diff options
Diffstat (limited to 'cube/cube.cpp')
| -rw-r--r-- | cube/cube.cpp | 87 |
1 files changed, 68 insertions, 19 deletions
diff --git a/cube/cube.cpp b/cube/cube.cpp index 6ff11900..5c68442c 100644 --- a/cube/cube.cpp +++ b/cube/cube.cpp @@ -78,6 +78,7 @@ struct texture_object { vk::Sampler sampler; vk::Image image; + vk::Buffer buffer; vk::ImageLayout imageLayout{vk::ImageLayout::eUndefined}; vk::MemoryAllocateInfo mem_alloc; @@ -216,7 +217,7 @@ struct Demo { vk::Bool32 check_layers(uint32_t, const char *const *, uint32_t, vk::LayerProperties *); void cleanup(); void create_device(); - void destroy_texture_image(texture_object *); + void destroy_texture(texture_object *); void draw(); void draw_build_cmd(vk::CommandBuffer); void flush_init_cmd(); @@ -238,6 +239,7 @@ struct Demo { void prepare_pipeline(); void prepare_render_pass(); void prepare_texture_image(const char *, texture_object *, vk::ImageTiling, vk::ImageUsageFlags, vk::MemoryPropertyFlags); + void prepare_texture_buffer(const char *, texture_object *); void prepare_textures(); void resize(); @@ -710,10 +712,11 @@ void Demo::create_device() { VERIFY(result == vk::Result::eSuccess); } -void Demo::destroy_texture_image(texture_object *tex_objs) { +void Demo::destroy_texture(texture_object *tex_objs) { // clean up staging resources device.freeMemory(tex_objs->mem, nullptr); - device.destroyImage(tex_objs->image, nullptr); + if (tex_objs->image) device.destroyImage(tex_objs->image, nullptr); + if (tex_objs->buffer) device.destroyBuffer(tex_objs->buffer, nullptr); } void Demo::draw() { @@ -1499,8 +1502,8 @@ void Demo::prepare() { * that need to be flushed before beginning the render loop. */ flush_init_cmd(); - if (staging_texture.image) { - destroy_texture_image(&staging_texture); + if (staging_texture.buffer) { + destroy_texture(&staging_texture); } current_buffer = 0; @@ -2016,6 +2019,56 @@ vk::ShaderModule Demo::prepare_shader_module(const uint32_t *code, size_t size) return module; } +void Demo::prepare_texture_buffer(const char *filename, texture_object *tex_obj) { + int32_t tex_width; + int32_t tex_height; + + if (!loadTexture(filename, NULL, NULL, &tex_width, &tex_height)) { + ERR_EXIT("Failed to load textures", "Load Texture Failure"); + } + + tex_obj->tex_width = tex_width; + tex_obj->tex_height = tex_height; + + auto const buffer_create_info = vk::BufferCreateInfo() + .setSize(tex_width * tex_height * 4) + .setUsage(vk::BufferUsageFlagBits::eTransferSrc) + .setSharingMode(vk::SharingMode::eExclusive) + .setQueueFamilyIndexCount(0) + .setPQueueFamilyIndices(nullptr); + + auto result = device.createBuffer(&buffer_create_info, nullptr, &tex_obj->buffer); + VERIFY(result == vk::Result::eSuccess); + + vk::MemoryRequirements mem_reqs; + device.getBufferMemoryRequirements(tex_obj->buffer, &mem_reqs); + + tex_obj->mem_alloc.setAllocationSize(mem_reqs.size); + tex_obj->mem_alloc.setMemoryTypeIndex(0); + + vk::MemoryPropertyFlags requirements = vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent; + auto pass = memory_type_from_properties(mem_reqs.memoryTypeBits, requirements, &tex_obj->mem_alloc.memoryTypeIndex); + VERIFY(pass == true); + + result = device.allocateMemory(&tex_obj->mem_alloc, nullptr, &(tex_obj->mem)); + VERIFY(result == vk::Result::eSuccess); + + result = device.bindBufferMemory(tex_obj->buffer, tex_obj->mem, 0); + VERIFY(result == vk::Result::eSuccess); + + vk::SubresourceLayout layout; + memset(&layout, 0, sizeof(layout)); + layout.rowPitch = tex_width * 4; + auto data = device.mapMemory(tex_obj->mem, 0, tex_obj->mem_alloc.allocationSize); + VERIFY(data.result == vk::Result::eSuccess); + + if (!loadTexture(filename, (uint8_t *)data.value, &layout, &tex_width, &tex_height)) { + fprintf(stderr, "Error loading texture: %s\n", filename); + } + + device.unmapMemory(tex_obj->mem); +} + void Demo::prepare_texture_image(const char *filename, texture_object *tex_obj, vk::ImageTiling tiling, vk::ImageUsageFlags usage, vk::MemoryPropertyFlags required_props) { int32_t tex_width; @@ -2096,17 +2149,12 @@ void Demo::prepare_textures() { } else if (props.optimalTilingFeatures & vk::FormatFeatureFlagBits::eSampledImage) { /* Must use staging buffer to copy linear texture to optimized */ - prepare_texture_image(tex_files[i], &staging_texture, vk::ImageTiling::eLinear, vk::ImageUsageFlagBits::eTransferSrc, - vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent); + prepare_texture_buffer(tex_files[i], &staging_texture); prepare_texture_image(tex_files[i], &textures[i], vk::ImageTiling::eOptimal, vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled, vk::MemoryPropertyFlagBits::eDeviceLocal); - set_image_layout(staging_texture.image, vk::ImageAspectFlagBits::eColor, vk::ImageLayout::ePreinitialized, - vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits(), vk::PipelineStageFlagBits::eTopOfPipe, - vk::PipelineStageFlagBits::eTransfer); - set_image_layout(textures[i].image, vk::ImageAspectFlagBits::eColor, vk::ImageLayout::ePreinitialized, vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits(), vk::PipelineStageFlagBits::eTopOfPipe, vk::PipelineStageFlagBits::eTransfer); @@ -2117,15 +2165,16 @@ void Demo::prepare_textures() { .setBaseArrayLayer(0) .setLayerCount(1); - auto const copy_region = vk::ImageCopy() - .setSrcSubresource(subresource) - .setSrcOffset({0, 0, 0}) - .setDstSubresource(subresource) - .setDstOffset({0, 0, 0}) - .setExtent({(uint32_t)staging_texture.tex_width, (uint32_t)staging_texture.tex_height, 1}); + auto const copy_region = + vk::BufferImageCopy() + .setBufferOffset(0) + .setBufferRowLength(staging_texture.tex_width) + .setBufferImageHeight(staging_texture.tex_height) + .setImageSubresource(subresource) + .setImageOffset({0, 0, 0}) + .setImageExtent({(uint32_t)staging_texture.tex_width, (uint32_t)staging_texture.tex_height, 1}); - cmd.copyImage(staging_texture.image, vk::ImageLayout::eTransferSrcOptimal, textures[i].image, - vk::ImageLayout::eTransferDstOptimal, 1, ©_region); + cmd.copyBufferToImage(staging_texture.buffer, textures[i].image, vk::ImageLayout::eTransferDstOptimal, 1, ©_region); set_image_layout(textures[i].image, vk::ImageAspectFlagBits::eColor, vk::ImageLayout::eTransferDstOptimal, textures[i].imageLayout, vk::AccessFlagBits::eTransferWrite, vk::PipelineStageFlagBits::eTransfer, |
