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| author | Jon Ashburn <jon@lunarg.com> | 2015-06-08 16:38:48 -0600 |
|---|---|---|
| committer | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2015-06-18 10:22:55 -0600 |
| commit | 7f28f3e284c82b8f3fdf036a6bad4335c54683ee (patch) | |
| tree | dffcbe5048da0bedbf5f969b948dd4f4dea6651b /loader/loader.h | |
| parent | fc3b08cd1673c15ec5742d31356e1cd941c01e08 (diff) | |
| download | usermoji-7f28f3e284c82b8f3fdf036a6bad4335c54683ee.tar.xz | |
loader: Move device dispatch table to CreateDevice from EnumeratePhysDev
For now just have a static array for these will fix this in later commit
Conflicts:
loader/loader.c
Diffstat (limited to 'loader/loader.h')
| -rw-r--r-- | loader/loader.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/loader/loader.h b/loader/loader.h index 7f648860..74478fc5 100644 --- a/loader/loader.h +++ b/loader/loader.h @@ -94,7 +94,7 @@ struct loader_scanned_layers { struct loader_icd { const struct loader_scanned_icds *scanned_icds; - VkLayerDispatchTable *loader_dispatch; + VkLayerDispatchTable loader_dispatch[MAX_GPUS_FOR_LAYER]; uint32_t layer_count[MAX_GPUS_FOR_LAYER]; uint32_t gpu_count; VkPhysicalDevice *gpus; |
