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authorChia-I Wu <olv@lunarg.com>2015-01-05 09:41:27 +0800
committerCourtney Goeltzenleuchter <courtney@LunarG.com>2015-02-04 17:58:04 -0700
commitee023efe211756e1ab0a09f319633e914f30d733 (patch)
tree899e423f16472fafcda0feae9766071596584608 /loader/loader.c
parent8e568797182cbf0e051ac17c21f702e54a2b90c5 (diff)
downloadusermoji-ee023efe211756e1ab0a09f319633e914f30d733.tar.xz
layers: simplify xglGetProcAddr() for Basic and Multi
Layers should only handle interested XGL entrypoints in their xglGetProcAddr(), and chain to the next layer. Handling everything using the cached results in pTable is not much faster. There should be no functional difference with this change.
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