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| author | Mark Lobodzinski <mark@lunarg.com> | 2017-03-23 14:04:56 -0600 |
|---|---|---|
| committer | Mark Lobodzinski <mark@lunarg.com> | 2017-03-29 10:58:32 -0600 |
| commit | 91ff4bcb967ef7ba2916eaa086c82e67d7cc9b1f (patch) | |
| tree | 06b806be736ecbfa2bf4b64ff6a72a3fa9e10561 /scripts/unique_objects_generator.py | |
| parent | d6c275433a201cff516e7e93e387271a487d740a (diff) | |
| download | usermoji-91ff4bcb967ef7ba2916eaa086c82e67d7cc9b1f.tar.xz | |
layers: Support CapabilityGeometryShaderPassThroughNV
Recognize and validate shader capability added in the new
VK_NV_geometry_shader_passthrough extension.
Change-Id: Iea46b9a8d0c77b695507ac5f1c8f8852f528c210
Diffstat (limited to 'scripts/unique_objects_generator.py')
0 files changed, 0 insertions, 0 deletions
