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| author | Mark Lobodzinski <mark@lunarg.com> | 2015-09-30 16:19:16 -0600 |
|---|---|---|
| committer | Mark Lobodzinski <mark@lunarg.com> | 2015-10-01 12:41:58 -0600 |
| commit | a1eff8b7a2c3f045b25fc80ad957e6fd0d973c53 (patch) | |
| tree | c81d28fc413c6aa6639e789c6b6e5f94992584d9 /loader/debug_report.c | |
| parent | cf76ad166e14c1bdc24aa2d9051d0a0e0c90ae86 (diff) | |
| download | usermoji-a1eff8b7a2c3f045b25fc80ad957e6fd0d973c53.tar.xz | |
layers: Validate draw commands appropriately inside/outside render pass
Updated DrawState layer and validation tests to check that all draw commands
are correctly called inside or outside (or either) of an active render pass.
Diffstat (limited to 'loader/debug_report.c')
0 files changed, 0 insertions, 0 deletions
