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authorTobin Ehlis <tobine@google.com>2016-06-22 08:29:24 -0600
committerTobin Ehlis <tobine@google.com>2016-06-23 13:49:43 -0600
commitbe2ddfb5349fcea5f9f0844eeade313037e08c35 (patch)
treeaa16789470f2881f2cea29b375437a560b5d1227 /windowsRuntimeInstaller/ConfigLayersAndVulkanDLL.ps1
parent08e6392ffd1cae8a58911ba04a4fd940c0a9fe2e (diff)
downloadusermoji-be2ddfb5349fcea5f9f0844eeade313037e08c35.tar.xz
layers: Clean up frameBuffer map
Update frameBufferMap to store unique ptrs and kill a new/delete. Add safe_ structs to FRAMEBUFFER_NODE for frameBuffer and renderPass create info structs in order to correctly shadow the whole struct.
Diffstat (limited to 'windowsRuntimeInstaller/ConfigLayersAndVulkanDLL.ps1')
0 files changed, 0 insertions, 0 deletions