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authorTobin Ehlis <tobine@google.com>2016-03-08 10:51:34 -0700
committerTobin Ehlis <tobine@google.com>2016-03-08 10:51:34 -0700
commit83cdefc968d980e6e77b59c8c7ddf9f6872bbaed (patch)
treef75e20a9cb586ef944f8f80c913c8c58be664fc2 /layers
parenta3c30a57668994b068ac52457ad6c8bdfe5dc0db (diff)
downloadusermoji-83cdefc968d980e6e77b59c8c7ddf9f6872bbaed.tar.xz
layers: Fix android build of draw_state
Need to static cast NULL to VkFence in FENCE_NODE constructor.
Diffstat (limited to 'layers')
-rw-r--r--layers/draw_state.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/layers/draw_state.h b/layers/draw_state.h
index e00f81f3..aead70e9 100644
--- a/layers/draw_state.h
+++ b/layers/draw_state.h
@@ -373,7 +373,8 @@ class FENCE_NODE : public BASE_NODE {
VkFence priorFence;
// Default constructor
- FENCE_NODE() : queue(NULL), needsSignaled(VK_FALSE), priorFence(NULL) {};
+ FENCE_NODE() : queue(NULL), needsSignaled(VK_FALSE),
+ priorFence(static_cast<VkFence>(NULL)) {};
};