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authorPetr Kraus <petr_kraus@email.cz>2017-09-10 02:26:33 +0200
committerMark Lobodzinski <mark@lunarg.com>2017-09-12 08:35:17 -0600
commit9efb8af92de180ea85ee8062ddcd4aee00dbd2c0 (patch)
treee5da3e56f172b56d0c4b2fdd927dcd1c7e15ac40 /layers/unique_objects.cpp
parentdcf124b1ec4b84e57e0fa408bd99a6b2a2de5aa3 (diff)
downloadusermoji-9efb8af92de180ea85ee8062ddcd4aee00dbd2c0.tar.xz
layers: Fix Graphics Pipeline pointers not ignored
Some VkGraphicsPipelineCreateInfo pointers must be ignored under some conditions, but were not in the layers. Add relevant tests. Fix tests found broken (using depth or color without attachment in subpass) Change-Id: I3e2a3f61a52c72ce3a11483ff8b031189f4c61c9
Diffstat (limited to 'layers/unique_objects.cpp')
-rw-r--r--layers/unique_objects.cpp66
1 files changed, 65 insertions, 1 deletions
diff --git a/layers/unique_objects.cpp b/layers/unique_objects.cpp
index d324ce49..8af77724 100644
--- a/layers/unique_objects.cpp
+++ b/layers/unique_objects.cpp
@@ -328,7 +328,22 @@ VKAPI_ATTR VkResult VKAPI_CALL CreateGraphicsPipelines(VkDevice device, VkPipeli
local_pCreateInfos = new safe_VkGraphicsPipelineCreateInfo[createInfoCount];
std::lock_guard<std::mutex> lock(global_lock);
for (uint32_t idx0 = 0; idx0 < createInfoCount; ++idx0) {
- local_pCreateInfos[idx0].initialize(&pCreateInfos[idx0]);
+ bool uses_color_attachment = false;
+ bool uses_depthstencil_attachment = false;
+ {
+ const auto subpasses_uses_it =
+ device_data->renderpasses_states.find(Unwrap(device_data, pCreateInfos[idx0].renderPass));
+ if (subpasses_uses_it != device_data->renderpasses_states.end()) {
+ const auto &subpasses_uses = subpasses_uses_it->second;
+ if (subpasses_uses.subpasses_using_color_attachment.count(pCreateInfos[idx0].subpass))
+ uses_color_attachment = true;
+ if (subpasses_uses.subpasses_using_depthstencil_attachment.count(pCreateInfos[idx0].subpass))
+ uses_depthstencil_attachment = true;
+ }
+ }
+
+ local_pCreateInfos[idx0].initialize(&pCreateInfos[idx0], uses_color_attachment, uses_depthstencil_attachment);
+
if (pCreateInfos[idx0].basePipelineHandle) {
local_pCreateInfos[idx0].basePipelineHandle = Unwrap(device_data, pCreateInfos[idx0].basePipelineHandle);
}
@@ -366,6 +381,55 @@ VKAPI_ATTR VkResult VKAPI_CALL CreateGraphicsPipelines(VkDevice device, VkPipeli
return result;
}
+static void PostCallCreateRenderPass(layer_data *dev_data, const VkRenderPassCreateInfo *pCreateInfo, VkRenderPass renderPass) {
+ auto &renderpass_state = dev_data->renderpasses_states[renderPass];
+
+ for (uint32_t subpass = 0; subpass < pCreateInfo->subpassCount; ++subpass) {
+ bool uses_color = false;
+ for (uint32_t i = 0; i < pCreateInfo->pSubpasses[subpass].colorAttachmentCount && !uses_color; ++i)
+ if (pCreateInfo->pSubpasses[subpass].pColorAttachments[i].attachment != VK_ATTACHMENT_UNUSED) uses_color = true;
+
+ bool uses_depthstencil = false;
+ if (pCreateInfo->pSubpasses[subpass].pDepthStencilAttachment)
+ if (pCreateInfo->pSubpasses[subpass].pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED)
+ uses_depthstencil = true;
+
+ if (uses_color) renderpass_state.subpasses_using_color_attachment.insert(subpass);
+ if (uses_depthstencil) renderpass_state.subpasses_using_depthstencil_attachment.insert(subpass);
+ }
+}
+
+VKAPI_ATTR VkResult VKAPI_CALL CreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo,
+ const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) {
+ layer_data *dev_data = GetLayerDataPtr(get_dispatch_key(device), layer_data_map);
+ VkResult result = dev_data->dispatch_table.CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
+ if (VK_SUCCESS == result) {
+ std::lock_guard<std::mutex> lock(global_lock);
+
+ PostCallCreateRenderPass(dev_data, pCreateInfo, *pRenderPass);
+
+ *pRenderPass = WrapNew(dev_data, *pRenderPass);
+ }
+ return result;
+}
+
+static void PostCallDestroyRenderPass(layer_data *dev_data, VkRenderPass renderPass) {
+ dev_data->renderpasses_states.erase(renderPass);
+}
+
+VKAPI_ATTR void VKAPI_CALL DestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks *pAllocator) {
+ layer_data *dev_data = GetLayerDataPtr(get_dispatch_key(device), layer_data_map);
+ std::unique_lock<std::mutex> lock(global_lock);
+ uint64_t renderPass_id = reinterpret_cast<uint64_t &>(renderPass);
+ renderPass = (VkRenderPass)dev_data->unique_id_mapping[renderPass_id];
+ dev_data->unique_id_mapping.erase(renderPass_id);
+ lock.unlock();
+ dev_data->dispatch_table.DestroyRenderPass(device, renderPass, pAllocator);
+
+ lock.lock();
+ PostCallDestroyRenderPass(dev_data, renderPass);
+}
+
VKAPI_ATTR VkResult VKAPI_CALL CreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSwapchainKHR *pSwapchain) {
layer_data *my_map_data = GetLayerDataPtr(get_dispatch_key(device), layer_data_map);