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| author | Tony Barbour <tony@LunarG.com> | 2016-10-19 14:15:49 -0600 |
|---|---|---|
| committer | Tony Barbour <tony@LunarG.com> | 2016-10-28 13:58:39 -0600 |
| commit | 16156cb3e40eb869f4ffed6c66b3b96da66c8090 (patch) | |
| tree | e06ab9656e1f8974ac1885fdf4d637f2bb7fcaec /loader/LoaderAndLayerInterface.md | |
| parent | 6db4fcb715d134342ca1f834132904c8caed2166 (diff) | |
| download | usermoji-16156cb3e40eb869f4ffed6c66b3b96da66c8090.tar.xz | |
demos: Move staging texture to demo struct
Get rid of flush in staging code where it's probably unexpected, considering
it doesn't begin another command buffer, and then wait until the expected
flush to free staging texture resources
Change-Id: I80945c3f002a7efe212608895b91ccf0934fe6f9
Diffstat (limited to 'loader/LoaderAndLayerInterface.md')
0 files changed, 0 insertions, 0 deletions
