
const void* pNext; // Pointer to next structure
uint32_t count; // Number of bindings in the descriptor set layout
- const VK_DESCRIPTOR_SET_LAYOUT_BINDING* pBinding; // Array of descriptor set layout bindings
-} VK_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
+ const VkDescriptorSetLayoutBinding* pBinding; // Array of descriptor set layout bindings
+} VkDescriptorSetLayoutCreateInfo;
-typedef struct _VK_DESCRIPTOR_TYPE_COUNT
+typedef struct VkDescriptorTypeCount_
{
- VK_DESCRIPTOR_TYPE type;
+ VkDescriptorType type;
uint32_t count;
-} VK_DESCRIPTOR_TYPE_COUNT;
+} VkDescriptorTypeCount;
-typedef struct _VK_DESCRIPTOR_POOL_CREATE_INFO
+typedef struct VkDescriptorPoolCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO
const void* pNext; // Pointer to next structure
uint32_t count;
- const VK_DESCRIPTOR_TYPE_COUNT* pTypeCount;
-} VK_DESCRIPTOR_POOL_CREATE_INFO;
+ const VkDescriptorTypeCount* pTypeCount;
+} VkDescriptorPoolCreateInfo;
-typedef struct _VK_LINK_CONST_BUFFER
+typedef struct VkLinkConstBuffer_
{
uint32_t bufferId;
size_t bufferSize;
const void* pBufferData;
-} VK_LINK_CONST_BUFFER;
+} VkLinkConstBuffer;
-typedef struct _VK_SPECIALIZATION_MAP_ENTRY
+typedef struct VkSpecializationMapEntry_
{
uint32_t constantId; // The SpecConstant ID specified in the BIL
uint32_t offset; // Offset of the value in the data block
-} VK_SPECIALIZATION_MAP_ENTRY;
+} VkSpecializationMapEntry;
-typedef struct _VK_SPECIALIZATION_INFO
+typedef struct VkSpecializationInfo_
{
uint32_t mapEntryCount;
- const VK_SPECIALIZATION_MAP_ENTRY* pMap; // mapEntryCount entries
+ const VkSpecializationMapEntry* pMap; // mapEntryCount entries
const void* pData;
-} VK_SPECIALIZATION_INFO;
+} VkSpecializationInfo;
-typedef struct _VK_PIPELINE_SHADER
+typedef struct VkPipelineShader_
{
- VK_PIPELINE_SHADER_STAGE stage;
- VK_SHADER shader;
+ VkPipelineShaderStage stage;
+ VkShader shader;
uint32_t linkConstBufferCount;
- const VK_LINK_CONST_BUFFER* pLinkConstBufferInfo;
- const VK_SPECIALIZATION_INFO* pSpecializationInfo;
-} VK_PIPELINE_SHADER;
+ const VkLinkConstBuffer* pLinkConstBufferInfo;
+ const VkSpecializationInfo* pSpecializationInfo;
+} VkPipelineShader;
-typedef struct _VK_COMPUTE_PIPELINE_CREATE_INFO
+typedef struct VkComputePipelineCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO
const void* pNext; // Pointer to next structure
- VK_PIPELINE_SHADER cs;
- VK_FLAGS flags; // VK_PIPELINE_CREATE_FLAGS
- VK_DESCRIPTOR_SET_LAYOUT_CHAIN setLayoutChain;
+ VkPipelineShader cs;
+ VkFlags flags; // VkPipelineCreateFlags
+ VkDescriptorSetLayoutChain setLayoutChain;
uint32_t localSizeX;
uint32_t localSizeY;
uint32_t localSizeZ;
-} VK_COMPUTE_PIPELINE_CREATE_INFO;
+} VkComputePipelineCreateInfo;
-typedef struct _VK_VERTEX_INPUT_BINDING_DESCRIPTION
+typedef struct VkVertexInputBindingDescription_
{
uint32_t binding; // Vertex buffer binding id
uint32_t strideInBytes; // Distance between vertices in bytes (0 = no advancement)
- VK_VERTEX_INPUT_STEP_RATE stepRate; // Rate at which binding is incremented
-} VK_VERTEX_INPUT_BINDING_DESCRIPTION;
+ VkVertexInputStepRate stepRate; // Rate at which binding is incremented
+} VkVertexInputBindingDescription;
-typedef struct _VK_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION
+typedef struct VkVertexInputAttributeDescription_
{
uint32_t location; // location of the shader vertex attrib
uint32_t binding; // Vertex buffer binding id
- VK_FORMAT format; // format of source data
+ VkFormat format; // format of source data
uint32_t offsetInBytes; // Offset of first element in bytes from base of vertex
-} VK_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION;
+} VkVertexInputAttributeDescription;
-typedef struct _VK_PIPELINE_VERTEX_INPUT_CREATE_INFO
+typedef struct VkPipelineVertexInputCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Should be VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO
+ VkStructureType sType; // Should be VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO
const void* pNext; // Pointer to next structure
uint32_t bindingCount; // number of bindings
- const VK_VERTEX_INPUT_BINDING_DESCRIPTION* pVertexBindingDescriptions;
+ const VkVertexInputBindingDescription* pVertexBindingDescriptions;
uint32_t attributeCount; // number of attributes
- const VK_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* pVertexAttributeDescriptions;
-} VK_PIPELINE_VERTEX_INPUT_CREATE_INFO;
+ const VkVertexInputAttributeDescription* pVertexAttributeDescriptions;
+} VkPipelineVertexInputCreateInfo;
-typedef struct _VK_PIPELINE_IA_STATE_CREATE_INFO
+typedef struct VkPipelineIaStateCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO
const void* pNext; // Pointer to next structure
- VK_PRIMITIVE_TOPOLOGY topology;
+ VkPrimitiveTopology topology;
bool32_t disableVertexReuse; // optional
bool32_t primitiveRestartEnable;
uint32_t primitiveRestartIndex; // optional (GL45)
-} VK_PIPELINE_IA_STATE_CREATE_INFO;
+} VkPipelineIaStateCreateInfo;
-typedef struct _VK_PIPELINE_TESS_STATE_CREATE_INFO
+typedef struct VkPipelineTessStateCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO
const void* pNext; // Pointer to next structure
uint32_t patchControlPoints;
-} VK_PIPELINE_TESS_STATE_CREATE_INFO;
+} VkPipelineTessStateCreateInfo;
-typedef struct _VK_PIPELINE_VP_STATE_CREATE_INFO
+typedef struct VkPipelineVpStateCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO
const void* pNext; // Pointer to next structure
uint32_t numViewports;
- VK_COORDINATE_ORIGIN clipOrigin; // optional (GL45)
- VK_DEPTH_MODE depthMode; // optional (GL45)
-} VK_PIPELINE_VP_STATE_CREATE_INFO;
+ VkCoordinateOrigin clipOrigin; // optional (GL45)
+ VkDepthMode depthMode; // optional (GL45)
+} VkPipelineVpStateCreateInfo;
-typedef struct _VK_PIPELINE_RS_STATE_CREATE_INFO
+typedef struct VkPipelineRsStateCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO
const void* pNext; // Pointer to next structure
bool32_t depthClipEnable;
bool32_t rasterizerDiscardEnable;
bool32_t programPointSize; // optional (GL45)
- VK_COORDINATE_ORIGIN pointOrigin; // optional (GL45)
- VK_PROVOKING_VERTEX_CONVENTION provokingVertex; // optional (GL45)
- VK_FILL_MODE fillMode; // optional (GL45)
- VK_CULL_MODE cullMode;
- VK_FACE_ORIENTATION frontFace;
-} VK_PIPELINE_RS_STATE_CREATE_INFO;
+ VkCoordinateOrigin pointOrigin; // optional (GL45)
+ VkProvokingVertexConvention provokingVertex; // optional (GL45)
+ VkFillMode fillMode; // optional (GL45)
+ VkCullMode cullMode;
+ VkFaceOrientation frontFace;
+} VkPipelineRsStateCreateInfo;
-typedef struct _VK_PIPELINE_MS_STATE_CREATE_INFO
+typedef struct VkPipelineMsStateCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO
const void* pNext; // Pointer to next structure
uint32_t samples;
bool32_t multisampleEnable; // optional (GL45)
bool32_t sampleShadingEnable; // optional (GL45)
float minSampleShading; // optional (GL45)
- VK_SAMPLE_MASK sampleMask;
-} VK_PIPELINE_MS_STATE_CREATE_INFO;
+ VkSampleMask sampleMask;
+} VkPipelineMsStateCreateInfo;
-typedef struct _VK_PIPELINE_CB_ATTACHMENT_STATE
+typedef struct VkPipelineCbAttachmentState_
{
bool32_t blendEnable;
- VK_FORMAT format;
- VK_BLEND srcBlendColor;
- VK_BLEND destBlendColor;
- VK_BLEND_FUNC blendFuncColor;
- VK_BLEND srcBlendAlpha;
- VK_BLEND destBlendAlpha;
- VK_BLEND_FUNC blendFuncAlpha;
+ VkFormat format;
+ VkBlend srcBlendColor;
+ VkBlend destBlendColor;
+ VkBlendFunc blendFuncColor;
+ VkBlend srcBlendAlpha;
+ VkBlend destBlendAlpha;
+ VkBlendFunc blendFuncAlpha;
uint8_t channelWriteMask;
-} VK_PIPELINE_CB_ATTACHMENT_STATE;
+} VkPipelineCbAttachmentState;
-typedef struct _VK_PIPELINE_CB_STATE_CREATE_INFO
+typedef struct VkPipelineCbStateCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO
const void* pNext; // Pointer to next structure
bool32_t alphaToCoverageEnable;
bool32_t logicOpEnable;
- VK_LOGIC_OP logicOp;
+ VkLogicOp logicOp;
uint32_t attachmentCount; // # of pAttachments
- const VK_PIPELINE_CB_ATTACHMENT_STATE* pAttachments;
-} VK_PIPELINE_CB_STATE_CREATE_INFO;
+ const VkPipelineCbAttachmentState* pAttachments;
+} VkPipelineCbStateCreateInfo;
-typedef struct _VK_STENCIL_OP_STATE
+typedef struct VkStencilOpState_
{
- VK_STENCIL_OP stencilFailOp;
- VK_STENCIL_OP stencilPassOp;
- VK_STENCIL_OP stencilDepthFailOp;
- VK_COMPARE_FUNC stencilFunc;
-} VK_STENCIL_OP_STATE;
+ VkStencilOp stencilFailOp;
+ VkStencilOp stencilPassOp;
+ VkStencilOp stencilDepthFailOp;
+ VkCompareFunc stencilFunc;
+} VkStencilOpState;
-typedef struct _VK_PIPELINE_DS_STATE_CREATE_INFO
+typedef struct VkPipelineDsStateCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO
const void* pNext; // Pointer to next structure
- VK_FORMAT format;
+ VkFormat format;
bool32_t depthTestEnable;
bool32_t depthWriteEnable;
- VK_COMPARE_FUNC depthFunc;
+ VkCompareFunc depthFunc;
bool32_t depthBoundsEnable; // optional (depth_bounds_test)
bool32_t stencilTestEnable;
- VK_STENCIL_OP_STATE front;
- VK_STENCIL_OP_STATE back;
-} VK_PIPELINE_DS_STATE_CREATE_INFO;
+ VkStencilOpState front;
+ VkStencilOpState back;
+} VkPipelineDsStateCreateInfo;
-typedef struct _VK_PIPELINE_SHADER_STAGE_CREATE_INFO
+typedef struct VkPipelineShaderStageCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
const void* pNext; // Pointer to next structure
- VK_PIPELINE_SHADER shader;
-} VK_PIPELINE_SHADER_STAGE_CREATE_INFO;
+ VkPipelineShader shader;
+} VkPipelineShaderStageCreateInfo;
-typedef struct _VK_GRAPHICS_PIPELINE_CREATE_INFO
+typedef struct VkGraphicsPipelineCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
const void* pNext; // Pointer to next structure
- VK_FLAGS flags; // VK_PIPELINE_CREATE_FLAGS
- VK_DESCRIPTOR_SET_LAYOUT_CHAIN pSetLayoutChain;
-} VK_GRAPHICS_PIPELINE_CREATE_INFO;
+ VkFlags flags; // VkPipelineCreateFlags
+ VkDescriptorSetLayoutChain pSetLayoutChain;
+} VkGraphicsPipelineCreateInfo;
-typedef struct _VK_SAMPLER_CREATE_INFO
+typedef struct VkSamplerCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO
const void* pNext; // Pointer to next structure
- VK_TEX_FILTER magFilter; // Filter mode for magnification
- VK_TEX_FILTER minFilter; // Filter mode for minifiation
- VK_TEX_MIPMAP_MODE mipMode; // Mipmap selection mode
- VK_TEX_ADDRESS addressU;
- VK_TEX_ADDRESS addressV;
- VK_TEX_ADDRESS addressW;
+ VkTexFilter magFilter; // Filter mode for magnification
+ VkTexFilter minFilter; // Filter mode for minifiation
+ VkTexMipmapMode mipMode; // Mipmap selection mode
+ VkTexAddress addressU;
+ VkTexAddress addressV;
+ VkTexAddress addressW;
float mipLodBias;
uint32_t maxAnisotropy;
- VK_COMPARE_FUNC compareFunc;
+ VkCompareFunc compareFunc;
float minLod;
float maxLod;
- VK_BORDER_COLOR_TYPE borderColorType;
-} VK_SAMPLER_CREATE_INFO;
+ VkBorderColorType borderColorType;
+} VkSamplerCreateInfo;
-typedef struct _VK_DYNAMIC_VP_STATE_CREATE_INFO
+typedef struct VkDynamicVpStateCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO
const void* pNext; // Pointer to next structure
uint32_t viewportAndScissorCount; // number of entries in pViewports and pScissors
- const VK_VIEWPORT* pViewports;
- const VK_RECT* pScissors;
-} VK_DYNAMIC_VP_STATE_CREATE_INFO;
+ const VkViewport* pViewports;
+ const VkRect* pScissors;
+} VkDynamicVpStateCreateInfo;
-typedef struct _VK_DYNAMIC_RS_STATE_CREATE_INFO
+typedef struct VkDynamicRsStateCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO
const void* pNext; // Pointer to next structure
float depthBias;
float depthBiasClamp;
@@ -2084,18 +2084,18 @@ typedef struct _VK_DYNAMIC_RS_STATE_CREATE_INFO
float pointSize; // optional (GL45) - Size of points
float pointFadeThreshold; // optional (GL45) - Size of point fade threshold
float lineWidth; // optional (GL45) - Width of lines
-} VK_DYNAMIC_RS_STATE_CREATE_INFO;
+} VkDynamicRsStateCreateInfo;
-typedef struct _VK_DYNAMIC_CB_STATE_CREATE_INFO
+typedef struct VkDynamicCbStateCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO
const void* pNext; // Pointer to next structure
float blendConst[4];
-} VK_DYNAMIC_CB_STATE_CREATE_INFO;
+} VkDynamicCbStateCreateInfo;
-typedef struct _VK_DYNAMIC_DS_STATE_CREATE_INFO
+typedef struct VkDynamicDsStateCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO
const void* pNext; // Pointer to next structure
float minDepth; // optional (depth_bounds_test)
float maxDepth; // optional (depth_bounds_test)
@@ -2103,106 +2103,106 @@ typedef struct _VK_DYNAMIC_DS_STATE_CREATE_INFO
uint32_t stencilWriteMask;
uint32_t stencilFrontRef;
uint32_t stencilBackRef;
-} VK_DYNAMIC_DS_STATE_CREATE_INFO;
+} VkDynamicDsStateCreateInfo;
-typedef struct _VK_CMD_BUFFER_CREATE_INFO
+typedef struct VkCmdBufferCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO
const void* pNext; // Pointer to next structure
uint32_t queueNodeIndex;
- VK_FLAGS flags;
-} VK_CMD_BUFFER_CREATE_INFO;
+ VkFlags flags;
+} VkCmdBufferCreateInfo;
-typedef struct _VK_CMD_BUFFER_BEGIN_INFO
+typedef struct VkCmdBufferBeginInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO
const void* pNext; // Pointer to next structure
- VK_FLAGS flags; // VK_CMD_BUFFER_BUILD_FLAGS
-} VK_CMD_BUFFER_BEGIN_INFO;
+ VkFlags flags; // VkCmdBufferBuildFlags
+} VkCmdBufferBeginInfo;
-typedef struct _VK_RENDER_PASS_BEGIN
+typedef struct VkRenderPassBegin_
{
- VK_RENDER_PASS renderPass;
- VK_FRAMEBUFFER framebuffer;
-} VK_RENDER_PASS_BEGIN;
+ VkRenderPass renderPass;
+ VkFramebuffer framebuffer;
+} VkRenderPassBegin;
-typedef struct _VK_CMD_BUFFER_GRAPHICS_BEGIN_INFO
+typedef struct VkCmdBufferGraphicsBeginInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO
const void* pNext; // Pointer to next structure
- VK_RENDER_PASS_BEGIN renderPassContinue; // Only needed when a render pass is split across two command buffers
-} VK_CMD_BUFFER_GRAPHICS_BEGIN_INFO;
+ VkRenderPassBegin renderPassContinue; // Only needed when a render pass is split across two command buffers
+} VkCmdBufferGraphicsBeginInfo;
// Union allowing specification of floating point or raw color data. Actual value selected is based on image being cleared.
-typedef union _VK_CLEAR_COLOR_VALUE
+typedef union VkClearColorValue_
{
float floatColor[4];
uint32_t rawColor[4];
-} VK_CLEAR_COLOR_VALUE;
+} VkClearColorValue;
-typedef struct _VK_CLEAR_COLOR
+typedef struct VkClearColor_
{
- VK_CLEAR_COLOR_VALUE color;
+ VkClearColorValue color;
bool32_t useRawValue;
-} VK_CLEAR_COLOR;
+} VkClearColor;
-typedef struct _VK_RENDER_PASS_CREATE_INFO
+typedef struct VkRenderPassCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
const void* pNext; // Pointer to next structure
- VK_RECT renderArea;
+ VkRect renderArea;
uint32_t colorAttachmentCount;
- VK_EXTENT2D extent;
+ VkExtent2D extent;
uint32_t sampleCount;
uint32_t layers;
- const VK_FORMAT* pColorFormats;
- const VK_IMAGE_LAYOUT* pColorLayouts;
- const VK_ATTACHMENT_LOAD_OP* pColorLoadOps;
- const VK_ATTACHMENT_STORE_OP* pColorStoreOps;
- const VK_CLEAR_COLOR* pColorLoadClearValues;
- VK_FORMAT depthStencilFormat;
- VK_IMAGE_LAYOUT depthStencilLayout;
- VK_ATTACHMENT_LOAD_OP depthLoadOp;
+ const VkFormat* pColorFormats;
+ const VkImageLayout* pColorLayouts;
+ const VkAttachmentLoadOp* pColorLoadOps;
+ const VkAttachmentStoreOp* pColorStoreOps;
+ const VkClearColor* pColorLoadClearValues;
+ VkFormat depthStencilFormat;
+ VkImageLayout depthStencilLayout;
+ VkAttachmentLoadOp depthLoadOp;
float depthLoadClearValue;
- VK_ATTACHMENT_STORE_OP depthStoreOp;
- VK_ATTACHMENT_LOAD_OP stencilLoadOp;
+ VkAttachmentStoreOp depthStoreOp;
+ VkAttachmentLoadOp stencilLoadOp;
uint32_t stencilLoadClearValue;
- VK_ATTACHMENT_STORE_OP stencilStoreOp;
-} VK_RENDER_PASS_CREATE_INFO;
+ VkAttachmentStoreOp stencilStoreOp;
+} VkRenderPassCreateInfo;
-typedef struct _VK_EVENT_CREATE_INFO
+typedef struct VkEventCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
const void* pNext; // Pointer to next structure
- VK_FLAGS flags; // Reserved
-} VK_EVENT_CREATE_INFO;
+ VkFlags flags; // Reserved
+} VkEventCreateInfo;
-typedef struct _VK_FENCE_CREATE_INFO
+typedef struct VkFenceCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
const void* pNext; // Pointer to next structure
- VK_FENCE_CREATE_FLAGS flags; // VK_FENCE_CREATE_FLAGS
-} VK_FENCE_CREATE_INFO;
+ VkFenceCreateFlags flags; // VkFenceCreateFlags
+} VkFenceCreateInfo;
-typedef struct _VK_SEMAPHORE_CREATE_INFO
+typedef struct VkSemaphoreCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO
const void* pNext; // Pointer to next structure
uint32_t initialCount;
- VK_FLAGS flags; // VK_SEMAPHORE_CREATE_FLAGS
-} VK_SEMAPHORE_CREATE_INFO;
+ VkFlags flags; // VkSemaphoreCreateFlags
+} VkSemaphoreCreateInfo;
-typedef struct _VK_SEMAPHORE_OPEN_INFO
+typedef struct VkSemaphoreOpenInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO
const void* pNext; // Pointer to next structure
- VK_SEMAPHORE sharedSemaphore;
-} VK_SEMAPHORE_OPEN_INFO;
+ VkSemaphore sharedSemaphore;
+} VkSemaphoreOpenInfo;
-typedef struct _VK_PIPELINE_STATISTICS_DATA
+typedef struct VkPipelineStatisticsData_
{
uint64_t fsInvocations; // Fragment shader invocations
uint64_t cPrimitives; // Clipper primitives
@@ -2215,219 +2215,219 @@ typedef struct _VK_PIPELINE_STATISTICS_DATA
uint64_t tcsInvocations; // Tessellation control shader invocations
uint64_t tesInvocations; // Tessellation evaluation shader invocations
uint64_t csInvocations; // Compute shader invocations
-} VK_PIPELINE_STATISTICS_DATA;
+} VkPipelineStatisticsData;
-typedef struct _VK_QUERY_POOL_CREATE_INFO
+typedef struct VkQueryPoolCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO
const void* pNext; // Pointer to next structure
- VK_QUERY_TYPE queryType;
+ VkQueryType queryType;
uint32_t slots;
-} VK_QUERY_POOL_CREATE_INFO;
+} VkQueryPoolCreateInfo;
-typedef struct _VK_FRAMEBUFFER_CREATE_INFO
+typedef struct VkFramebufferCreateInfo_
{
- VK_STRUCTURE_TYPE sType; // Must be VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
const void* pNext; // Pointer to next structure
uint32_t colorAttachmentCount;
- const VK_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments;
- const VK_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment;
+ const VkColorAttachmentBindInfo* pColorAttachments;
+ const VkDepthStencilBindInfo* pDepthStencilAttachment;
uint32_t sampleCount;
uint32_t width;
uint32_t height;
uint32_t layers;
-} VK_FRAMEBUFFER_CREATE_INFO;
+} VkFramebufferCreateInfo;
-typedef struct _VK_DRAW_INDIRECT_CMD
+typedef struct VkDrawIndirectCmd_
{
uint32_t vertexCount;
uint32_t instanceCount;
uint32_t firstVertex;
uint32_t firstInstance;
-} VK_DRAW_INDIRECT_CMD;
+} VkDrawIndirectCmd;
-typedef struct _VK_DRAW_INDEXED_INDIRECT_CMD
+typedef struct VkDrawIndexedIndirectCmd_
{
uint32_t indexCount;
uint32_t instanceCount;
uint32_t firstIndex;
int32_t vertexOffset;
uint32_t firstInstance;
-} VK_DRAW_INDEXED_INDIRECT_CMD;
+} VkDrawIndexedIndirectCmd;
-typedef struct _VK_DISPATCH_INDIRECT_CMD
+typedef struct VkDispatchIndirectCmd_
{
uint32_t x;
uint32_t y;
uint32_t z;
-} VK_DISPATCH_INDIRECT_CMD;
+} VkDispatchIndirectCmd;
// ------------------------------------------------------------------------------------------------
// API functions
-typedef VK_RESULT (VKAPI *vkCreateInstanceType)(const VkInstanceCreateInfo* pCreateInfo, VK_INSTANCE* pInstance);
-typedef VK_RESULT (VKAPI *vkDestroyInstanceType)(VK_INSTANCE instance);
-typedef VK_RESULT (VKAPI *vkEnumerateGpusType)(VK_INSTANCE instance, uint32_t maxGpus, uint32_t* pGpuCount, VK_PHYSICAL_GPU* pGpus);
-typedef VK_RESULT (VKAPI *vkGetGpuInfoType)(VK_PHYSICAL_GPU gpu, VK_PHYSICAL_GPU_INFO_TYPE infoType, size_t* pDataSize, void* pData);
-typedef void * (VKAPI *vkGetProcAddrType)(VK_PHYSICAL_GPU gpu, const char * pName);
-typedef VK_RESULT (VKAPI *vkCreateDeviceType)(VK_PHYSICAL_GPU gpu, const VkDeviceCreateInfo* pCreateInfo, VK_DEVICE* pDevice);
-typedef VK_RESULT (VKAPI *vkDestroyDeviceType)(VK_DEVICE device);
-typedef VK_RESULT (VKAPI *vkGetExtensionSupportType)(VK_PHYSICAL_GPU gpu, const char* pExtName);
-typedef VK_RESULT (VKAPI *vkEnumerateLayersType)(VK_PHYSICAL_GPU gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved);
-typedef VK_RESULT (VKAPI *vkGetDeviceQueueType)(VK_DEVICE device, uint32_t queueNodeIndex, uint32_t queueIndex, VK_QUEUE* pQueue);
-typedef VK_RESULT (VKAPI *vkQueueSubmitType)(VK_QUEUE queue, uint32_t cmdBufferCount, const VK_CMD_BUFFER* pCmdBuffers, VK_FENCE fence);
-typedef VK_RESULT (VKAPI *vkQueueAddMemReferenceType)(VK_QUEUE queue, VK_GPU_MEMORY mem);
-typedef VK_RESULT (VKAPI *vkQueueRemoveMemReferenceType)(VK_QUEUE queue, VK_GPU_MEMORY mem);
-typedef VK_RESULT (VKAPI *vkQueueWaitIdleType)(VK_QUEUE queue);
-typedef VK_RESULT (VKAPI *vkDeviceWaitIdleType)(VK_DEVICE device);
-typedef VK_RESULT (VKAPI *vkAllocMemoryType)(VK_DEVICE device, const VkMemoryAllocInfo* pAllocInfo, VK_GPU_MEMORY* pMem);
-typedef VK_RESULT (VKAPI *vkFreeMemoryType)(VK_GPU_MEMORY mem);
-typedef VK_RESULT (VKAPI *vkSetMemoryPriorityType)(VK_GPU_MEMORY mem, VK_MEMORY_PRIORITY priority);
-typedef VK_RESULT (VKAPI *vkMapMemoryType)(VK_GPU_MEMORY mem, VK_FLAGS flags, void** ppData);
-typedef VK_RESULT (VKAPI *vkUnmapMemoryType)(VK_GPU_MEMORY mem);
-typedef VK_RESULT (VKAPI *vkPinSystemMemoryType)(VK_DEVICE device, const void* pSysMem, size_t memSize, VK_GPU_MEMORY* pMem);
-typedef VK_RESULT (VKAPI *vkGetMultiGpuCompatibilityType)(VK_PHYSICAL_GPU gpu0, VK_PHYSICAL_GPU gpu1, VK_GPU_COMPATIBILITY_INFO* pInfo);
-typedef VK_RESULT (VKAPI *vkOpenSharedMemoryType)(VK_DEVICE device, const VK_MEMORY_OPEN_INFO* pOpenInfo, VK_GPU_MEMORY* pMem);
-typedef VK_RESULT (VKAPI *vkOpenSharedSemaphoreType)(VK_DEVICE device, const VK_SEMAPHORE_OPEN_INFO* pOpenInfo, VK_SEMAPHORE* pSemaphore);
-typedef VK_RESULT (VKAPI *vkOpenPeerMemoryType)(VK_DEVICE device, const VK_PEER_MEMORY_OPEN_INFO* pOpenInfo, VK_GPU_MEMORY* pMem);
-typedef VK_RESULT (VKAPI *vkOpenPeerImageType)(VK_DEVICE device, const VK_PEER_IMAGE_OPEN_INFO* pOpenInfo, VK_IMAGE* pImage, VK_GPU_MEMORY* pMem);
-typedef VK_RESULT (VKAPI *vkDestroyObjectType)(VK_OBJECT object);
-typedef VK_RESULT (VKAPI *vkGetObjectInfoType)(VK_BASE_OBJECT object, VK_OBJECT_INFO_TYPE infoType, size_t* pDataSize, void* pData);
-typedef VK_RESULT (VKAPI *vkBindObjectMemoryType)(VK_OBJECT object, uint32_t allocationIdx, VK_GPU_MEMORY mem, VK_GPU_SIZE offset);
-typedef VK_RESULT (VKAPI *vkBindObjectMemoryRangeType)(VK_OBJECT object, uint32_t allocationIdx, VK_GPU_SIZE rangeOffset,VK_GPU_SIZE rangeSize, VK_GPU_MEMORY mem, VK_GPU_SIZE memOffset);
-typedef VK_RESULT (VKAPI *vkBindImageMemoryRangeType)(VK_IMAGE image, uint32_t allocationIdx, const VK_IMAGE_MEMORY_BIND_INFO* bindInfo, VK_GPU_MEMORY mem, VK_GPU_SIZE memOffset);
-typedef VK_RESULT (VKAPI *vkCreateFenceType)(VK_DEVICE device, const VK_FENCE_CREATE_INFO* pCreateInfo, VK_FENCE* pFence);
-typedef VK_RESULT (VKAPI *vkResetFencesType)(VK_DEVICE device, uint32_t fenceCount, VK_FENCE* pFences);
-typedef VK_RESULT (VKAPI *vkGetFenceStatusType)(VK_FENCE fence);
-typedef VK_RESULT (VKAPI *vkWaitForFencesType)(VK_DEVICE device, uint32_t fenceCount, const VK_FENCE* pFences, bool32_t waitAll, uint64_t timeout);
-typedef VK_RESULT (VKAPI *vkCreateSemaphoreType)(VK_DEVICE device, const VK_SEMAPHORE_CREATE_INFO* pCreateInfo, VK_SEMAPHORE* pSemaphore);
-typedef VK_RESULT (VKAPI *vkQueueSignalSemaphoreType)(VK_QUEUE queue, VK_SEMAPHORE semaphore);
-typedef VK_RESULT (VKAPI *vkQueueWaitSemaphoreType)(VK_QUEUE queue, VK_SEMAPHORE semaphore);
-typedef VK_RESULT (VKAPI *vkCreateEventType)(VK_DEVICE device, const VK_EVENT_CREATE_INFO* pCreateInfo, VK_EVENT* pEvent);
-typedef VK_RESULT (VKAPI *vkGetEventStatusType)(VK_EVENT event);
-typedef VK_RESULT (VKAPI *vkSetEventType)(VK_EVENT event);
-typedef VK_RESULT (VKAPI *vkResetEventType)(VK_EVENT event);
-typedef VK_RESULT (VKAPI *vkCreateQueryPoolType)(VK_DEVICE device, const VK_QUERY_POOL_CREATE_INFO* pCreateInfo, VK_QUERY_POOL* pQueryPool);
-typedef VK_RESULT (VKAPI *vkGetQueryPoolResultsType)(VK_QUERY_POOL queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, void* pData);
-typedef VK_RESULT (VKAPI *vkGetFormatInfoType)(VK_DEVICE device, VK_FORMAT format, VK_FORMAT_INFO_TYPE infoType, size_t* pDataSize, void* pData);
-typedef VK_RESULT (VKAPI *vkCreateBufferType)(VK_DEVICE device, const VkBufferCreateInfo* pCreateInfo, VK_BUFFER* pBuffer);
-typedef VK_RESULT (VKAPI *vkCreateBufferViewType)(VK_DEVICE device, const VkBufferViewCreateInfo* pCreateInfo, VK_BUFFER_VIEW* pView);
-typedef VK_RESULT (VKAPI *vkCreateImageType)(VK_DEVICE device, const VK_IMAGE_CREATE_INFO* pCreateInfo, VK_IMAGE* pImage);
-typedef VK_RESULT (VKAPI *vkGetImageSubresourceInfoType)(VK_IMAGE image, const VK_IMAGE_SUBRESOURCE* pSubresource, VK_SUBRESOURCE_INFO_TYPE infoType, size_t* pDataSize, void* pData);
-typedef VK_RESULT (VKAPI *vkCreateImageViewType)(VK_DEVICE device, const VK_IMAGE_VIEW_CREATE_INFO* pCreateInfo, VK_IMAGE_VIEW* pView);
-typedef VK_RESULT (VKAPI *vkCreateColorAttachmentViewType)(VK_DEVICE device, const VK_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, VK_COLOR_ATTACHMENT_VIEW* pView);
-typedef VK_RESULT (VKAPI *vkCreateDepthStencilViewType)(VK_DEVICE device, const VK_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, VK_DEPTH_STENCIL_VIEW* pView);
-typedef VK_RESULT (VKAPI *vkCreateShaderType)(VK_DEVICE device, const VK_SHADER_CREATE_INFO* pCreateInfo, VK_SHADER* pShader);
-typedef VK_RESULT (VKAPI *vkCreateGraphicsPipelineType)(VK_DEVICE device, const VK_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, VK_PIPELINE* pPipeline);
-typedef VK_RESULT (VKAPI *vkCreateGraphicsPipelineDerivativeType)(VK_DEVICE device, const VK_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, VK_PIPELINE basePipeline, VK_PIPELINE* pPipeline);
-typedef VK_RESULT (VKAPI *vkCreateComputePipelineType)(VK_DEVICE device, const VK_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, VK_PIPELINE* pPipeline);
-typedef VK_RESULT (VKAPI *vkStorePipelineType)(VK_PIPELINE pipeline, size_t* pDataSize, void* pData);
-typedef VK_RESULT (VKAPI *vkLoadPipelineType)(VK_DEVICE device, size_t dataSize, const void* pData, VK_PIPELINE* pPipeline);
-typedef VK_RESULT (VKAPI *vkLoadPipelineDerivativeType)(VK_DEVICE device, size_t dataSize, const void* pData, VK_PIPELINE basePipeline, VK_PIPELINE* pPipeline);
-typedef VK_RESULT (VKAPI *vkCreateSamplerType)(VK_DEVICE device, const VK_SAMPLER_CREATE_INFO* pCreateInfo, VK_SAMPLER* pSampler);
-typedef VK_RESULT (VKAPI *vkCreateDescriptorSetLayoutType)(VK_DEVICE device, const VK_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pCreateInfo, VK_DESCRIPTOR_SET_LAYOUT* pSetLayout);
-typedef VK_RESULT (VKAPI *vkCreateDescriptorSetLayoutChainType)(VK_DEVICE device, uint32_t setLayoutArrayCount, const VK_DESCRIPTOR_SET_LAYOUT* pSetLayoutArray, VK_DESCRIPTOR_SET_LAYOUT_CHAIN* pLayoutChain);
-typedef VK_RESULT (VKAPI *vkBeginDescriptorPoolUpdateType)(VK_DEVICE device, VK_DESCRIPTOR_UPDATE_MODE updateMode);
-typedef VK_RESULT (VKAPI *vkEndDescriptorPoolUpdateType)(VK_DEVICE device, VK_CMD_BUFFER cmd);
-typedef VK_RESULT (VKAPI *vkCreateDescriptorPoolType)(VK_DEVICE device, VK_DESCRIPTOR_POOL_USAGE poolUsage, uint32_t maxSets, const VK_DESCRIPTOR_POOL_CREATE_INFO* pCreateInfo, VK_DESCRIPTOR_POOL* pDescriptorPool);
-typedef VK_RESULT (VKAPI *vkResetDescriptorPoolType)(VK_DESCRIPTOR_POOL descriptorPool);
-typedef VK_RESULT (VKAPI *vkAllocDescriptorSetsType)(VK_DESCRIPTOR_POOL descriptorPool, VK_DESCRIPTOR_SET_USAGE setUsage, uint32_t count, const VK_DESCRIPTOR_SET_LAYOUT* pSetLayouts, VK_DESCRIPTOR_SET* pDescriptorSets, uint32_t* pCount);
-typedef void (VKAPI *vkClearDescriptorSetsType)(VK_DESCRIPTOR_POOL descriptorPool, uint32_t count, const VK_DESCRIPTOR_SET* pDescriptorSets);
-typedef void (VKAPI *vkUpdateDescriptorsType)(VK_DESCRIPTOR_SET descriptorSet, uint32_t updateCount, const void** pUpdateArray);
-typedef VK_RESULT (VKAPI *vkCreateDynamicViewportStateType)(VK_DEVICE device, const VK_DYNAMIC_VP_STATE_CREATE_INFO* pCreateInfo, VK_DYNAMIC_VP_STATE_OBJECT* pState);
-typedef VK_RESULT (VKAPI *vkCreateDynamicRasterStateType)(VK_DEVICE device, const VK_DYNAMIC_RS_STATE_CREATE_INFO* pCreateInfo, VK_DYNAMIC_RS_STATE_OBJECT* pState);
-typedef VK_RESULT (VKAPI *vkCreateDynamicColorBlendStateType)(VK_DEVICE device, const VK_DYNAMIC_CB_STATE_CREATE_INFO* pCreateInfo, VK_DYNAMIC_CB_STATE_OBJECT* pState);
-typedef VK_RESULT (VKAPI *vkCreateDynamicDepthStencilStateType)(VK_DEVICE device, const VK_DYNAMIC_DS_STATE_CREATE_INFO* pCreateInfo, VK_DYNAMIC_DS_STATE_OBJECT* pState);
-typedef VK_RESULT (VKAPI *vkCreateCommandBufferType)(VK_DEVICE device, const VK_CMD_BUFFER_CREATE_INFO* pCreateInfo, VK_CMD_BUFFER* pCmdBuffer);
-typedef VK_RESULT (VKAPI *vkBeginCommandBufferType)(VK_CMD_BUFFER cmdBuffer, const VK_CMD_BUFFER_BEGIN_INFO* pBeginInfo);
-typedef VK_RESULT (VKAPI *vkEndCommandBufferType)(VK_CMD_BUFFER cmdBuffer);
-typedef VK_RESULT (VKAPI *vkResetCommandBufferType)(VK_CMD_BUFFER cmdBuffer);
-typedef void (VKAPI *vkCmdBindPipelineType)(VK_CMD_BUFFER cmdBuffer, VK_PIPELINE_BIND_POINT pipelineBindPoint, VK_PIPELINE pipeline);
-typedef void (VKAPI *vkCmdBindDynamicStateObjectType)(VK_CMD_BUFFER cmdBuffer, VK_STATE_BIND_POINT stateBindPoint, VK_DYNAMIC_STATE_OBJECT state);
-typedef void (VKAPI *vkCmdBindDescriptorSetsType)(VK_CMD_BUFFER cmdBuffer, VK_PIPELINE_BIND_POINT pipelineBindPoint, VK_DESCRIPTOR_SET_LAYOUT_CHAIN layoutChain, uint32_t layoutChainSlot, uint32_t count, const VK_DESCRIPTOR_SET* pDescriptorSets, const uint32_t* pUserData);
-typedef void (VKAPI *vkCmdBindIndexBufferType)(VK_CMD_BUFFER cmdBuffer, VK_BUFFER buffer, VK_GPU_SIZE offset, VK_INDEX_TYPE indexType);
-typedef void (VKAPI *vkCmdBindVertexBufferType)(VK_CMD_BUFFER cmdBuffer, VK_BUFFER buffer, VK_GPU_SIZE offset, uint32_t binding);
-typedef void (VKAPI *vkCmdDrawType)(VK_CMD_BUFFER cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount);
-typedef void (VKAPI *vkCmdDrawIndexedType)(VK_CMD_BUFFER cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount);
-typedef void (VKAPI *vkCmdDrawIndirectType)(VK_CMD_BUFFER cmdBuffer, VK_BUFFER buffer, VK_GPU_SIZE offset, uint32_t count, uint32_t stride);
-typedef void (VKAPI *vkCmdDrawIndexedIndirectType)(VK_CMD_BUFFER cmdBuffer, VK_BUFFER buffer, VK_GPU_SIZE offset, uint32_t count, uint32_t stride);
-typedef void (VKAPI *vkCmdDispatchType)(VK_CMD_BUFFER cmdBuffer, uint32_t x, uint32_t y, uint32_t z);
-typedef void (VKAPI *vkCmdDispatchIndirectType)(VK_CMD_BUFFER cmdBuffer, VK_BUFFER buffer, VK_GPU_SIZE offset);
-typedef void (VKAPI *vkCmdCopyBufferType)(VK_CMD_BUFFER cmdBuffer, VK_BUFFER srcBuffer, VK_BUFFER destBuffer, uint32_t regionCount, const VK_BUFFER_COPY* pRegions);
-typedef void (VKAPI *vkCmdCopyImageType)(VK_CMD_BUFFER cmdBuffer, VK_IMAGE srcImage, VK_IMAGE_LAYOUT srcImageLayout, VK_IMAGE destImage, VK_IMAGE_LAYOUT destImageLayout, uint32_t regionCount, const VK_IMAGE_COPY* pRegions);
-typedef void (VKAPI *vkCmdBlitImageType)(VK_CMD_BUFFER cmdBuffer, VK_IMAGE srcImage, VK_IMAGE_LAYOUT srcImageLayout, VK_IMAGE destImage, VK_IMAGE_LAYOUT destImageLayout, uint32_t regionCount, const VK_IMAGE_BLIT* pRegions);
-typedef void (VKAPI *vkCmdCopyBufferToImageType)(VK_CMD_BUFFER cmdBuffer, VK_BUFFER srcBuffer, VK_IMAGE destImage, VK_IMAGE_LAYOUT destImageLayout, uint32_t regionCount, const VK_BUFFER_IMAGE_COPY* pRegions);
-typedef void (VKAPI *vkCmdCopyImageToBufferType)(VK_CMD_BUFFER cmdBuffer, VK_IMAGE srcImage, VK_IMAGE_LAYOUT srcImageLayout, VK_BUFFER destBuffer, uint32_t regionCount, const VK_BUFFER_IMAGE_COPY* pRegions);
-typedef void (VKAPI *vkCmdCloneImageDataType)(VK_CMD_BUFFER cmdBuffer, VK_IMAGE srcImage, VK_IMAGE_LAYOUT srcImageLayout, VK_IMAGE destImage, VK_IMAGE_LAYOUT destImageLayout);
-typedef void (VKAPI *vkCmdUpdateBufferType)(VK_CMD_BUFFER cmdBuffer, VK_BUFFER destBuffer, VK_GPU_SIZE destOffset, VK_GPU_SIZE dataSize, const uint32_t* pData);
-typedef void (VKAPI *vkCmdFillBufferType)(VK_CMD_BUFFER cmdBuffer, VK_BUFFER destBuffer, VK_GPU_SIZE destOffset, VK_GPU_SIZE fillSize, uint32_t data);
-typedef void (VKAPI *vkCmdClearColorImageType)(VK_CMD_BUFFER cmdBuffer, VK_IMAGE image, VK_IMAGE_LAYOUT imageLayout, VK_CLEAR_COLOR color, uint32_t rangeCount, const VK_IMAGE_SUBRESOURCE_RANGE* pRanges);
-typedef void (VKAPI *vkCmdClearDepthStencilType)(VK_CMD_BUFFER cmdBuffer, VK_IMAGE image, VK_IMAGE_LAYOUT imageLayout, float depth, uint32_t stencil, uint32_t rangeCount, const VK_IMAGE_SUBRESOURCE_RANGE* pRanges);
-typedef void (VKAPI *vkCmdResolveImageType)(VK_CMD_BUFFER cmdBuffer, VK_IMAGE srcImage, VK_IMAGE_LAYOUT srcImageLayout, VK_IMAGE destImage, VK_IMAGE_LAYOUT destImageLayout, uint32_t rectCount, const VK_IMAGE_RESOLVE* pRects);
-typedef void (VKAPI *vkCmdSetEventType)(VK_CMD_BUFFER cmdBuffer, VK_EVENT event, VK_PIPE_EVENT pipeEvent);
-typedef void (VKAPI *vkCmdResetEventType)(VK_CMD_BUFFER cmdBuffer, VK_EVENT event, VK_PIPE_EVENT pipeEvent);
-typedef void (VKAPI *vkCmdWaitEventsType)(VK_CMD_BUFFER cmdBuffer, const VK_EVENT_WAIT_INFO* pWaitInfo);
-typedef void (VKAPI *vkCmdPipelineBarrierType)(VK_CMD_BUFFER cmdBuffer, const VK_PIPELINE_BARRIER* pBarrier);
-typedef void (VKAPI *vkCmdBeginQueryType)(VK_CMD_BUFFER cmdBuffer, VK_QUERY_POOL queryPool, uint32_t slot, VK_FLAGS flags);
-typedef void (VKAPI *vkCmdEndQueryType)(VK_CMD_BUFFER cmdBuffer, VK_QUERY_POOL queryPool, uint32_t slot);
-typedef void (VKAPI *vkCmdResetQueryPoolType)(VK_CMD_BUFFER cmdBuffer, VK_QUERY_POOL queryPool, uint32_t startQuery, uint32_t queryCount);
-typedef void (VKAPI *vkCmdWriteTimestampType)(VK_CMD_BUFFER cmdBuffer, VK_TIMESTAMP_TYPE timestampType, VK_BUFFER destBuffer, VK_GPU_SIZE destOffset);
-typedef void (VKAPI *vkCmdInitAtomicCountersType)(VK_CMD_BUFFER cmdBuffer, VK_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, const uint32_t* pData);
-typedef void (VKAPI *vkCmdLoadAtomicCountersType)(VK_CMD_BUFFER cmdBuffer, VK_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VK_BUFFER srcBuffer, VK_GPU_SIZE srcOffset);
-typedef void (VKAPI *vkCmdSaveAtomicCountersType)(VK_CMD_BUFFER cmdBuffer, VK_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VK_BUFFER destBuffer, VK_GPU_SIZE destOffset);
-typedef VK_RESULT (VKAPI *vkCreateFramebufferType)(VK_DEVICE device, const VK_FRAMEBUFFER_CREATE_INFO* pCreateInfo, VK_FRAMEBUFFER* pFramebuffer);
-typedef VK_RESULT (VKAPI *vkCreateRenderPassType)(VK_DEVICE device, const VK_RENDER_PASS_CREATE_INFO* pCreateInfo, VK_RENDER_PASS* pRenderPass);
-typedef void (VKAPI *vkCmdBeginRenderPassType)(VK_CMD_BUFFER cmdBuffer, const VK_RENDER_PASS_BEGIN* pRenderPassBegin);
-typedef void (VKAPI *vkCmdEndRenderPassType)(VK_CMD_BUFFER cmdBuffer, VK_RENDER_PASS renderPass);
+typedef VkResult (VKAPI *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, VkInstance* pInstance);
+typedef VkResult (VKAPI *PFN_vkDestroyInstance)(VkInstance instance);
+typedef VkResult (VKAPI *PFN_vkEnumerateGpus)(VkInstance instance, uint32_t maxGpus, uint32_t* pGpuCount, VkPhysicalGpu* pGpus);
+typedef VkResult (VKAPI *PFN_vkGetGpuInfo)(VkPhysicalGpu gpu, VkPhysicalGpuInfoType infoType, size_t* pDataSize, void* pData);
+typedef void * (VKAPI *PFN_vkGetProcAddr)(VkPhysicalGpu gpu, const char * pName);
+typedef VkResult (VKAPI *PFN_vkCreateDevice)(VkPhysicalGpu gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice);
+typedef VkResult (VKAPI *PFN_vkDestroyDevice)(VkDevice device);
+typedef VkResult (VKAPI *PFN_vkGetExtensionSupport)(VkPhysicalGpu gpu, const char* pExtName);
+typedef VkResult (VKAPI *PFN_vkEnumerateLayers)(VkPhysicalGpu gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved);
+typedef VkResult (VKAPI *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueNodeIndex, uint32_t queueIndex, VkQueue* pQueue);
+typedef VkResult (VKAPI *PFN_vkQueueSubmit)(VkQueue queue, uint32_t cmdBufferCount, const VkCmdBuffer* pCmdBuffers, VkFence fence);
+typedef VkResult (VKAPI *PFN_vkQueueAddMemReference)(VkQueue queue, VkGpuMemory mem);
+typedef VkResult (VKAPI *PFN_vkQueueRemoveMemReference)(VkQueue queue, VkGpuMemory mem);
+typedef VkResult (VKAPI *PFN_vkQueueWaitIdle)(VkQueue queue);
+typedef VkResult (VKAPI *PFN_vkDeviceWaitIdle)(VkDevice device);
+typedef VkResult (VKAPI *PFN_vkAllocMemory)(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkGpuMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkFreeMemory)(VkGpuMemory mem);
+typedef VkResult (VKAPI *PFN_vkSetMemoryPriority)(VkGpuMemory mem, VkMemoryPriority priority);
+typedef VkResult (VKAPI *PFN_vkMapMemory)(VkGpuMemory mem, VkFlags flags, void** ppData);
+typedef VkResult (VKAPI *PFN_vkUnmapMemory)(VkGpuMemory mem);
+typedef VkResult (VKAPI *PFN_vkPinSystemMemory)(VkDevice device, const void* pSysMem, size_t memSize, VkGpuMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkGetMultiGpuCompatibility)(VkPhysicalGpu gpu0, VkPhysicalGpu gpu1, VkGpuCompatibilityInfo* pInfo);
+typedef VkResult (VKAPI *PFN_vkOpenSharedMemory)(VkDevice device, const VkMemoryOpenInfo* pOpenInfo, VkGpuMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkOpenSharedSemaphore)(VkDevice device, const VkSemaphoreOpenInfo* pOpenInfo, VkSemaphore* pSemaphore);
+typedef VkResult (VKAPI *PFN_vkOpenPeerMemory)(VkDevice device, const VkPeerMemoryOpenInfo* pOpenInfo, VkGpuMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkOpenPeerImage)(VkDevice device, const VkPeerImageOpenInfo* pOpenInfo, VkImage* pImage, VkGpuMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkDestroyObject)(VkObject object);
+typedef VkResult (VKAPI *PFN_vkGetObjectInfo)(VkBaseObject object, VkObjectInfoType infoType, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkBindObjectMemory)(VkObject object, uint32_t allocationIdx, VkGpuMemory mem, VkGpuSize offset);
+typedef VkResult (VKAPI *PFN_vkBindObjectMemoryRange)(VkObject object, uint32_t allocationIdx, VkGpuSize rangeOffset,VkGpuSize rangeSize, VkGpuMemory mem, VkGpuSize memOffset);
+typedef VkResult (VKAPI *PFN_vkBindImageMemoryRange)(VkImage image, uint32_t allocationIdx, const VkImageMemoryBindInfo* bindInfo, VkGpuMemory mem, VkGpuSize memOffset);
+typedef VkResult (VKAPI *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, VkFence* pFence);
+typedef VkResult (VKAPI *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, VkFence* pFences);
+typedef VkResult (VKAPI *PFN_vkGetFenceStatus)(VkFence fence);
+typedef VkResult (VKAPI *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, bool32_t waitAll, uint64_t timeout);
+typedef VkResult (VKAPI *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, VkSemaphore* pSemaphore);
+typedef VkResult (VKAPI *PFN_vkQueueSignalSemaphore)(VkQueue queue, VkSemaphore semaphore);
+typedef VkResult (VKAPI *PFN_vkQueueWaitSemaphore)(VkQueue queue, VkSemaphore semaphore);
+typedef VkResult (VKAPI *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, VkEvent* pEvent);
+typedef VkResult (VKAPI *PFN_vkGetEventStatus)(VkEvent event);
+typedef VkResult (VKAPI *PFN_vkSetEvent)(VkEvent event);
+typedef VkResult (VKAPI *PFN_vkResetEvent)(VkEvent event);
+typedef VkResult (VKAPI *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, VkQueryPool* pQueryPool);
+typedef VkResult (VKAPI *PFN_vkGetQueryPoolResults)(VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkGetFormatInfo)(VkDevice device, VkFormat format, VkFormatInfoType infoType, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, VkBuffer* pBuffer);
+typedef VkResult (VKAPI *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, VkBufferView* pView);
+typedef VkResult (VKAPI *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, VkImage* pImage);
+typedef VkResult (VKAPI *PFN_vkGetImageSubresourceInfo)(VkImage image, const VkImageSubresource* pSubresource, VkSubresourceInfoType infoType, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, VkImageView* pView);
+typedef VkResult (VKAPI *PFN_vkCreateColorAttachmentView)(VkDevice device, const VkColorAttachmentViewCreateInfo* pCreateInfo, VkColorAttachmentView* pView);
+typedef VkResult (VKAPI *PFN_vkCreateDepthStencilView)(VkDevice device, const VkDepthStencilViewCreateInfo* pCreateInfo, VkDepthStencilView* pView);
+typedef VkResult (VKAPI *PFN_vkCreateShader)(VkDevice device, const VkShaderCreateInfo* pCreateInfo, VkShader* pShader);
+typedef VkResult (VKAPI *PFN_vkCreateGraphicsPipeline)(VkDevice device, const VkGraphicsPipelineCreateInfo* pCreateInfo, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkCreateGraphicsPipelineDerivative)(VkDevice device, const VkGraphicsPipelineCreateInfo* pCreateInfo, VkPipeline basePipeline, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkCreateComputePipeline)(VkDevice device, const VkComputePipelineCreateInfo* pCreateInfo, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkStorePipeline)(VkPipeline pipeline, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkLoadPipeline)(VkDevice device, size_t dataSize, const void* pData, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkLoadPipelineDerivative)(VkDevice device, size_t dataSize, const void* pData, VkPipeline basePipeline, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, VkSampler* pSampler);
+typedef VkResult (VKAPI *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayout* pSetLayout);
+typedef VkResult (VKAPI *PFN_vkCreateDescriptorSetLayoutChain)(VkDevice device, uint32_t setLayoutArrayCount, const VkDescriptorSetLayout* pSetLayoutArray, VkDescriptorSetLayoutChain* pLayoutChain);
+typedef VkResult (VKAPI *PFN_vkBeginDescriptorPoolUpdate)(VkDevice device, VkDescriptorUpdateMode updateMode);
+typedef VkResult (VKAPI *PFN_vkEndDescriptorPoolUpdate)(VkDevice device, VkCmdBuffer cmd);
+typedef VkResult (VKAPI *PFN_vkCreateDescriptorPool)(VkDevice device, VkDescriptorPoolUsage poolUsage, uint32_t maxSets, const VkDescriptorPoolCreateInfo* pCreateInfo, VkDescriptorPool* pDescriptorPool);
+typedef VkResult (VKAPI *PFN_vkResetDescriptorPool)(VkDescriptorPool descriptorPool);
+typedef VkResult (VKAPI *PFN_vkAllocDescriptorSets)(VkDescriptorPool descriptorPool, VkDescriptorSetUsage setUsage, uint32_t count, const VkDescriptorSetLayout* pSetLayouts, VkDescriptorSet* pDescriptorSets, uint32_t* pCount);
+typedef void (VKAPI *PFN_vkClearDescriptorSets)(VkDescriptorPool descriptorPool, uint32_t count, const VkDescriptorSet* pDescriptorSets);
+typedef void (VKAPI *PFN_vkUpdateDescriptors)(VkDescriptorSet descriptorSet, uint32_t updateCount, const void** pUpdateArray);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicViewportState)(VkDevice device, const VkDynamicVpStateCreateInfo* pCreateInfo, VkDynamicVpStateObject* pState);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicRasterState)(VkDevice device, const VkDynamicRsStateCreateInfo* pCreateInfo, VkDynamicRsStateObject* pState);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicColorBlendState)(VkDevice device, const VkDynamicCbStateCreateInfo* pCreateInfo, VkDynamicCbStateObject* pState);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicDepthStencilState)(VkDevice device, const VkDynamicDsStateCreateInfo* pCreateInfo, VkDynamicDsStateObject* pState);
+typedef VkResult (VKAPI *PFN_vkCreateCommandBuffer)(VkDevice device, const VkCmdBufferCreateInfo* pCreateInfo, VkCmdBuffer* pCmdBuffer);
+typedef VkResult (VKAPI *PFN_vkBeginCommandBuffer)(VkCmdBuffer cmdBuffer, const VkCmdBufferBeginInfo* pBeginInfo);
+typedef VkResult (VKAPI *PFN_vkEndCommandBuffer)(VkCmdBuffer cmdBuffer);
+typedef VkResult (VKAPI *PFN_vkResetCommandBuffer)(VkCmdBuffer cmdBuffer);
+typedef void (VKAPI *PFN_vkCmdBindPipeline)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
+typedef void (VKAPI *PFN_vkCmdBindDynamicStateObject)(VkCmdBuffer cmdBuffer, VkStateBindPoint stateBindPoint, VkDynamicStateObject state);
+typedef void (VKAPI *PFN_vkCmdBindDescriptorSets)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkDescriptorSetLayoutChain layoutChain, uint32_t layoutChainSlot, uint32_t count, const VkDescriptorSet* pDescriptorSets, const uint32_t* pUserData);
+typedef void (VKAPI *PFN_vkCmdBindIndexBuffer)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, VkIndexType indexType);
+typedef void (VKAPI *PFN_vkCmdBindVertexBuffer)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t binding);
+typedef void (VKAPI *PFN_vkCmdDraw)(VkCmdBuffer cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount);
+typedef void (VKAPI *PFN_vkCmdDrawIndexed)(VkCmdBuffer cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount);
+typedef void (VKAPI *PFN_vkCmdDrawIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t count, uint32_t stride);
+typedef void (VKAPI *PFN_vkCmdDrawIndexedIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t count, uint32_t stride);
+typedef void (VKAPI *PFN_vkCmdDispatch)(VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z);
+typedef void (VKAPI *PFN_vkCmdDispatchIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset);
+typedef void (VKAPI *PFN_vkCmdCopyBuffer)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdCopyImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdBlitImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions);
+typedef void (VKAPI *PFN_vkCmdCopyBufferToImage)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdCopyImageToBuffer)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdCloneImageData)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout);
+typedef void (VKAPI *PFN_vkCmdUpdateBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize dataSize, const uint32_t* pData);
+typedef void (VKAPI *PFN_vkCmdFillBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize fillSize, uint32_t data);
+typedef void (VKAPI *PFN_vkCmdClearColorImage)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, VkClearColor color, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI *PFN_vkCmdClearDepthStencil)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI *PFN_vkCmdResolveImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t rectCount, const VkImageResolve* pRects);
+typedef void (VKAPI *PFN_vkCmdSetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipeEvent pipeEvent);
+typedef void (VKAPI *PFN_vkCmdResetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipeEvent pipeEvent);
+typedef void (VKAPI *PFN_vkCmdWaitEvents)(VkCmdBuffer cmdBuffer, const VkEventWaitInfo* pWaitInfo);
+typedef void (VKAPI *PFN_vkCmdPipelineBarrier)(VkCmdBuffer cmdBuffer, const VkPipelineBarrier* pBarrier);
+typedef void (VKAPI *PFN_vkCmdBeginQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags);
+typedef void (VKAPI *PFN_vkCmdEndQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot);
+typedef void (VKAPI *PFN_vkCmdResetQueryPool)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount);
+typedef void (VKAPI *PFN_vkCmdWriteTimestamp)(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkGpuSize destOffset);
+typedef void (VKAPI *PFN_vkCmdInitAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, const uint32_t* pData);
+typedef void (VKAPI *PFN_vkCmdLoadAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer srcBuffer, VkGpuSize srcOffset);
+typedef void (VKAPI *PFN_vkCmdSaveAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer destBuffer, VkGpuSize destOffset);
+typedef VkResult (VKAPI *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, VkFramebuffer* pFramebuffer);
+typedef VkResult (VKAPI *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, VkRenderPass* pRenderPass);
+typedef void (VKAPI *PFN_vkCmdBeginRenderPass)(VkCmdBuffer cmdBuffer, const VkRenderPassBegin* pRenderPassBegin);
+typedef void (VKAPI *PFN_vkCmdEndRenderPass)(VkCmdBuffer cmdBuffer, VkRenderPass renderPass);
#ifdef VK_PROTOTYPES
// GPU initialization
-VK_RESULT VKAPI vkCreateInstance(
+VkResult VKAPI vkCreateInstance(
const VkInstanceCreateInfo* pCreateInfo,
- VK_INSTANCE* pInstance);
+ VkInstance* pInstance);
-VK_RESULT VKAPI vkDestroyInstance(
- VK_INSTANCE instance);
+VkResult VKAPI vkDestroyInstance(
+ VkInstance instance);
-VK_RESULT VKAPI vkEnumerateGpus(
- VK_INSTANCE instance,
+VkResult VKAPI vkEnumerateGpus(
+ VkInstance instance,
uint32_t maxGpus,
uint32_t* pGpuCount,
- VK_PHYSICAL_GPU* pGpus);
+ VkPhysicalGpu* pGpus);
-VK_RESULT VKAPI vkGetGpuInfo(
- VK_PHYSICAL_GPU gpu,
- VK_PHYSICAL_GPU_INFO_TYPE infoType,
+VkResult VKAPI vkGetGpuInfo(
+ VkPhysicalGpu gpu,
+ VkPhysicalGpuInfoType infoType,
size_t* pDataSize,
void* pData);
void * VKAPI vkGetProcAddr(
- VK_PHYSICAL_GPU gpu,
+ VkPhysicalGpu gpu,
const char* pName);
// Device functions
-VK_RESULT VKAPI vkCreateDevice(
- VK_PHYSICAL_GPU gpu,
+VkResult VKAPI vkCreateDevice(
+ VkPhysicalGpu gpu,
const VkDeviceCreateInfo* pCreateInfo,
- VK_DEVICE* pDevice);
+ VkDevice* pDevice);
-VK_RESULT VKAPI vkDestroyDevice(
- VK_DEVICE device);
+VkResult VKAPI vkDestroyDevice(
+ VkDevice device);
// Extension discovery functions
-VK_RESULT VKAPI vkGetExtensionSupport(
- VK_PHYSICAL_GPU gpu,
+VkResult VKAPI vkGetExtensionSupport(
+ VkPhysicalGpu gpu,
const char* pExtName);
// Layer discovery functions
-VK_RESULT VKAPI vkEnumerateLayers(
- VK_PHYSICAL_GPU gpu,
+VkResult VKAPI vkEnumerateLayers(
+ VkPhysicalGpu gpu,
size_t maxLayerCount,
size_t maxStringSize,
size_t* pOutLayerCount,
@@ -2436,182 +2436,182 @@ VK_RESULT VKAPI vkEnumerateLayers(
// Queue functions
-VK_RESULT VKAPI vkGetDeviceQueue(
- VK_DEVICE device,
+VkResult VKAPI vkGetDeviceQueue(
+ VkDevice device,
uint32_t queueNodeIndex,
uint32_t queueIndex,
- VK_QUEUE* pQueue);
+ VkQueue* pQueue);
-VK_RESULT VKAPI vkQueueSubmit(
- VK_QUEUE queue,
+VkResult VKAPI vkQueueSubmit(
+ VkQueue queue,
uint32_t cmdBufferCount,
- const VK_CMD_BUFFER* pCmdBuffers,
- VK_FENCE fence);
+ const VkCmdBuffer* pCmdBuffers,
+ VkFence fence);
-VK_RESULT VKAPI vkQueueAddMemReference(
- VK_QUEUE queue,
- VK_GPU_MEMORY mem);
+VkResult VKAPI vkQueueAddMemReference(
+ VkQueue queue,
+ VkGpuMemory mem);
-VK_RESULT VKAPI vkQueueRemoveMemReference(
- VK_QUEUE queue,
- VK_GPU_MEMORY mem);
+VkResult VKAPI vkQueueRemoveMemReference(
+ VkQueue queue,
+ VkGpuMemory mem);
-VK_RESULT VKAPI vkQueueWaitIdle(
- VK_QUEUE queue);
+VkResult VKAPI vkQueueWaitIdle(
+ VkQueue queue);
-VK_RESULT VKAPI vkDeviceWaitIdle(
- VK_DEVICE device);
+VkResult VKAPI vkDeviceWaitIdle(
+ VkDevice device);
// Memory functions
-VK_RESULT VKAPI vkAllocMemory(
- VK_DEVICE device,
+VkResult VKAPI vkAllocMemory(
+ VkDevice device,
const VkMemoryAllocInfo* pAllocInfo,
- VK_GPU_MEMORY* pMem);
+ VkGpuMemory* pMem);
-VK_RESULT VKAPI vkFreeMemory(
- VK_GPU_MEMORY mem);
+VkResult VKAPI vkFreeMemory(
+ VkGpuMemory mem);
-VK_RESULT VKAPI vkSetMemoryPriority(
- VK_GPU_MEMORY mem,
- VK_MEMORY_PRIORITY priority);
+VkResult VKAPI vkSetMemoryPriority(
+ VkGpuMemory mem,
+ VkMemoryPriority priority);
-VK_RESULT VKAPI vkMapMemory(
- VK_GPU_MEMORY mem,
- VK_FLAGS flags, // Reserved
+VkResult VKAPI vkMapMemory(
+ VkGpuMemory mem,
+ VkFlags flags, // Reserved
void** ppData);
-VK_RESULT VKAPI vkUnmapMemory(
- VK_GPU_MEMORY mem);
+VkResult VKAPI vkUnmapMemory(
+ VkGpuMemory mem);
-VK_RESULT VKAPI vkPinSystemMemory(
- VK_DEVICE device,
+VkResult VKAPI vkPinSystemMemory(
+ VkDevice device,
const void* pSysMem,
size_t memSize,
- VK_GPU_MEMORY* pMem);
+ VkGpuMemory* pMem);
// Multi-device functions
-VK_RESULT VKAPI vkGetMultiGpuCompatibility(
- VK_PHYSICAL_GPU gpu0,
- VK_PHYSICAL_GPU gpu1,
- VK_GPU_COMPATIBILITY_INFO* pInfo);
+VkResult VKAPI vkGetMultiGpuCompatibility(
+ VkPhysicalGpu gpu0,
+ VkPhysicalGpu gpu1,
+ VkGpuCompatibilityInfo* pInfo);
-VK_RESULT VKAPI vkOpenSharedMemory(
- VK_DEVICE device,
- const VK_MEMORY_OPEN_INFO* pOpenInfo,
- VK_GPU_MEMORY* pMem);
+VkResult VKAPI vkOpenSharedMemory(
+ VkDevice device,
+ const VkMemoryOpenInfo* pOpenInfo,
+ VkGpuMemory* pMem);
-VK_RESULT VKAPI vkOpenSharedSemaphore(
- VK_DEVICE device,
- const VK_SEMAPHORE_OPEN_INFO* pOpenInfo,
- VK_SEMAPHORE* pSemaphore);
+VkResult VKAPI vkOpenSharedSemaphore(
+ VkDevice device,
+ const VkSemaphoreOpenInfo* pOpenInfo,
+ VkSemaphore* pSemaphore);
-VK_RESULT VKAPI vkOpenPeerMemory(
- VK_DEVICE device,
- const VK_PEER_MEMORY_OPEN_INFO* pOpenInfo,
- VK_GPU_MEMORY* pMem);
+VkResult VKAPI vkOpenPeerMemory(
+ VkDevice device,
+ const VkPeerMemoryOpenInfo* pOpenInfo,
+ VkGpuMemory* pMem);
-VK_RESULT VKAPI vkOpenPeerImage(
- VK_DEVICE device,
- const VK_PEER_IMAGE_OPEN_INFO* pOpenInfo,
- VK_IMAGE* pImage,
- VK_GPU_MEMORY* pMem);
+VkResult VKAPI vkOpenPeerImage(
+ VkDevice device,
+ const VkPeerImageOpenInfo* pOpenInfo,
+ VkImage* pImage,
+ VkGpuMemory* pMem);
// Generic API object functions
-VK_RESULT VKAPI vkDestroyObject(
- VK_OBJECT object);
+VkResult VKAPI vkDestroyObject(
+ VkObject object);
-VK_RESULT VKAPI vkGetObjectInfo(
- VK_BASE_OBJECT object,
- VK_OBJECT_INFO_TYPE infoType,
+VkResult VKAPI vkGetObjectInfo(
+ VkBaseObject object,
+ VkObjectInfoType infoType,
size_t* pDataSize,
void* pData);
-VK_RESULT VKAPI vkBindObjectMemory(
- VK_OBJECT object,
+VkResult VKAPI vkBindObjectMemory(
+ VkObject object,
uint32_t allocationIdx,
- VK_GPU_MEMORY mem,
- VK_GPU_SIZE memOffset);
+ VkGpuMemory mem,
+ VkGpuSize memOffset);
-VK_RESULT VKAPI vkBindObjectMemoryRange(
- VK_OBJECT object,
+VkResult VKAPI vkBindObjectMemoryRange(
+ VkObject object,
uint32_t allocationIdx,
- VK_GPU_SIZE rangeOffset,
- VK_GPU_SIZE rangeSize,
- VK_GPU_MEMORY mem,
- VK_GPU_SIZE memOffset);
+ VkGpuSize rangeOffset,
+ VkGpuSize rangeSize,
+ VkGpuMemory mem,
+ VkGpuSize memOffset);
-VK_RESULT VKAPI vkBindImageMemoryRange(
- VK_IMAGE image,
+VkResult VKAPI vkBindImageMemoryRange(
+ VkImage image,
uint32_t allocationIdx,
- const VK_IMAGE_MEMORY_BIND_INFO* bindInfo,
- VK_GPU_MEMORY mem,
- VK_GPU_SIZE memOffset);
+ const VkImageMemoryBindInfo* bindInfo,
+ VkGpuMemory mem,
+ VkGpuSize memOffset);
// Fence functions
-VK_RESULT VKAPI vkCreateFence(
- VK_DEVICE device,
- const VK_FENCE_CREATE_INFO* pCreateInfo,
- VK_FENCE* pFence);
+VkResult VKAPI vkCreateFence(
+ VkDevice device,
+ const VkFenceCreateInfo* pCreateInfo,
+ VkFence* pFence);
-VK_RESULT VKAPI vkResetFences(
- VK_DEVICE device,
+VkResult VKAPI vkResetFences(
+ VkDevice device,
uint32_t fenceCount,
- VK_FENCE* pFences);
+ VkFence* pFences);
-VK_RESULT VKAPI vkGetFenceStatus(
- VK_FENCE fence);
+VkResult VKAPI vkGetFenceStatus(
+ VkFence fence);
-VK_RESULT VKAPI vkWaitForFences(
- VK_DEVICE device,
+VkResult VKAPI vkWaitForFences(
+ VkDevice device,
uint32_t fenceCount,
- const VK_FENCE* pFences,
+ const VkFence* pFences,
bool32_t waitAll,
uint64_t timeout); // timeout in nanoseconds
// Queue semaphore functions
-VK_RESULT VKAPI vkCreateSemaphore(
- VK_DEVICE device,
- const VK_SEMAPHORE_CREATE_INFO* pCreateInfo,
- VK_SEMAPHORE* pSemaphore);
+VkResult VKAPI vkCreateSemaphore(
+ VkDevice device,
+ const VkSemaphoreCreateInfo* pCreateInfo,
+ VkSemaphore* pSemaphore);
-VK_RESULT VKAPI vkQueueSignalSemaphore(
- VK_QUEUE queue,
- VK_SEMAPHORE semaphore);
+VkResult VKAPI vkQueueSignalSemaphore(
+ VkQueue queue,
+ VkSemaphore semaphore);
-VK_RESULT VKAPI vkQueueWaitSemaphore(
- VK_QUEUE queue,
- VK_SEMAPHORE semaphore);
+VkResult VKAPI vkQueueWaitSemaphore(
+ VkQueue queue,
+ VkSemaphore semaphore);
// Event functions
-VK_RESULT VKAPI vkCreateEvent(
- VK_DEVICE device,
- const VK_EVENT_CREATE_INFO* pCreateInfo,
- VK_EVENT* pEvent);
+VkResult VKAPI vkCreateEvent(
+ VkDevice device,
+ const VkEventCreateInfo* pCreateInfo,
+ VkEvent* pEvent);
-VK_RESULT VKAPI vkGetEventStatus(
- VK_EVENT event);
+VkResult VKAPI vkGetEventStatus(
+ VkEvent event);
-VK_RESULT VKAPI vkSetEvent(
- VK_EVENT event);
+VkResult VKAPI vkSetEvent(
+ VkEvent event);
-VK_RESULT VKAPI vkResetEvent(
- VK_EVENT event);
+VkResult VKAPI vkResetEvent(
+ VkEvent event);
// Query functions
-VK_RESULT VKAPI vkCreateQueryPool(
- VK_DEVICE device,
- const VK_QUERY_POOL_CREATE_INFO* pCreateInfo,
- VK_QUERY_POOL* pQueryPool);
+VkResult VKAPI vkCreateQueryPool(
+ VkDevice device,
+ const VkQueryPoolCreateInfo* pCreateInfo,
+ VkQueryPool* pQueryPool);
-VK_RESULT VKAPI vkGetQueryPoolResults(
- VK_QUERY_POOL queryPool,
+VkResult VKAPI vkGetQueryPoolResults(
+ VkQueryPool queryPool,
uint32_t startQuery,
uint32_t queryCount,
size_t* pDataSize,
@@ -2619,238 +2619,238 @@ VK_RESULT VKAPI vkGetQueryPoolResults(
// Format capabilities
-VK_RESULT VKAPI vkGetFormatInfo(
- VK_DEVICE device,
- VK_FORMAT format,
- VK_FORMAT_INFO_TYPE infoType,
+VkResult VKAPI vkGetFormatInfo(
+ VkDevice device,
+ VkFormat format,
+ VkFormatInfoType infoType,
size_t* pDataSize,
void* pData);
// Buffer functions
-VK_RESULT VKAPI vkCreateBuffer(
- VK_DEVICE device,
+VkResult VKAPI vkCreateBuffer(
+ VkDevice device,
const VkBufferCreateInfo* pCreateInfo,
- VK_BUFFER* pBuffer);
+ VkBuffer* pBuffer);
// Buffer view functions
-VK_RESULT VKAPI vkCreateBufferView(
- VK_DEVICE device,
+VkResult VKAPI vkCreateBufferView(
+ VkDevice device,
const VkBufferViewCreateInfo* pCreateInfo,
- VK_BUFFER_VIEW* pView);
+ VkBufferView* pView);
// Image functions
-VK_RESULT VKAPI vkCreateImage(
- VK_DEVICE device,
- const VK_IMAGE_CREATE_INFO* pCreateInfo,
- VK_IMAGE* pImage);
+VkResult VKAPI vkCreateImage(
+ VkDevice device,
+ const VkImageCreateInfo* pCreateInfo,
+ VkImage* pImage);
-VK_RESULT VKAPI vkGetImageSubresourceInfo(
- VK_IMAGE image,
- const VK_IMAGE_SUBRESOURCE* pSubresource,
- VK_SUBRESOURCE_INFO_TYPE infoType,
+VkResult VKAPI vkGetImageSubresourceInfo(
+ VkImage image,
+ const VkImageSubresource* pSubresource,
+ VkSubresourceInfoType infoType,
size_t* pDataSize,
void* pData);
// Image view functions
-VK_RESULT VKAPI vkCreateImageView(
- VK_DEVICE device,
- const VK_IMAGE_VIEW_CREATE_INFO* pCreateInfo,
- VK_IMAGE_VIEW* pView);
+VkResult VKAPI vkCreateImageView(
+ VkDevice device,
+ const VkImageViewCreateInfo* pCreateInfo,
+ VkImageView* pView);
-VK_RESULT VKAPI vkCreateColorAttachmentView(
- VK_DEVICE device,
- const VK_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo,
- VK_COLOR_ATTACHMENT_VIEW* pView);
+VkResult VKAPI vkCreateColorAttachmentView(
+ VkDevice device,
+ const VkColorAttachmentViewCreateInfo* pCreateInfo,
+ VkColorAttachmentView* pView);
-VK_RESULT VKAPI vkCreateDepthStencilView(
- VK_DEVICE device,
- const VK_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo,
- VK_DEPTH_STENCIL_VIEW* pView);
+VkResult VKAPI vkCreateDepthStencilView(
+ VkDevice device,
+ const VkDepthStencilViewCreateInfo* pCreateInfo,
+ VkDepthStencilView* pView);
// Shader functions
-VK_RESULT VKAPI vkCreateShader(
- VK_DEVICE device,
- const VK_SHADER_CREATE_INFO* pCreateInfo,
- VK_SHADER* pShader);
+VkResult VKAPI vkCreateShader(
+ VkDevice device,
+ const VkShaderCreateInfo* pCreateInfo,
+ VkShader* pShader);
// Pipeline functions
-VK_RESULT VKAPI vkCreateGraphicsPipeline(
- VK_DEVICE device,
- const VK_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo,
- VK_PIPELINE* pPipeline);
+VkResult VKAPI vkCreateGraphicsPipeline(
+ VkDevice device,
+ const VkGraphicsPipelineCreateInfo* pCreateInfo,
+ VkPipeline* pPipeline);
-VK_RESULT VKAPI vkCreateGraphicsPipelineDerivative(
- VK_DEVICE device,
- const VK_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo,
- VK_PIPELINE basePipeline,
- VK_PIPELINE* pPipeline);
+VkResult VKAPI vkCreateGraphicsPipelineDerivative(
+ VkDevice device,
+ const VkGraphicsPipelineCreateInfo* pCreateInfo,
+ VkPipeline basePipeline,
+ VkPipeline* pPipeline);
-VK_RESULT VKAPI vkCreateComputePipeline(
- VK_DEVICE device,
- const VK_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo,
- VK_PIPELINE* pPipeline);
+VkResult VKAPI vkCreateComputePipeline(
+ VkDevice device,
+ const VkComputePipelineCreateInfo* pCreateInfo,
+ VkPipeline* pPipeline);
-VK_RESULT VKAPI vkStorePipeline(
- VK_PIPELINE pipeline,
+VkResult VKAPI vkStorePipeline(
+ VkPipeline pipeline,
size_t* pDataSize,
void* pData);
-VK_RESULT VKAPI vkLoadPipeline(
- VK_DEVICE device,
+VkResult VKAPI vkLoadPipeline(
+ VkDevice device,
size_t dataSize,
const void* pData,
- VK_PIPELINE* pPipeline);
+ VkPipeline* pPipeline);
-VK_RESULT VKAPI vkLoadPipelineDerivative(
- VK_DEVICE device,
+VkResult VKAPI vkLoadPipelineDerivative(
+ VkDevice device,
size_t dataSize,
const void* pData,
- VK_PIPELINE basePipeline,
- VK_PIPELINE* pPipeline);
+ VkPipeline basePipeline,
+ VkPipeline* pPipeline);
// Sampler functions
-VK_RESULT VKAPI vkCreateSampler(
- VK_DEVICE device,
- const VK_SAMPLER_CREATE_INFO* pCreateInfo,
- VK_SAMPLER* pSampler);
+VkResult VKAPI vkCreateSampler(
+ VkDevice device,
+ const VkSamplerCreateInfo* pCreateInfo,
+ VkSampler* pSampler);
// Descriptor set functions
-VK_RESULT VKAPI vkCreateDescriptorSetLayout(
- VK_DEVICE device,
- const VK_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pCreateInfo,
- VK_DESCRIPTOR_SET_LAYOUT* pSetLayout);
+VkResult VKAPI vkCreateDescriptorSetLayout(
+ VkDevice device,
+ const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
+ VkDescriptorSetLayout* pSetLayout);
-VK_RESULT VKAPI vkCreateDescriptorSetLayoutChain(
- VK_DEVICE device,
+VkResult VKAPI vkCreateDescriptorSetLayoutChain(
+ VkDevice device,
uint32_t setLayoutArrayCount,
- const VK_DESCRIPTOR_SET_LAYOUT* pSetLayoutArray,
- VK_DESCRIPTOR_SET_LAYOUT_CHAIN* pLayoutChain);
+ const VkDescriptorSetLayout* pSetLayoutArray,
+ VkDescriptorSetLayoutChain* pLayoutChain);
-VK_RESULT VKAPI vkBeginDescriptorPoolUpdate(
- VK_DEVICE device,
- VK_DESCRIPTOR_UPDATE_MODE updateMode);
+VkResult VKAPI vkBeginDescriptorPoolUpdate(
+ VkDevice device,
+ VkDescriptorUpdateMode updateMode);
-VK_RESULT VKAPI vkEndDescriptorPoolUpdate(
- VK_DEVICE device,
- VK_CMD_BUFFER cmd);
+VkResult VKAPI vkEndDescriptorPoolUpdate(
+ VkDevice device,
+ VkCmdBuffer cmd);
-VK_RESULT VKAPI vkCreateDescriptorPool(
- VK_DEVICE device,
- VK_DESCRIPTOR_POOL_USAGE poolUsage,
+VkResult VKAPI vkCreateDescriptorPool(
+ VkDevice device,
+ VkDescriptorPoolUsage poolUsage,
uint32_t maxSets,
- const VK_DESCRIPTOR_POOL_CREATE_INFO* pCreateInfo,
- VK_DESCRIPTOR_POOL* pDescriptorPool);
+ const VkDescriptorPoolCreateInfo* pCreateInfo,
+ VkDescriptorPool* pDescriptorPool);
-VK_RESULT VKAPI vkResetDescriptorPool(
- VK_DESCRIPTOR_POOL descriptorPool);
+VkResult VKAPI vkResetDescriptorPool(
+ VkDescriptorPool descriptorPool);
-VK_RESULT VKAPI vkAllocDescriptorSets(
- VK_DESCRIPTOR_POOL descriptorPool,
- VK_DESCRIPTOR_SET_USAGE setUsage,
+VkResult VKAPI vkAllocDescriptorSets(
+ VkDescriptorPool descriptorPool,
+ VkDescriptorSetUsage setUsage,
uint32_t count,
- const VK_DESCRIPTOR_SET_LAYOUT* pSetLayouts,
- VK_DESCRIPTOR_SET* pDescriptorSets,
+ const VkDescriptorSetLayout* pSetLayouts,
+ VkDescriptorSet* pDescriptorSets,
uint32_t* pCount);
void VKAPI vkClearDescriptorSets(
- VK_DESCRIPTOR_POOL descriptorPool,
+ VkDescriptorPool descriptorPool,
uint32_t count,
- const VK_DESCRIPTOR_SET* pDescriptorSets);
+ const VkDescriptorSet* pDescriptorSets);
void VKAPI vkUpdateDescriptors(
- VK_DESCRIPTOR_SET descriptorSet,
+ VkDescriptorSet descriptorSet,
uint32_t updateCount,
const void** pUpdateArray);
// State object functions
-VK_RESULT VKAPI vkCreateDynamicViewportState(
- VK_DEVICE device,
- const VK_DYNAMIC_VP_STATE_CREATE_INFO* pCreateInfo,
- VK_DYNAMIC_VP_STATE_OBJECT* pState);
+VkResult VKAPI vkCreateDynamicViewportState(
+ VkDevice device,
+ const VkDynamicVpStateCreateInfo* pCreateInfo,
+ VkDynamicVpStateObject* pState);
-VK_RESULT VKAPI vkCreateDynamicRasterState(
- VK_DEVICE device,
- const VK_DYNAMIC_RS_STATE_CREATE_INFO* pCreateInfo,
- VK_DYNAMIC_RS_STATE_OBJECT* pState);
+VkResult VKAPI vkCreateDynamicRasterState(
+ VkDevice device,
+ const VkDynamicRsStateCreateInfo* pCreateInfo,
+ VkDynamicRsStateObject* pState);
-VK_RESULT VKAPI vkCreateDynamicColorBlendState(
- VK_DEVICE device,
- const VK_DYNAMIC_CB_STATE_CREATE_INFO* pCreateInfo,
- VK_DYNAMIC_CB_STATE_OBJECT* pState);
+VkResult VKAPI vkCreateDynamicColorBlendState(
+ VkDevice device,
+ const VkDynamicCbStateCreateInfo* pCreateInfo,
+ VkDynamicCbStateObject* pState);
-VK_RESULT VKAPI vkCreateDynamicDepthStencilState(
- VK_DEVICE device,
- const VK_DYNAMIC_DS_STATE_CREATE_INFO* pCreateInfo,
- VK_DYNAMIC_DS_STATE_OBJECT* pState);
+VkResult VKAPI vkCreateDynamicDepthStencilState(
+ VkDevice device,
+ const VkDynamicDsStateCreateInfo* pCreateInfo,
+ VkDynamicDsStateObject* pState);
// Command buffer functions
-VK_RESULT VKAPI vkCreateCommandBuffer(
- VK_DEVICE device,
- const VK_CMD_BUFFER_CREATE_INFO* pCreateInfo,
- VK_CMD_BUFFER* pCmdBuffer);
+VkResult VKAPI vkCreateCommandBuffer(
+ VkDevice device,
+ const VkCmdBufferCreateInfo* pCreateInfo,
+ VkCmdBuffer* pCmdBuffer);
-VK_RESULT VKAPI vkBeginCommandBuffer(
- VK_CMD_BUFFER cmdBuffer,
- const VK_CMD_BUFFER_BEGIN_INFO* pBeginInfo);
+VkResult VKAPI vkBeginCommandBuffer(
+ VkCmdBuffer cmdBuffer,
+ const VkCmdBufferBeginInfo* pBeginInfo);
-VK_RESULT VKAPI vkEndCommandBuffer(
- VK_CMD_BUFFER cmdBuffer);
+VkResult VKAPI vkEndCommandBuffer(
+ VkCmdBuffer cmdBuffer);
-VK_RESULT VKAPI vkResetCommandBuffer(
- VK_CMD_BUFFER cmdBuffer);
+VkResult VKAPI vkResetCommandBuffer(
+ VkCmdBuffer cmdBuffer);
// Command buffer building functions
void VKAPI vkCmdBindPipeline(
- VK_CMD_BUFFER cmdBuffer,
- VK_PIPELINE_BIND_POINT pipelineBindPoint,
- VK_PIPELINE pipeline);
+ VkCmdBuffer cmdBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ VkPipeline pipeline);
void VKAPI vkCmdBindDynamicStateObject(
- VK_CMD_BUFFER cmdBuffer,
- VK_STATE_BIND_POINT stateBindPoint,
- VK_DYNAMIC_STATE_OBJECT dynamicState);
+ VkCmdBuffer cmdBuffer,
+ VkStateBindPoint stateBindPoint,
+ VkDynamicStateObject dynamicState);
void VKAPI vkCmdBindDescriptorSets(
- VK_CMD_BUFFER cmdBuffer,
- VK_PIPELINE_BIND_POINT pipelineBindPoint,
- VK_DESCRIPTOR_SET_LAYOUT_CHAIN layoutChain,
+ VkCmdBuffer cmdBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ VkDescriptorSetLayoutChain layoutChain,
uint32_t layoutChainSlot,
uint32_t count,
- const VK_DESCRIPTOR_SET* pDescriptorSets,
+ const VkDescriptorSet* pDescriptorSets,
const uint32_t * pUserData);
void VKAPI vkCmdBindIndexBuffer(
- VK_CMD_BUFFER cmdBuffer,
- VK_BUFFER buffer,
- VK_GPU_SIZE offset,
- VK_INDEX_TYPE indexType);
+ VkCmdBuffer cmdBuffer,
+ VkBuffer buffer,
+ VkGpuSize offset,
+ VkIndexType indexType);
void VKAPI vkCmdBindVertexBuffer(
- VK_CMD_BUFFER cmdBuffer,
- VK_BUFFER buffer,
- VK_GPU_SIZE offset,
+ VkCmdBuffer cmdBuffer,
+ VkBuffer buffer,
+ VkGpuSize offset,
uint32_t binding);
void VKAPI vkCmdDraw(
- VK_CMD_BUFFER cmdBuffer,
+ VkCmdBuffer cmdBuffer,
uint32_t firstVertex,
uint32_t vertexCount,
uint32_t firstInstance,
uint32_t instanceCount);
void VKAPI vkCmdDrawIndexed(
- VK_CMD_BUFFER cmdBuffer,
+ VkCmdBuffer cmdBuffer,
uint32_t firstIndex,
uint32_t indexCount,
int32_t vertexOffset,
@@ -2858,198 +2858,198 @@ void VKAPI vkCmdDrawIndexed(
uint32_t instanceCount);
void VKAPI vkCmdDrawIndirect(
- VK_CMD_BUFFER cmdBuffer,
- VK_BUFFER buffer,
- VK_GPU_SIZE offset,
+ VkCmdBuffer cmdBuffer,
+ VkBuffer buffer,
+ VkGpuSize offset,
uint32_t count,
uint32_t stride);
void VKAPI vkCmdDrawIndexedIndirect(
- VK_CMD_BUFFER cmdBuffer,
- VK_BUFFER buffer,
- VK_GPU_SIZE offset,
+ VkCmdBuffer cmdBuffer,
+ VkBuffer buffer,
+ VkGpuSize offset,
uint32_t count,
uint32_t stride);
void VKAPI vkCmdDispatch(
- VK_CMD_BUFFER cmdBuffer,
+ VkCmdBuffer cmdBuffer,
uint32_t x,
uint32_t y,
uint32_t z);
void VKAPI vkCmdDispatchIndirect(
- VK_CMD_BUFFER cmdBuffer,
- VK_BUFFER buffer,
- VK_GPU_SIZE offset);
+ VkCmdBuffer cmdBuffer,
+ VkBuffer buffer,
+ VkGpuSize offset);
void VKAPI vkCmdCopyBuffer(
- VK_CMD_BUFFER cmdBuffer,
- VK_BUFFER srcBuffer,
- VK_BUFFER destBuffer,
+ VkCmdBuffer cmdBuffer,
+ VkBuffer srcBuffer,
+ VkBuffer destBuffer,
uint32_t regionCount,
- const VK_BUFFER_COPY* pRegions);
+ const VkBufferCopy* pRegions);
void VKAPI vkCmdCopyImage(
- VK_CMD_BUFFER cmdBuffer,
- VK_IMAGE srcImage,
- VK_IMAGE_LAYOUT srcImageLayout,
- VK_IMAGE destImage,
- VK_IMAGE_LAYOUT destImageLayout,
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
uint32_t regionCount,
- const VK_IMAGE_COPY* pRegions);
+ const VkImageCopy* pRegions);
void VKAPI vkCmdBlitImage(
- VK_CMD_BUFFER cmdBuffer,
- VK_IMAGE srcImage,
- VK_IMAGE_LAYOUT srcImageLayout,
- VK_IMAGE destImage,
- VK_IMAGE_LAYOUT destImageLayout,
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
uint32_t regionCount,
- const VK_IMAGE_BLIT* pRegions);
+ const VkImageBlit* pRegions);
void VKAPI vkCmdCopyBufferToImage(
- VK_CMD_BUFFER cmdBuffer,
- VK_BUFFER srcBuffer,
- VK_IMAGE destImage,
- VK_IMAGE_LAYOUT destImageLayout,
+ VkCmdBuffer cmdBuffer,
+ VkBuffer srcBuffer,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
uint32_t regionCount,
- const VK_BUFFER_IMAGE_COPY* pRegions);
+ const VkBufferImageCopy* pRegions);
void VKAPI vkCmdCopyImageToBuffer(
- VK_CMD_BUFFER cmdBuffer,
- VK_IMAGE srcImage,
- VK_IMAGE_LAYOUT srcImageLayout,
- VK_BUFFER destBuffer,
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkBuffer destBuffer,
uint32_t regionCount,
- const VK_BUFFER_IMAGE_COPY* pRegions);
+ const VkBufferImageCopy* pRegions);
void VKAPI vkCmdCloneImageData(
- VK_CMD_BUFFER cmdBuffer,
- VK_IMAGE srcImage,
- VK_IMAGE_LAYOUT srcImageLayout,
- VK_IMAGE destImage,
- VK_IMAGE_LAYOUT destImageLayout);
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout);
void VKAPI vkCmdUpdateBuffer(
- VK_CMD_BUFFER cmdBuffer,
- VK_BUFFER destBuffer,
- VK_GPU_SIZE destOffset,
- VK_GPU_SIZE dataSize,
+ VkCmdBuffer cmdBuffer,
+ VkBuffer destBuffer,
+ VkGpuSize destOffset,
+ VkGpuSize dataSize,
const uint32_t* pData);
void VKAPI vkCmdFillBuffer(
- VK_CMD_BUFFER cmdBuffer,
- VK_BUFFER destBuffer,
- VK_GPU_SIZE destOffset,
- VK_GPU_SIZE fillSize,
+ VkCmdBuffer cmdBuffer,
+ VkBuffer destBuffer,
+ VkGpuSize destOffset,
+ VkGpuSize fillSize,
uint32_t data);
void VKAPI vkCmdClearColorImage(
- VK_CMD_BUFFER cmdBuffer,
- VK_IMAGE image,
- VK_IMAGE_LAYOUT imageLayout,
- VK_CLEAR_COLOR color,
+ VkCmdBuffer cmdBuffer,
+ VkImage image,
+ VkImageLayout imageLayout,
+ VkClearColor color,
uint32_t rangeCount,
- const VK_IMAGE_SUBRESOURCE_RANGE* pRanges);
+ const VkImageSubresourceRange* pRanges);
void VKAPI vkCmdClearDepthStencil(
- VK_CMD_BUFFER cmdBuffer,
- VK_IMAGE image,
- VK_IMAGE_LAYOUT imageLayout,
+ VkCmdBuffer cmdBuffer,
+ VkImage image,
+ VkImageLayout imageLayout,
float depth,
uint32_t stencil,
uint32_t rangeCount,
- const VK_IMAGE_SUBRESOURCE_RANGE* pRanges);
+ const VkImageSubresourceRange* pRanges);
void VKAPI vkCmdResolveImage(
- VK_CMD_BUFFER cmdBuffer,
- VK_IMAGE srcImage,
- VK_IMAGE_LAYOUT srcImageLayout,
- VK_IMAGE destImage,
- VK_IMAGE_LAYOUT destImageLayout,
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
uint32_t rectCount,
- const VK_IMAGE_RESOLVE* pRects);
+ const VkImageResolve* pRects);
void VKAPI vkCmdSetEvent(
- VK_CMD_BUFFER cmdBuffer,
- VK_EVENT event,
- VK_PIPE_EVENT pipeEvent);
+ VkCmdBuffer cmdBuffer,
+ VkEvent event,
+ VkPipeEvent pipeEvent);
void VKAPI vkCmdResetEvent(
- VK_CMD_BUFFER cmdBuffer,
- VK_EVENT event,
- VK_PIPE_EVENT pipeEvent);
+ VkCmdBuffer cmdBuffer,
+ VkEvent event,
+ VkPipeEvent pipeEvent);
void VKAPI vkCmdWaitEvents(
- VK_CMD_BUFFER cmdBuffer,
- const VK_EVENT_WAIT_INFO* pWaitInfo);
+ VkCmdBuffer cmdBuffer,
+ const VkEventWaitInfo* pWaitInfo);
void VKAPI vkCmdPipelineBarrier(
- VK_CMD_BUFFER cmdBuffer,
- const VK_PIPELINE_BARRIER* pBarrier);
+ VkCmdBuffer cmdBuffer,
+ const VkPipelineBarrier* pBarrier);
void VKAPI vkCmdBeginQuery(
- VK_CMD_BUFFER cmdBuffer,
- VK_QUERY_POOL queryPool,
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
uint32_t slot,
- VK_FLAGS flags);
+ VkFlags flags);
void VKAPI vkCmdEndQuery(
- VK_CMD_BUFFER cmdBuffer,
- VK_QUERY_POOL queryPool,
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
uint32_t slot);
void VKAPI vkCmdResetQueryPool(
- VK_CMD_BUFFER cmdBuffer,
- VK_QUERY_POOL queryPool,
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
uint32_t startQuery,
uint32_t queryCount);
void VKAPI vkCmdWriteTimestamp(
- VK_CMD_BUFFER cmdBuffer,
- VK_TIMESTAMP_TYPE timestampType,
- VK_BUFFER destBuffer,
- VK_GPU_SIZE destOffset);
+ VkCmdBuffer cmdBuffer,
+ VkTimestampType timestampType,
+ VkBuffer destBuffer,
+ VkGpuSize destOffset);
void VKAPI vkCmdInitAtomicCounters(
- VK_CMD_BUFFER cmdBuffer,
- VK_PIPELINE_BIND_POINT pipelineBindPoint,
+ VkCmdBuffer cmdBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
uint32_t startCounter,
uint32_t counterCount,
const uint32_t* pData);
void VKAPI vkCmdLoadAtomicCounters(
- VK_CMD_BUFFER cmdBuffer,
- VK_PIPELINE_BIND_POINT pipelineBindPoint,
+ VkCmdBuffer cmdBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
uint32_t startCounter,
uint32_t counterCount,
- VK_BUFFER srcBuffer,
- VK_GPU_SIZE srcOffset);
+ VkBuffer srcBuffer,
+ VkGpuSize srcOffset);
void VKAPI vkCmdSaveAtomicCounters(
- VK_CMD_BUFFER cmdBuffer,
- VK_PIPELINE_BIND_POINT pipelineBindPoint,
+ VkCmdBuffer cmdBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
uint32_t startCounter,
uint32_t counterCount,
- VK_BUFFER destBuffer,
- VK_GPU_SIZE destOffset);
+ VkBuffer destBuffer,
+ VkGpuSize destOffset);
-VK_RESULT VKAPI vkCreateFramebuffer(
- VK_DEVICE device,
- const VK_FRAMEBUFFER_CREATE_INFO* pCreateInfo,
- VK_FRAMEBUFFER* pFramebuffer);
+VkResult VKAPI vkCreateFramebuffer(
+ VkDevice device,
+ const VkFramebufferCreateInfo* pCreateInfo,
+ VkFramebuffer* pFramebuffer);
-VK_RESULT VKAPI vkCreateRenderPass(
- VK_DEVICE device,
- const VK_RENDER_PASS_CREATE_INFO* pCreateInfo,
- VK_RENDER_PASS* pRenderPass);
+VkResult VKAPI vkCreateRenderPass(
+ VkDevice device,
+ const VkRenderPassCreateInfo* pCreateInfo,
+ VkRenderPass* pRenderPass);
void VKAPI vkCmdBeginRenderPass(
- VK_CMD_BUFFER cmdBuffer,
- const VK_RENDER_PASS_BEGIN* pRenderPassBegin);
+ VkCmdBuffer cmdBuffer,
+ const VkRenderPassBegin* pRenderPassBegin);
void VKAPI vkCmdEndRenderPass(
- VK_CMD_BUFFER cmdBuffer,
- VK_RENDER_PASS renderPass);
+ VkCmdBuffer cmdBuffer,
+ VkRenderPass renderPass);
#endif // VK_PROTOTYPES