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authorChris Forbes <chrisforbes@google.com>2017-03-10 14:58:08 +1300
committerChris Forbes <chrisf@ijw.co.nz>2017-03-27 11:25:49 +1300
commit5d232360def4ab36f0310a2c8a7fca99d311fa1e (patch)
treed28e490feac1ce408d485aa4a51490190d864ba9 /scripts
parent9e9c313f43ac1060fe3c182ce334356e7f7a3f08 (diff)
downloadusermoji-5d232360def4ab36f0310a2c8a7fca99d311fa1e.tar.xz
layers: Convert fundamental type enum to bit field
Some VkFormats can be consumed as multiple types -- specifically, depth/stencil is either float or uint, depending on which aspect we consume. Convert to bitfield, and require intersection rather than equality. While we're at it, drop out some weird special-casing for unknown component types-- this is left over from when shader validation was much less complete. Signed-off-by: Chris Forbes <chrisforbes@google.com>
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