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| author | Tobin Ehlis <tobine@google.com> | 2016-03-24 09:17:25 -0600 |
|---|---|---|
| committer | Tobin Ehlis <tobine@google.com> | 2016-03-24 15:41:49 -0600 |
| commit | e44bdadaa2fb39bd85e8c8835a6a2929ec8d3e75 (patch) | |
| tree | f532f3998e702529d404dc945fe3d6485282e8c2 /loader/loader.c | |
| parent | 99c95760a4c8407d304ade816aceaeef8af43430 (diff) | |
| download | usermoji-e44bdadaa2fb39bd85e8c8835a6a2929ec8d3e75.tar.xz | |
layers: Migrate active_sets to active_slots
Previously for pipelines we were only tracking which sets were being used.
This change refined active_sets to active_slots. The slots include both the
set and the binding that are in use by the shader. This cleans up a couple
loops and prevents cases where we were checking inactive slots.
Diffstat (limited to 'loader/loader.c')
0 files changed, 0 insertions, 0 deletions
