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authorDustin Graves <dustin@lunarg.com>2016-02-04 11:38:48 -0700
committerDustin Graves <dustin@lunarg.com>2016-02-04 11:47:47 -0700
commit4bc196eb783a3f793e21f9dd3724e7622ebf1df2 (patch)
tree1a09efce90533f9da06ae0ad52db07dd3aad2681 /layers/threading.cpp
parent338908784bcdde93ea0bf16728ae55c92f8c6d9a (diff)
downloadusermoji-4bc196eb783a3f793e21f9dd3724e7622ebf1df2.tar.xz
layers: Fix 32-bit Windows build
A reinterpret_cast from a non-dispatch handle to uint64_t was failing on windows 32-bit where non-dispatch handles are defined as 'typdef uint64_t object'. Changed reinterpret_cast to a C-style cast, as is consistent with the rest of the non-dispatch handle to uint64_t conversions in draw_state.
Diffstat (limited to 'layers/threading.cpp')
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