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authorMark Lobodzinski <mark@lunarg.com>2016-05-19 17:25:59 -0600
committerMark Lobodzinski <mark@lunarg.com>2016-05-20 08:28:12 -0600
commit3518cfa720496c69fc555ee833736f23e669e6bc (patch)
treea9d6413bb41901a11573e4ca4c316749d4f8640c /layers/vk_layer_utils.cpp
parent4c62d0003eab6814c44a5092eb6e7a021344fd27 (diff)
downloadusermoji-3518cfa720496c69fc555ee833736f23e669e6bc.tar.xz
layers: GH7, Fix bad var names in layer utils
Change-Id: Iec47953ba0611de5c62f4fa876eb02fefca32427
Diffstat (limited to 'layers/vk_layer_utils.cpp')
-rw-r--r--layers/vk_layer_utils.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/layers/vk_layer_utils.cpp b/layers/vk_layer_utils.cpp
index eafe236c..1c362706 100644
--- a/layers/vk_layer_utils.cpp
+++ b/layers/vk_layer_utils.cpp
@@ -25,11 +25,11 @@
#include "vk_layer_config.h"
#include "vk_layer_utils.h"
-typedef struct _VULKAN_FORMAT_INFO {
+struct VULKAN_FORMAT_INFO {
size_t size;
uint32_t channel_count;
VkFormatCompatibilityClass format_class;
-} VULKAN_FORMAT_INFO;
+};
// Set up data structure with number of bytes and number of channels
// for each Vulkan format.