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| author | Tobin Ehlis <tobine@google.com> | 2016-05-31 13:20:20 -0600 |
|---|---|---|
| committer | Tobin Ehlis <tobine@google.com> | 2016-05-31 13:31:56 -0600 |
| commit | 66f66bb3b0a7df1441f3bc07b35e3db4dbb46af8 (patch) | |
| tree | eac7a506a2d0d30d2af924d0be4eccf1f7e77d5a /layers/threading.cpp | |
| parent | 8491e5be6c0ecb358754945729a90280a7b58ba5 (diff) | |
| download | usermoji-66f66bb3b0a7df1441f3bc07b35e3db4dbb46af8.tar.xz | |
layers: Kill redundant check
At this point in the code we already know that renderPass is
valid so no need to re-check it.
Diffstat (limited to 'layers/threading.cpp')
0 files changed, 0 insertions, 0 deletions
