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| author | Dustin Graves <dustin@lunarg.com> | 2016-03-31 18:01:37 -0600 |
|---|---|---|
| committer | Tobin Ehlis <tobine@google.com> | 2016-04-01 15:37:50 -0600 |
| commit | 1d4b952c921f331c4207d6b2745daf5e42869a24 (patch) | |
| tree | 02b599d4f5aaf24cffe8fec5016e51c421d6e8f1 /layers/threading.cpp | |
| parent | 6cf5e08f26b2784e616be556178ebe4956a11fe4 (diff) | |
| download | usermoji-1d4b952c921f331c4207d6b2745daf5e42869a24.tar.xz | |
layers: LX414: Fix device_limits alignment check
Fix buffer/descriptor offset alignment checks in device_limits:
- vkUpdateDescriptorSets offset check was not performed with
the correct physical device alignments.
- vkBindBufferMemory offset check was always performed with the
UBO alignment. This check has been moved to core_validation,
where the offset is checked against the alignment associated
with its usage type and the alignment retrieved from
vkGetBufferMemoryRequirements.
Change-Id: I4f64e06c44972a224d1930cb0798a9f472b768f2
Diffstat (limited to 'layers/threading.cpp')
0 files changed, 0 insertions, 0 deletions
