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authorJon Ashburn <jon@lunarg.com>2014-10-22 18:13:16 -0600
committerCourtney Goeltzenleuchter <courtney@LunarG.com>2014-10-29 18:02:01 -0600
commitfa8e54ef69eafd803a9748572b36b397a2afcd37 (patch)
tree7492a120e9f0e46101bef1661019cfec78522ae9 /loader/loader.h
parent7530f4d43de1a2f9e646aad8ff755fac0a95628f (diff)
downloadusermoji-fa8e54ef69eafd803a9748572b36b397a2afcd37.tar.xz
Make layer activation via CreateDevice struct or env variable
Also finish making all activated layers per icd and per gpu.
Diffstat (limited to 'loader/loader.h')
-rw-r--r--loader/loader.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/loader/loader.h b/loader/loader.h
index d8191421..47802d4e 100644
--- a/loader/loader.h
+++ b/loader/loader.h
@@ -40,6 +40,6 @@
# define LOADER_EXPORT
#endif
-extern XGL_UINT ActivateLayers(XGL_PHYSICAL_GPU *gpu);
-#define MAX_LAYER_LIBRARIES 16
+extern XGL_UINT ActivateLayers(XGL_PHYSICAL_GPU *gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo);
+#define MAX_LAYER_LIBRARIES 64
#endif /* LOADER_H */