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authorDavid Pinedo <david@lunarg.com>2015-02-10 15:02:08 -0700
committerIan Elliott <ian@LunarG.com>2015-02-18 15:46:31 -0700
commite0c6edc81a6fcf6f9f1ab0a872aa4f2c0e5ff9e2 (patch)
treeb3b5b0433c9c41a1cdb1684f6b891d6807687ac5 /loader/loader.c
parentc0b98821d0c011c5dc6b773898767351fab86efb (diff)
downloadusermoji-e0c6edc81a6fcf6f9f1ab0a872aa4f2c0e5ff9e2.tar.xz
Win: Build Glave replay on Windows (REQUIRES NEW CMAKE COMMAND).
Starting with this commit, building XGL on Windows requires explicitly stating whether a "Release" or "Debug" build is desired when doing the initial cmake command. This is documented in the "Build.md" file. Linux trace of cube plays to completion on windows! Changes to the null driver: advertise support for both WIN WSI and X11 WSI added support for xglCreateBufferView and added a logging capability (turned off by default) Still have some issues: - x11 support emulation/replacement - Windows null driver creates a bad device queue - Need to copy libraries to dir containing the .exe Glave ext libs are now put in same dir as glvreplay64.exe... This change only affects Windows -- on Linux the libs and the glave replay progs were already in the same dir. Also added a line to BUILD.md regarding the need to have XGL.dll in PATH.
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