aboutsummaryrefslogtreecommitdiff
path: root/loader
diff options
context:
space:
mode:
authorCourtney Goeltzenleuchter <courtney@LunarG.com>2015-09-17 15:06:17 -0600
committerCourtney Goeltzenleuchter <courtney@LunarG.com>2015-09-23 11:15:00 -0600
commit4cbf78b9e52a0e2dd3e13eccc137bb39ba8000c9 (patch)
tree3e2578618b53deb438b241c1f0ca19e96933fdb5 /loader
parentb971e7234cc5c0aea1236e612d6bd3a3cd74cfd9 (diff)
downloadusermoji-4cbf78b9e52a0e2dd3e13eccc137bb39ba8000c9.tar.xz
bug 14365: replace dynamic state objects
This is phase 1 of the replacement of dynamic state objects. In this commit we remove the create and destroy functions and rename the CmdBind... with CmdSet...
Diffstat (limited to 'loader')
-rw-r--r--loader/gpa_helper.h54
-rw-r--r--loader/table_ops.h78
-rw-r--r--loader/trampoline.c150
3 files changed, 70 insertions, 212 deletions
diff --git a/loader/gpa_helper.h b/loader/gpa_helper.h
index 1581d817..212e93ea 100644
--- a/loader/gpa_helper.h
+++ b/loader/gpa_helper.h
@@ -205,30 +205,6 @@ static inline void* globalGetProcAddr(const char *name)
return (void*) vkFreeDescriptorSets;
if (!strcmp(name, "UpdateDescriptorSets"))
return (void*) vkUpdateDescriptorSets;
- if (!strcmp(name, "CreateDynamicViewportState"))
- return (void*) vkCreateDynamicViewportState;
- if (!strcmp(name, "DestroyDynamicViewportState"))
- return (void*) vkDestroyDynamicViewportState;
- if (!strcmp(name, "CreateDynamicLineWidthState"))
- return (void*) vkCreateDynamicLineWidthState;
- if (!strcmp(name, "DestroyDynamicLineWidthState"))
- return (void*) vkDestroyDynamicLineWidthState;
- if (!strcmp(name, "CreateDynamicDepthBiasState"))
- return (void*) vkCreateDynamicDepthBiasState;
- if (!strcmp(name, "DestroyDynamicDepthBiasState"))
- return (void*) vkDestroyDynamicDepthBiasState;
- if (!strcmp(name, "CreateDynamicBlendState"))
- return (void*) vkCreateDynamicBlendState;
- if (!strcmp(name, "DestroyDynamicBlendState"))
- return (void*) vkDestroyDynamicBlendState;
- if (!strcmp(name, "CreateDynamicDepthBoundsState"))
- return (void*) vkCreateDynamicDepthBoundsState;
- if (!strcmp(name, "DestroyDynamicDepthBoundsState"))
- return (void*) vkDestroyDynamicDepthBoundsState;
- if (!strcmp(name, "CreateDynamicStencilState"))
- return (void*) vkCreateDynamicStencilState;
- if (!strcmp(name, "DestroyDynamicStencilState"))
- return (void*) vkDestroyDynamicStencilState;
if (!strcmp(name, "CreateFramebuffer"))
return (void*) vkCreateFramebuffer;
if (!strcmp(name, "DestroyFramebuffer"))
@@ -257,20 +233,22 @@ static inline void* globalGetProcAddr(const char *name)
return (void*) vkResetCommandBuffer;
if (!strcmp(name, "CmdBindPipeline"))
return (void*) vkCmdBindPipeline;
- if (!strcmp(name, "CmdBindDynamicViewportState"))
- return (void*) vkCmdBindDynamicViewportState;
- if (!strcmp(name, "CmdBindDynamicLineWidthState"))
- return (void*) vkCmdBindDynamicLineWidthState;
- if (!strcmp(name, "CmdBindDynamicDepthBiasState"))
- return (void*) vkCmdBindDynamicDepthBiasState;
- if (!strcmp(name, "CmdBindDynamicBlendState"))
- return (void*) vkCmdBindDynamicBlendState;
- if (!strcmp(name, "CmdBindDynamicDepthBoundsState"))
- return (void*) vkCmdBindDynamicDepthBoundsState;
- if (!strcmp(name, "CmdBindDynamicStencilState"))
- return (void*) vkCmdBindDynamicStencilState;
- if (!strcmp(name, "CmdBindDescriptorSets"))
- return (void*) vkCmdBindDescriptorSets;
+ if (!strcmp(name, "CmdSetViewport"))
+ return (void*) vkCmdSetViewport;
+ if (!strcmp(name, "CmdSetLineWidth"))
+ return (void*) vkCmdSetLineWidth;
+ if (!strcmp(name, "CmdSetDepthBias"))
+ return (void*) vkCmdSetDepthBias;
+ if (!strcmp(name, "CmdSetBlendConstants"))
+ return (void*) vkCmdSetBlendConstants;
+ if (!strcmp(name, "CmdSetDepthBounds"))
+ return (void*) vkCmdSetDepthBounds;
+ if (!strcmp(name, "CmdSetStencilCompareMask"))
+ return (void*) vkCmdSetStencilCompareMask;
+ if (!strcmp(name, "CmdSetStencilWriteMask"))
+ return (void*) vkCmdSetStencilWriteMask;
+ if (!strcmp(name, "CmdSetStencilReference"))
+ return (void*) vkCmdSetStencilReference;
if (!strcmp(name, "CmdBindIndexBuffer"))
return (void*) vkCmdBindIndexBuffer;
if (!strcmp(name, "CmdBindVertexBuffers"))
diff --git a/loader/table_ops.h b/loader/table_ops.h
index c27cd4ae..7024532f 100644
--- a/loader/table_ops.h
+++ b/loader/table_ops.h
@@ -108,18 +108,6 @@ static inline void loader_init_device_dispatch_table(VkLayerDispatchTable *table
table->AllocDescriptorSets = (PFN_vkAllocDescriptorSets) gpa(dev, "vkAllocDescriptorSets");
table->FreeDescriptorSets = (PFN_vkFreeDescriptorSets) gpa(dev, "vkFreeDescriptorSets");
table->UpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) gpa(dev, "vkUpdateDescriptorSets");
- table->CreateDynamicViewportState = (PFN_vkCreateDynamicViewportState) gpa(dev, "vkCreateDynamicViewportState");
- table->DestroyDynamicViewportState = (PFN_vkDestroyDynamicViewportState) gpa(dev, "vkDestroyDynamicViewportState");
- table->CreateDynamicLineWidthState = (PFN_vkCreateDynamicLineWidthState) gpa(dev, "vkCreateDynamicLineWidthState");
- table->DestroyDynamicLineWidthState = (PFN_vkDestroyDynamicLineWidthState) gpa(dev, "vkDestroyDynamicLineWidthState");
- table->CreateDynamicDepthBiasState = (PFN_vkCreateDynamicDepthBiasState) gpa(dev, "vkCreateDynamicDepthBiasState");
- table->DestroyDynamicDepthBiasState = (PFN_vkDestroyDynamicDepthBiasState) gpa(dev, "vkDestroyDynamicDepthBiasState");
- table->CreateDynamicBlendState = (PFN_vkCreateDynamicBlendState) gpa(dev, "vkCreateDynamicBlendState");
- table->DestroyDynamicBlendState = (PFN_vkDestroyDynamicBlendState) gpa(dev, "vkDestroyDynamicBlendState");
- table->CreateDynamicDepthBoundsState = (PFN_vkCreateDynamicDepthBoundsState) gpa(dev, "vkCreateDynamicDepthBoundsState");
- table->DestroyDynamicDepthBoundsState = (PFN_vkDestroyDynamicDepthBoundsState) gpa(dev, "vkDestroyDynamicDepthBoundsState");
- table->CreateDynamicStencilState = (PFN_vkCreateDynamicStencilState) gpa(dev, "vkCreateDynamicStencilState");
- table->DestroyDynamicStencilState = (PFN_vkDestroyDynamicStencilState) gpa(dev, "vkDestroyDynamicStencilState");
table->CreateFramebuffer = (PFN_vkCreateFramebuffer) gpa(dev, "vkCreateFramebuffer");
table->DestroyFramebuffer = (PFN_vkDestroyFramebuffer) gpa(dev, "vkDestroyFramebuffer");
table->CreateRenderPass = (PFN_vkCreateRenderPass) gpa(dev, "vkCreateRenderPass");
@@ -134,12 +122,14 @@ static inline void loader_init_device_dispatch_table(VkLayerDispatchTable *table
table->EndCommandBuffer = (PFN_vkEndCommandBuffer) gpa(dev, "vkEndCommandBuffer");
table->ResetCommandBuffer = (PFN_vkResetCommandBuffer) gpa(dev, "vkResetCommandBuffer");
table->CmdBindPipeline = (PFN_vkCmdBindPipeline) gpa(dev, "vkCmdBindPipeline");
- table->CmdBindDynamicViewportState = (PFN_vkCmdBindDynamicViewportState) gpa(dev, "vkCmdBindDynamicViewportState");
- table->CmdBindDynamicLineWidthState = (PFN_vkCmdBindDynamicLineWidthState) gpa(dev, "vkCmdBindDynamicLineWidthState");
- table->CmdBindDynamicDepthBiasState = (PFN_vkCmdBindDynamicDepthBiasState) gpa(dev, "vkCmdBindDynamicDepthBiasState");
- table->CmdBindDynamicBlendState = (PFN_vkCmdBindDynamicBlendState) gpa(dev, "vkCmdBindDynamicBlendState");
- table->CmdBindDynamicDepthBoundsState = (PFN_vkCmdBindDynamicDepthBoundsState) gpa(dev, "vkCmdBindDynamicDepthBoundsState");
- table->CmdBindDynamicStencilState = (PFN_vkCmdBindDynamicStencilState) gpa(dev, "vkCmdBindDynamicStencilState");
+ table->CmdSetViewport = (PFN_vkCmdSetViewport) gpa(dev, "vkCmdSetViewport");
+ table->CmdSetLineWidth = (PFN_vkCmdSetLineWidth) gpa(dev, "vkCmdSetLineWidth");
+ table->CmdSetDepthBias = (PFN_vkCmdSetDepthBias) gpa(dev, "vkCmdSetDepthBias");
+ table->CmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) gpa(dev, "vkCmdSetBlendConstants");
+ table->CmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) gpa(dev, "vkCmdSetDepthBounds");
+ table->CmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) gpa(dev, "vkCmdSetStencilCompareMask");
+ table->CmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) gpa(dev, "vkCmdSetStencilWriteMask");
+ table->CmdSetStencilReference = (PFN_vkCmdSetStencilReference) gpa(dev, "vkCmdSetStencilReference");
table->CmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) gpa(dev, "vkCmdBindDescriptorSets");
table->CmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) gpa(dev, "vkCmdBindVertexBuffers");
table->CmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) gpa(dev, "vkCmdBindIndexBuffer");
@@ -340,30 +330,6 @@ static inline void *loader_lookup_device_dispatch_table(
return (void *) table->FreeDescriptorSets;
if (!strcmp(name, "UpdateDescriptorSets"))
return (void *) table->UpdateDescriptorSets;
- if (!strcmp(name, "CreateDynamicViewportState"))
- return (void *) table->CreateDynamicViewportState;
- if (!strcmp(name, "DestroyDynamicViewportState"))
- return (void *) table->DestroyDynamicViewportState;
- if (!strcmp(name, "CreateDynamicLineWidthState"))
- return (void *) table->CreateDynamicLineWidthState;
- if (!strcmp(name, "DestroyDynamicLineWidthState"))
- return (void *) table->DestroyDynamicLineWidthState;
- if (!strcmp(name, "CreateDynamicDepthBiasState"))
- return (void *) table->CreateDynamicDepthBiasState;
- if (!strcmp(name, "DestroyDynamicDepthBiasState"))
- return (void *) table->DestroyDynamicDepthBiasState;
- if (!strcmp(name, "CreateDynamicBlendState"))
- return (void *) table->CreateDynamicBlendState;
- if (!strcmp(name, "DestroyDynamicBlendState"))
- return (void *) table->DestroyDynamicBlendState;
- if (!strcmp(name, "CreateDynamicDepthBoundsState"))
- return (void *) table->CreateDynamicDepthBoundsState;
- if (!strcmp(name, "DestroyDynamicDepthBoundsState"))
- return (void *) table->DestroyDynamicDepthBoundsState;
- if (!strcmp(name, "CreateDynamicStencilState"))
- return (void *) table->CreateDynamicStencilState;
- if (!strcmp(name, "DestroyDynamicStencilState"))
- return (void *) table->DestroyDynamicStencilState;
if (!strcmp(name, "CreateFramebuffer"))
return (void *) table->CreateFramebuffer;
if (!strcmp(name, "DestroyFramebuffer"))
@@ -392,18 +358,22 @@ static inline void *loader_lookup_device_dispatch_table(
return (void *) table->ResetCommandBuffer;
if (!strcmp(name, "CmdBindPipeline"))
return (void *) table->CmdBindPipeline;
- if (!strcmp(name, "CmdBindDynamicViewportState"))
- return (void *) table->CmdBindDynamicViewportState;
- if (!strcmp(name, "CmdBindDynamicLineWidthState"))
- return (void *) table->CmdBindDynamicLineWidthState;
- if (!strcmp(name, "CmdBindDynamicDepthBiasState"))
- return (void *) table->CmdBindDynamicDepthBiasState;
- if (!strcmp(name, "CmdBindDynamicBlendState"))
- return (void *) table->CmdBindDynamicBlendState;
- if (!strcmp(name, "CmdBindDynamicDepthBoundsState"))
- return (void *) table->CmdBindDynamicDepthBoundsState;
- if (!strcmp(name, "CmdBindDynamicStencilState"))
- return (void *) table->CmdBindDynamicStencilState;
+ if (!strcmp(name, "CmdSetViewport"))
+ return (void *) table->CmdSetViewport;
+ if (!strcmp(name, "CmdSetLineWidth"))
+ return (void *) table->CmdSetLineWidth;
+ if (!strcmp(name, "CmdSetDepthBias"))
+ return (void *) table->CmdSetDepthBias;
+ if (!strcmp(name, "CmdSetBlendConstants"))
+ return (void *) table->CmdSetBlendConstants;
+ if (!strcmp(name, "CmdSetDepthBounds"))
+ return (void *) table->CmdSetDepthBounds;
+ if (!strcmp(name, "CmdSetStencilCompareMask"))
+ return (void *) table->CmdSetStencilCompareMask;
+ if (!strcmp(name, "CmdSetStencilwriteMask"))
+ return (void *) table->CmdSetStencilWriteMask;
+ if (!strcmp(name, "CmdSetStencilReference"))
+ return (void *) table->CmdSetStencilReference;
if (!strcmp(name, "CmdBindDescriptorSets"))
return (void *) table->CmdBindDescriptorSets;
if (!strcmp(name, "CmdBindVertexBuffers"))
diff --git a/loader/trampoline.c b/loader/trampoline.c
index ee0a4695..bd6f43b8 100644
--- a/loader/trampoline.c
+++ b/loader/trampoline.c
@@ -980,114 +980,6 @@ LOADER_EXPORT void VKAPI vkUpdateDescriptorSets(VkDevice device, uint32_t writeC
disp->UpdateDescriptorSets(device, writeCount, pDescriptorWrites, copyCount, pDescriptorCopies);
}
-LOADER_EXPORT VkResult VKAPI vkCreateDynamicViewportState(VkDevice device, const VkDynamicViewportStateCreateInfo* pCreateInfo, VkDynamicViewportState* pState)
-{
- const VkLayerDispatchTable *disp;
-
- disp = loader_get_dispatch(device);
-
- return disp->CreateDynamicViewportState(device, pCreateInfo, pState);
-}
-
-LOADER_EXPORT void VKAPI vkDestroyDynamicViewportState(VkDevice device, VkDynamicViewportState dynamicViewportState)
-{
- const VkLayerDispatchTable *disp;
-
- disp = loader_get_dispatch(device);
-
- disp->DestroyDynamicViewportState(device, dynamicViewportState);
-}
-
-LOADER_EXPORT VkResult VKAPI vkCreateDynamicLineWidthState(VkDevice device, const VkDynamicLineWidthStateCreateInfo* pCreateInfo, VkDynamicLineWidthState* pState)
-{
- const VkLayerDispatchTable *disp;
-
- disp = loader_get_dispatch(device);
-
- return disp->CreateDynamicLineWidthState(device, pCreateInfo, pState);
-}
-
-LOADER_EXPORT void VKAPI vkDestroyDynamicLineWidthState(VkDevice device, VkDynamicLineWidthState dynamicLineWidthState)
-{
- const VkLayerDispatchTable *disp;
-
- disp = loader_get_dispatch(device);
-
- disp->DestroyDynamicLineWidthState(device, dynamicLineWidthState);
-}
-
-LOADER_EXPORT VkResult VKAPI vkCreateDynamicDepthBiasState(VkDevice device, const VkDynamicDepthBiasStateCreateInfo* pCreateInfo, VkDynamicDepthBiasState* pState)
-{
- const VkLayerDispatchTable *disp;
-
- disp = loader_get_dispatch(device);
-
- return disp->CreateDynamicDepthBiasState(device, pCreateInfo, pState);
-}
-
-LOADER_EXPORT void VKAPI vkDestroyDynamicDepthBiasState(VkDevice device, VkDynamicDepthBiasState dynamicDepthBiasState)
-{
- const VkLayerDispatchTable *disp;
-
- disp = loader_get_dispatch(device);
-
- disp->DestroyDynamicDepthBiasState(device, dynamicDepthBiasState);
-}
-
-LOADER_EXPORT VkResult VKAPI vkCreateDynamicBlendState(VkDevice device, const VkDynamicBlendStateCreateInfo* pCreateInfo, VkDynamicBlendState* pState)
-{
- const VkLayerDispatchTable *disp;
-
- disp = loader_get_dispatch(device);
-
- return disp->CreateDynamicBlendState(device, pCreateInfo, pState);
-}
-
-LOADER_EXPORT void VKAPI vkDestroyDynamicBlendState(VkDevice device, VkDynamicBlendState dynamicBlendState)
-{
- const VkLayerDispatchTable *disp;
-
- disp = loader_get_dispatch(device);
-
- disp->DestroyDynamicBlendState(device, dynamicBlendState);
-}
-
-LOADER_EXPORT VkResult VKAPI vkCreateDynamicDepthBoundsState(VkDevice device, const VkDynamicDepthBoundsStateCreateInfo* pCreateInfo, VkDynamicDepthBoundsState* pState)
-{
- const VkLayerDispatchTable *disp;
-
- disp = loader_get_dispatch(device);
-
- return disp->CreateDynamicDepthBoundsState(device, pCreateInfo, pState);
-}
-
-LOADER_EXPORT void VKAPI vkDestroyDynamicDepthBoundsState(VkDevice device, VkDynamicDepthBoundsState dynamicDepthBoundsState)
-{
- const VkLayerDispatchTable *disp;
-
- disp = loader_get_dispatch(device);
-
- disp->DestroyDynamicDepthBoundsState(device, dynamicDepthBoundsState);
-}
-
-LOADER_EXPORT VkResult VKAPI vkCreateDynamicStencilState(VkDevice device, const VkDynamicStencilStateCreateInfo* pCreateInfoFront, const VkDynamicStencilStateCreateInfo* pCreateInfoBack, VkDynamicStencilState* pState)
-{
- const VkLayerDispatchTable *disp;
-
- disp = loader_get_dispatch(device);
-
- return disp->CreateDynamicStencilState(device, pCreateInfoFront, pCreateInfoBack, pState);
-}
-
-LOADER_EXPORT void VKAPI vkDestroyDynamicStencilState(VkDevice device, VkDynamicStencilState dynamicStencilState)
-{
- const VkLayerDispatchTable *disp;
-
- disp = loader_get_dispatch(device);
-
- disp->DestroyDynamicStencilState(device, dynamicStencilState);
-}
-
LOADER_EXPORT VkResult VKAPI vkCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, VkFramebuffer* pFramebuffer)
{
const VkLayerDispatchTable *disp;
@@ -1220,58 +1112,76 @@ LOADER_EXPORT void VKAPI vkCmdBindPipeline(VkCmdBuffer cmdBuffer, VkPipelineBind
disp->CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
}
-LOADER_EXPORT void VKAPI vkCmdBindDynamicViewportState(VkCmdBuffer cmdBuffer, VkDynamicViewportState state)
+LOADER_EXPORT void VKAPI vkCmdSetViewport(VkCmdBuffer cmdBuffer, uint32_t viewportAndScissorCount, const VkViewport* pViewports, const VkRect2D* pScissors)
+{
+ const VkLayerDispatchTable *disp;
+
+ disp = loader_get_dispatch(cmdBuffer);
+
+ disp->CmdSetViewport(cmdBuffer, viewportAndScissorCount, pViewports, pScissors);
+}
+
+LOADER_EXPORT void VKAPI vkCmdSetLineWidth(VkCmdBuffer cmdBuffer, float lineWidth)
+{
+ const VkLayerDispatchTable *disp;
+
+ disp = loader_get_dispatch(cmdBuffer);
+
+ disp->CmdSetLineWidth(cmdBuffer, lineWidth);
+}
+
+LOADER_EXPORT void VKAPI vkCmdSetDepthBias(VkCmdBuffer cmdBuffer, float depthBias, float depthBiasClamp, float slopeScaledDepthBias)
{
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(cmdBuffer);
- disp->CmdBindDynamicViewportState(cmdBuffer, state);
+ disp->CmdSetDepthBias(cmdBuffer, depthBias, depthBiasClamp, slopeScaledDepthBias);
}
-LOADER_EXPORT void VKAPI vkCmdBindDynamicLineWidthState(VkCmdBuffer cmdBuffer, VkDynamicLineWidthState state)
+LOADER_EXPORT void VKAPI vkCmdSetBlendConstants(VkCmdBuffer cmdBuffer, const float blendConst[4])
{
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(cmdBuffer);
- disp->CmdBindDynamicLineWidthState(cmdBuffer, state);
+ disp->CmdSetBlendConstants(cmdBuffer, blendConst);
}
-LOADER_EXPORT void VKAPI vkCmdBindDynamicDepthBiasState(VkCmdBuffer cmdBuffer, VkDynamicDepthBiasState state)
+LOADER_EXPORT void VKAPI vkCmdSetDepthBounds(VkCmdBuffer cmdBuffer, float minDepthBounds, float maxDepthBounds)
{
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(cmdBuffer);
- disp->CmdBindDynamicDepthBiasState(cmdBuffer, state);
+ disp->CmdSetDepthBounds(cmdBuffer, minDepthBounds, maxDepthBounds);
}
-LOADER_EXPORT void VKAPI vkCmdBindDynamicBlendState(VkCmdBuffer cmdBuffer, VkDynamicBlendState state)
+LOADER_EXPORT void VKAPI vkCmdSetStencilCompareMask(VkCmdBuffer cmdBuffer, VkStencilFaceFlags faceMask, uint32_t stencilCompareMask)
{
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(cmdBuffer);
- disp->CmdBindDynamicBlendState(cmdBuffer, state);
+ disp->CmdSetStencilCompareMask(cmdBuffer, faceMask, stencilCompareMask);
}
-LOADER_EXPORT void VKAPI vkCmdBindDynamicDepthBoundsState(VkCmdBuffer cmdBuffer, VkDynamicDepthBoundsState state)
+LOADER_EXPORT void VKAPI vkCmdSetStencilWriteMask(VkCmdBuffer cmdBuffer, VkStencilFaceFlags faceMask, uint32_t stencilWriteMask)
{
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(cmdBuffer);
- disp->CmdBindDynamicDepthBoundsState(cmdBuffer, state);
+ disp->CmdSetStencilWriteMask(cmdBuffer, faceMask, stencilWriteMask);
}
-LOADER_EXPORT void VKAPI vkCmdBindDynamicStencilState(VkCmdBuffer cmdBuffer, VkDynamicStencilState state)
+LOADER_EXPORT void VKAPI vkCmdSetStencilReference(VkCmdBuffer cmdBuffer, VkStencilFaceFlags faceMask, uint32_t stencilReference)
{
const VkLayerDispatchTable *disp;
disp = loader_get_dispatch(cmdBuffer);
- disp->CmdBindDynamicStencilState(cmdBuffer, state);
+ disp->CmdSetStencilReference(cmdBuffer, faceMask, stencilReference);
}
LOADER_EXPORT void VKAPI vkCmdBindDescriptorSets(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets)