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authorShannon McPherson <shannon@lunarg.com>2020-07-20 14:47:26 -0600
committerShannon McPherson <shannon@lunarg.com>2020-07-20 14:47:26 -0600
commit3b36fdc64014844db78671fa0ca1c0ef184e5b0d (patch)
treec9f4b4f523450c709f561b1b1dfe2ee716932b02 /vulkaninfo
parent50e737c8234769be390c20b9adcb6408d32f6015 (diff)
downloadusermoji-3b36fdc64014844db78671fa0ca1c0ef184e5b0d.tar.xz
build: Update known-good files for 1.2.148 header
Changes: - Updated `known_good.json` - Generated new source files Change-Id: I5a2769c0f2634e460260c281eebb4a947c2e50d9
Diffstat (limited to 'vulkaninfo')
-rw-r--r--vulkaninfo/generated/vulkaninfo.hpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/vulkaninfo/generated/vulkaninfo.hpp b/vulkaninfo/generated/vulkaninfo.hpp
index 101763eb..6055458c 100644
--- a/vulkaninfo/generated/vulkaninfo.hpp
+++ b/vulkaninfo/generated/vulkaninfo.hpp
@@ -92,6 +92,7 @@ static const char *VkDriverIdString(VkDriverId value) {
case (11): return "DRIVER_ID_GGP_PROPRIETARY";
case (12): return "DRIVER_ID_BROADCOM_PROPRIETARY";
case (13): return "DRIVER_ID_MESA_LLVMPIPE";
+ case (14): return "DRIVER_ID_MOLTENVK";
default: return "UNKNOWN_VkDriverId";
}
}
@@ -1218,6 +1219,10 @@ void DumpVkPhysicalDeviceIDProperties(Printer &p, std::string name, VkPhysicalDe
p.PrintKeyValue("deviceNodeMask", obj.deviceNodeMask, 15);
p.PrintKeyBool("deviceLUIDValid", static_cast<bool>(obj.deviceLUIDValid), 15);
}
+void DumpVkPhysicalDeviceImageRobustnessFeaturesEXT(Printer &p, std::string name, VkPhysicalDeviceImageRobustnessFeaturesEXT &obj) {
+ ObjectWrapper object{p, name};
+ p.PrintKeyBool("robustImageAccess", static_cast<bool>(obj.robustImageAccess), 17);
+}
void DumpVkPhysicalDeviceImagelessFramebufferFeatures(Printer &p, std::string name, VkPhysicalDeviceImagelessFramebufferFeatures &obj) {
ObjectWrapper object{p, name};
p.PrintKeyBool("imagelessFramebuffer", static_cast<bool>(obj.imagelessFramebuffer), 20);
@@ -1555,6 +1560,21 @@ void DumpVkPhysicalDeviceSeparateDepthStencilLayoutsFeatures(Printer &p, std::st
ObjectWrapper object{p, name};
p.PrintKeyBool("separateDepthStencilLayouts", static_cast<bool>(obj.separateDepthStencilLayouts), 27);
}
+void DumpVkPhysicalDeviceShaderAtomicFloatFeaturesEXT(Printer &p, std::string name, VkPhysicalDeviceShaderAtomicFloatFeaturesEXT &obj) {
+ ObjectWrapper object{p, name};
+ p.PrintKeyBool("shaderBufferFloat32Atomics", static_cast<bool>(obj.shaderBufferFloat32Atomics), 28);
+ p.PrintKeyBool("shaderBufferFloat32AtomicAdd", static_cast<bool>(obj.shaderBufferFloat32AtomicAdd), 28);
+ p.PrintKeyBool("shaderBufferFloat64Atomics", static_cast<bool>(obj.shaderBufferFloat64Atomics), 28);
+ p.PrintKeyBool("shaderBufferFloat64AtomicAdd", static_cast<bool>(obj.shaderBufferFloat64AtomicAdd), 28);
+ p.PrintKeyBool("shaderSharedFloat32Atomics", static_cast<bool>(obj.shaderSharedFloat32Atomics), 28);
+ p.PrintKeyBool("shaderSharedFloat32AtomicAdd", static_cast<bool>(obj.shaderSharedFloat32AtomicAdd), 28);
+ p.PrintKeyBool("shaderSharedFloat64Atomics", static_cast<bool>(obj.shaderSharedFloat64Atomics), 28);
+ p.PrintKeyBool("shaderSharedFloat64AtomicAdd", static_cast<bool>(obj.shaderSharedFloat64AtomicAdd), 28);
+ p.PrintKeyBool("shaderImageFloat32Atomics", static_cast<bool>(obj.shaderImageFloat32Atomics), 28);
+ p.PrintKeyBool("shaderImageFloat32AtomicAdd", static_cast<bool>(obj.shaderImageFloat32AtomicAdd), 28);
+ p.PrintKeyBool("sparseImageFloat32Atomics", static_cast<bool>(obj.sparseImageFloat32Atomics), 28);
+ p.PrintKeyBool("sparseImageFloat32AtomicAdd", static_cast<bool>(obj.sparseImageFloat32AtomicAdd), 28);
+}
void DumpVkPhysicalDeviceShaderAtomicInt64Features(Printer &p, std::string name, VkPhysicalDeviceShaderAtomicInt64Features &obj) {
ObjectWrapper object{p, name};
p.PrintKeyBool("shaderBufferInt64Atomics", static_cast<bool>(obj.shaderBufferInt64Atomics), 24);
@@ -1918,6 +1938,7 @@ pNextChainInfos get_chain_infos() {
{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT, sizeof(VkPhysicalDeviceFragmentDensityMapFeaturesEXT)},
{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT, sizeof(VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT)},
{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES, sizeof(VkPhysicalDeviceHostQueryResetFeatures)},
+ {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT, sizeof(VkPhysicalDeviceImageRobustnessFeaturesEXT)},
{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES, sizeof(VkPhysicalDeviceImagelessFramebufferFeatures)},
{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT, sizeof(VkPhysicalDeviceIndexTypeUint8FeaturesEXT)},
{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT, sizeof(VkPhysicalDeviceInlineUniformBlockFeaturesEXT)},
@@ -1936,6 +1957,7 @@ pNextChainInfos get_chain_infos() {
{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES, sizeof(VkPhysicalDeviceSamplerYcbcrConversionFeatures)},
{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES, sizeof(VkPhysicalDeviceScalarBlockLayoutFeatures)},
{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES, sizeof(VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures)},
+ {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT, sizeof(VkPhysicalDeviceShaderAtomicFloatFeaturesEXT)},
{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES, sizeof(VkPhysicalDeviceShaderAtomicInt64Features)},
{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR, sizeof(VkPhysicalDeviceShaderClockFeaturesKHR)},
{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT, sizeof(VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT)},
@@ -2296,6 +2318,12 @@ void chain_iterator_phys_device_features2(Printer &p, AppGpu &gpu, void * place,
DumpVkPhysicalDeviceHostQueryResetFeatures(p, version.minor >= 2 ?"VkPhysicalDeviceHostQueryResetFeatures":"VkPhysicalDeviceHostQueryResetFeaturesEXT", *props);
p.AddNewline();
}
+ if (structure->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT &&
+ (gpu.CheckPhysicalDeviceExtensionIncluded(VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME))) {
+ VkPhysicalDeviceImageRobustnessFeaturesEXT* props = (VkPhysicalDeviceImageRobustnessFeaturesEXT*)structure;
+ DumpVkPhysicalDeviceImageRobustnessFeaturesEXT(p, "VkPhysicalDeviceImageRobustnessFeaturesEXT", *props);
+ p.AddNewline();
+ }
if (structure->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES &&
(gpu.CheckPhysicalDeviceExtensionIncluded(VK_KHR_IMAGELESS_FRAMEBUFFER_EXTENSION_NAME) ||
version.minor >= 2)) {
@@ -2399,6 +2427,12 @@ void chain_iterator_phys_device_features2(Printer &p, AppGpu &gpu, void * place,
DumpVkPhysicalDeviceSeparateDepthStencilLayoutsFeatures(p, version.minor >= 2 ?"VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures":"VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR", *props);
p.AddNewline();
}
+ if (structure->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT &&
+ (gpu.CheckPhysicalDeviceExtensionIncluded(VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME))) {
+ VkPhysicalDeviceShaderAtomicFloatFeaturesEXT* props = (VkPhysicalDeviceShaderAtomicFloatFeaturesEXT*)structure;
+ DumpVkPhysicalDeviceShaderAtomicFloatFeaturesEXT(p, "VkPhysicalDeviceShaderAtomicFloatFeaturesEXT", *props);
+ p.AddNewline();
+ }
if (structure->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES &&
(gpu.CheckPhysicalDeviceExtensionIncluded(VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME) ||
version.minor >= 2)) {