diff options
| -rw-r--r-- | layers/mem_tracker.c | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/layers/mem_tracker.c b/layers/mem_tracker.c index f3bddb0c..a24e1a2c 100644 --- a/layers/mem_tracker.c +++ b/layers/mem_tracker.c @@ -420,7 +420,13 @@ static bool32_t freeMemNode(XGL_GPU_MEMORY mem) return XGL_FALSE; } else { - // First clear any CB bindings for completed CBs + if (pTrav->allocInfo.allocationSize == 0) { + char str[1024]; + sprintf(str, "Attempting to free memory associated with a Presentable Image, %p, this should not be explicitly freed\n", (void*)mem); + layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str); + return XGL_FALSE; + } + // Clear any CB bindings for completed CBs // TODO : Is there a better place to do this? MINI_NODE* pMiniCB = pTrav->pCmdBufferBindings; while (pMiniCB) { @@ -805,8 +811,10 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device) // Report any memory leaks GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead; while (pTrav) { - sprintf(str, "Mem Object %p has not been freed. You should clean up this memory by calling xglFreeMemory(%p) prior to xglDestroyDevice().", pTrav->mem, pTrav->mem); - layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, pTrav->mem, 0, MEMTRACK_MEMORY_LEAK, "MEM", str); + if (pTrav->allocInfo.allocationSize != 0) { + sprintf(str, "Mem Object %p has not been freed. You should clean up this memory by calling xglFreeMemory(%p) prior to xglDestroyDevice().", pTrav->mem, pTrav->mem); + layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, pTrav->mem, 0, MEMTRACK_MEMORY_LEAK, "MEM", str); + } pTrav = pTrav->pNextGlobalNode; } XGL_RESULT result = nextTable.DestroyDevice(device); |
