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| author | Gabríel Arthúr Pétursson <gabriel@system.is> | 2017-06-03 23:27:59 +0000 |
|---|---|---|
| committer | Chris Forbes <chrisf@ijw.co.nz> | 2017-06-07 14:57:20 -0700 |
| commit | 900135556fce1ecf6793267d4db4b423d7f009c1 (patch) | |
| tree | 5e3402d98fc1214ecd9765ccc9c17ba3313dd652 /layers/unique_objects.cpp | |
| parent | 6be9526304e7b7ea4f9bbbe91c84c03b842b457f (diff) | |
| download | usermoji-900135556fce1ecf6793267d4db4b423d7f009c1.tar.xz | |
layers: Free per-device and -instance data on destroy
Instance and device data are allocated by the first call to
GetLayerDataPtr in the corresponding vkCreate call. We need to delete
them when we're done with them. Introduce a FreeLayerDataPtr helper
function that assists with this task.
Deletes for dispatch tables were missing in a few places too. Add them.
Diffstat (limited to 'layers/unique_objects.cpp')
| -rw-r--r-- | layers/unique_objects.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/layers/unique_objects.cpp b/layers/unique_objects.cpp index 9064d1a7..a26085a1 100644 --- a/layers/unique_objects.cpp +++ b/layers/unique_objects.cpp @@ -172,7 +172,7 @@ VKAPI_ATTR void VKAPI_CALL DestroyInstance(VkInstance instance, const VkAllocati } layer_debug_report_destroy_instance(instance_data->report_data); - layer_data_map.erase(key); + FreeLayerDataPtr(key, instance_layer_data_map); } VKAPI_ATTR VkResult VKAPI_CALL CreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo *pCreateInfo, @@ -216,7 +216,8 @@ VKAPI_ATTR void VKAPI_CALL DestroyDevice(VkDevice device, const VkAllocationCall layer_debug_report_destroy_device(device); dev_data->dispatch_table.DestroyDevice(device, pAllocator); - layer_data_map.erase(key); + + FreeLayerDataPtr(key, layer_data_map); } static const VkLayerProperties globalLayerProps = {"VK_LAYER_GOOGLE_unique_objects", |
