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authorJon Ashburn <jon@lunarg.com>2015-03-23 09:27:33 -0600
committerJon Ashburn <jon@lunarg.com>2015-03-26 10:45:11 -0600
commita4ad2cb06ba68820ea2ef625eba96d21833df277 (patch)
treec557cffa9f8dce092116f5da09e479644272789a /loader/loader_platform.h
parente7d04f5a73f3c394e00c54d212e61826810932ee (diff)
downloadusermoji-a4ad2cb06ba68820ea2ef625eba96d21833df277.tar.xz
glave: Track Buffer and Image memory requirements during replay.
This is start of replayer having it's own memory manager. Needed since trace GPU may not have same memory requirements for objects as replay GPU
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