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authorDustin Graves <dustin@lunarg.com>2016-02-05 16:06:21 -0700
committerDustin Graves <dustin@lunarg.com>2016-02-05 16:06:21 -0700
commit154de2f68bc149f2b3e46203459be69e888a5d12 (patch)
tree48dee820d779456a2f46bf49b488b34f70380c9d /layers/threading.cpp
parentb3489d1502df06efca2bfe6a4aabfc617f8af6a7 (diff)
downloadusermoji-154de2f68bc149f2b3e46203459be69e888a5d12.tar.xz
layers: Fix 32-bit Windows build
A reinterpret_cast from a non-dispatch handle to uint64_t was failing on windows 32-bit where non-dispatch handles are defined as 'typdef uint64_t object'. Changed reinterpret_cast to a C-style cast, as is consistent with the rest of the non-dispatch handle to uint64_t conversions in draw_state.
Diffstat (limited to 'layers/threading.cpp')
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