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-rw-r--r--cube/cube.cpp87
1 files changed, 68 insertions, 19 deletions
diff --git a/cube/cube.cpp b/cube/cube.cpp
index 6ff11900..5c68442c 100644
--- a/cube/cube.cpp
+++ b/cube/cube.cpp
@@ -78,6 +78,7 @@ struct texture_object {
vk::Sampler sampler;
vk::Image image;
+ vk::Buffer buffer;
vk::ImageLayout imageLayout{vk::ImageLayout::eUndefined};
vk::MemoryAllocateInfo mem_alloc;
@@ -216,7 +217,7 @@ struct Demo {
vk::Bool32 check_layers(uint32_t, const char *const *, uint32_t, vk::LayerProperties *);
void cleanup();
void create_device();
- void destroy_texture_image(texture_object *);
+ void destroy_texture(texture_object *);
void draw();
void draw_build_cmd(vk::CommandBuffer);
void flush_init_cmd();
@@ -238,6 +239,7 @@ struct Demo {
void prepare_pipeline();
void prepare_render_pass();
void prepare_texture_image(const char *, texture_object *, vk::ImageTiling, vk::ImageUsageFlags, vk::MemoryPropertyFlags);
+ void prepare_texture_buffer(const char *, texture_object *);
void prepare_textures();
void resize();
@@ -710,10 +712,11 @@ void Demo::create_device() {
VERIFY(result == vk::Result::eSuccess);
}
-void Demo::destroy_texture_image(texture_object *tex_objs) {
+void Demo::destroy_texture(texture_object *tex_objs) {
// clean up staging resources
device.freeMemory(tex_objs->mem, nullptr);
- device.destroyImage(tex_objs->image, nullptr);
+ if (tex_objs->image) device.destroyImage(tex_objs->image, nullptr);
+ if (tex_objs->buffer) device.destroyBuffer(tex_objs->buffer, nullptr);
}
void Demo::draw() {
@@ -1499,8 +1502,8 @@ void Demo::prepare() {
* that need to be flushed before beginning the render loop.
*/
flush_init_cmd();
- if (staging_texture.image) {
- destroy_texture_image(&staging_texture);
+ if (staging_texture.buffer) {
+ destroy_texture(&staging_texture);
}
current_buffer = 0;
@@ -2016,6 +2019,56 @@ vk::ShaderModule Demo::prepare_shader_module(const uint32_t *code, size_t size)
return module;
}
+void Demo::prepare_texture_buffer(const char *filename, texture_object *tex_obj) {
+ int32_t tex_width;
+ int32_t tex_height;
+
+ if (!loadTexture(filename, NULL, NULL, &tex_width, &tex_height)) {
+ ERR_EXIT("Failed to load textures", "Load Texture Failure");
+ }
+
+ tex_obj->tex_width = tex_width;
+ tex_obj->tex_height = tex_height;
+
+ auto const buffer_create_info = vk::BufferCreateInfo()
+ .setSize(tex_width * tex_height * 4)
+ .setUsage(vk::BufferUsageFlagBits::eTransferSrc)
+ .setSharingMode(vk::SharingMode::eExclusive)
+ .setQueueFamilyIndexCount(0)
+ .setPQueueFamilyIndices(nullptr);
+
+ auto result = device.createBuffer(&buffer_create_info, nullptr, &tex_obj->buffer);
+ VERIFY(result == vk::Result::eSuccess);
+
+ vk::MemoryRequirements mem_reqs;
+ device.getBufferMemoryRequirements(tex_obj->buffer, &mem_reqs);
+
+ tex_obj->mem_alloc.setAllocationSize(mem_reqs.size);
+ tex_obj->mem_alloc.setMemoryTypeIndex(0);
+
+ vk::MemoryPropertyFlags requirements = vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent;
+ auto pass = memory_type_from_properties(mem_reqs.memoryTypeBits, requirements, &tex_obj->mem_alloc.memoryTypeIndex);
+ VERIFY(pass == true);
+
+ result = device.allocateMemory(&tex_obj->mem_alloc, nullptr, &(tex_obj->mem));
+ VERIFY(result == vk::Result::eSuccess);
+
+ result = device.bindBufferMemory(tex_obj->buffer, tex_obj->mem, 0);
+ VERIFY(result == vk::Result::eSuccess);
+
+ vk::SubresourceLayout layout;
+ memset(&layout, 0, sizeof(layout));
+ layout.rowPitch = tex_width * 4;
+ auto data = device.mapMemory(tex_obj->mem, 0, tex_obj->mem_alloc.allocationSize);
+ VERIFY(data.result == vk::Result::eSuccess);
+
+ if (!loadTexture(filename, (uint8_t *)data.value, &layout, &tex_width, &tex_height)) {
+ fprintf(stderr, "Error loading texture: %s\n", filename);
+ }
+
+ device.unmapMemory(tex_obj->mem);
+}
+
void Demo::prepare_texture_image(const char *filename, texture_object *tex_obj, vk::ImageTiling tiling, vk::ImageUsageFlags usage,
vk::MemoryPropertyFlags required_props) {
int32_t tex_width;
@@ -2096,17 +2149,12 @@ void Demo::prepare_textures() {
} else if (props.optimalTilingFeatures & vk::FormatFeatureFlagBits::eSampledImage) {
/* Must use staging buffer to copy linear texture to optimized */
- prepare_texture_image(tex_files[i], &staging_texture, vk::ImageTiling::eLinear, vk::ImageUsageFlagBits::eTransferSrc,
- vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent);
+ prepare_texture_buffer(tex_files[i], &staging_texture);
prepare_texture_image(tex_files[i], &textures[i], vk::ImageTiling::eOptimal,
vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled,
vk::MemoryPropertyFlagBits::eDeviceLocal);
- set_image_layout(staging_texture.image, vk::ImageAspectFlagBits::eColor, vk::ImageLayout::ePreinitialized,
- vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits(), vk::PipelineStageFlagBits::eTopOfPipe,
- vk::PipelineStageFlagBits::eTransfer);
-
set_image_layout(textures[i].image, vk::ImageAspectFlagBits::eColor, vk::ImageLayout::ePreinitialized,
vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits(), vk::PipelineStageFlagBits::eTopOfPipe,
vk::PipelineStageFlagBits::eTransfer);
@@ -2117,15 +2165,16 @@ void Demo::prepare_textures() {
.setBaseArrayLayer(0)
.setLayerCount(1);
- auto const copy_region = vk::ImageCopy()
- .setSrcSubresource(subresource)
- .setSrcOffset({0, 0, 0})
- .setDstSubresource(subresource)
- .setDstOffset({0, 0, 0})
- .setExtent({(uint32_t)staging_texture.tex_width, (uint32_t)staging_texture.tex_height, 1});
+ auto const copy_region =
+ vk::BufferImageCopy()
+ .setBufferOffset(0)
+ .setBufferRowLength(staging_texture.tex_width)
+ .setBufferImageHeight(staging_texture.tex_height)
+ .setImageSubresource(subresource)
+ .setImageOffset({0, 0, 0})
+ .setImageExtent({(uint32_t)staging_texture.tex_width, (uint32_t)staging_texture.tex_height, 1});
- cmd.copyImage(staging_texture.image, vk::ImageLayout::eTransferSrcOptimal, textures[i].image,
- vk::ImageLayout::eTransferDstOptimal, 1, &copy_region);
+ cmd.copyBufferToImage(staging_texture.buffer, textures[i].image, vk::ImageLayout::eTransferDstOptimal, 1, &copy_region);
set_image_layout(textures[i].image, vk::ImageAspectFlagBits::eColor, vk::ImageLayout::eTransferDstOptimal,
textures[i].imageLayout, vk::AccessFlagBits::eTransferWrite, vk::PipelineStageFlagBits::eTransfer,