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| -rw-r--r-- | layers/vk_validation_layer_details.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/layers/vk_validation_layer_details.md b/layers/vk_validation_layer_details.md index 62a2fa50..7112babc 100644 --- a/layers/vk_validation_layer_details.md +++ b/layers/vk_validation_layer_details.md @@ -69,7 +69,7 @@ The Draw State portion of the core validation layer tracks state leading into Dr | Correct use of RenderPass | Validates that the following rendering commands are issued inside an active RenderPass: vkCmdDraw, vkCmdDrawIndexed, vkCmdDrawIndirect, vkCmdDrawIndexedIndirect, vkCmdClearAttachments, vkCmdNextSubpass, vkCmdEndRenderPass | NO_ACTIVE_RENDERPASS | vkCmdBindPipeline vkCmdBindDescriptorSets vkCmdDraw vkCmdDrawIndexed vkCmdDrawIndirect vkCmdDrawIndexedIndirect vkCmdClearAttachments vkCmdNextSubpass vkCmdEndRenderPass | ClearColorAttachmentsOutsideRenderPass | NA | | Valid RenderPass | Flag error if attempt made to Begin/End/Continue a NULL or otherwise invalid RenderPass object | INVALID_RENDERPASS | vkCmdBeginRenderPass vkCmdEndRenderPass vkBeginCommandBuffer | NullRenderPass | NA | | RenderPass Compatibility | Verify that active renderpass is compatible with renderpass specified in secondary command buffer, and that renderpass specified for a framebuffer is compatible with renderpass specified in secondary command buffer. Also that parameters for BeginRenderpass are compatible with actual renderpass. | RENDERPASS_INCOMPATIBLE | vkCmdExecuteCommands vkBeginCommandBuffer vkCmdBeginRenderPass vkCmdDraw vkCmdDrawIndexed vkCmdDrawIndirect vkCmdDrawIndexedIndirect | RenderPassClearOpMismatch RenderPassIncompatible FramebufferCreateErrors | Need to write some more tests to cover all of these cases. | -| Framebuffer Compatibility | If a framebuffer is passed to secondary command buffer in vkBeginCommandBuffer, then it must match active renderpass (if any) at time of vkCmdExecuteCommands | FRAMEBUFFER_INCOMPATIBLE | vkCmdExecuteCommands | TODO | None | +| Framebuffer Compatibility | If a framebuffer is passed to secondary command buffer in vkBeginCommandBuffer, then it must match active renderpass (if any) at time of vkCmdExecuteCommands | FRAMEBUFFER_INCOMPATIBLE | vkCmdExecuteCommands | FramebufferIncompatible | None | | Framebuffer Creation | If a CreateFramebuffer is called with invalide CreateInfo such as attachments with bad mip levelCount or dimensions | INVALID_FRAMEBUFFER_CREATE_INFO | vkCreateFramebuffer | FramebufferCreateErrors | None | | DescriptorSet Updated | Warn user if DescriptorSet bound that was never updated and is not empty. Trigger error at draw time if a set being used was never updated. | DESCRIPTOR_SET_NOT_UPDATED | vkCmdBindDescriptorSets vkCmdDraw vkCmdDrawIndexed vkCmdDrawIndirect vkCmdDrawIndexedIndirect | DescriptorSetCompatibility | NA | | DescriptorSet Bound | Error if DescriptorSet not bound that is used by currently bound VkPipeline at draw time | DESCRIPTOR_SET_NOT_BOUND | vkCmdBindDescriptorSets | DescriptorSetNotUpdated | NA | |
