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| author | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2015-09-24 11:51:05 -0600 |
|---|---|---|
| committer | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2015-09-25 15:22:56 -0600 |
| commit | bdf6688bb7e264486298605cd1587cd73938ffe1 (patch) | |
| tree | d0553ca140b5d5782cf8a58a0a4a030b916974e2 /loader/vk_loader_platform.h | |
| parent | e82ce7a40f8c5c3fcc4abc8c3d80f8feea6de757 (diff) | |
| download | usermoji-bdf6688bb7e264486298605cd1587cd73938ffe1.tar.xz | |
misc: Move snprintf define to vk_sdk_platform.h
Windows doesn't define snprintf so we need to #define
it to what Windows does use in our SDK platform header.
Diffstat (limited to 'loader/vk_loader_platform.h')
| -rw-r--r-- | loader/vk_loader_platform.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/loader/vk_loader_platform.h b/loader/vk_loader_platform.h index 9a690f5f..96021561 100644 --- a/loader/vk_loader_platform.h +++ b/loader/vk_loader_platform.h @@ -233,16 +233,6 @@ using namespace std; #define DEFAULT_VK_LAYERS_PATH "C:\\Windows\\System32;C:\\Windows\\SysWow64" #define LAYERS_PATH_ENV "VK_LAYER_PATH" -// C99: -// Microsoft didn't implement C99 in Visual Studio; but started adding it with -// VS2013. However, VS2013 still didn't have snprintf(). The following is a -// work-around (Note: The _CRT_SECURE_NO_WARNINGS macro must be set in the -// "CMakeLists.txt" file). -#define snprintf _snprintf -#define strdup _strdup -#define PRINTF_SIZE_T_SPECIFIER "%Iu" - - // File IO static bool loader_platform_file_exists(const char *path) { |
