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| author | Jon Ashburn <jon@lunarg.com> | 2015-12-11 09:41:34 -0700 |
|---|---|---|
| committer | Jon Ashburn <jon@lunarg.com> | 2015-12-11 09:41:34 -0700 |
| commit | 2b95038afa12b89b2106ade0163cca712d8d55a2 (patch) | |
| tree | 9ba366b026426093b02df6fc4870526e1b507a2d /layers/swapchain.cpp | |
| parent | 258b25ddcb860d837d5228ffcea373539a7ad2d2 (diff) | |
| download | usermoji-2b95038afa12b89b2106ade0163cca712d8d55a2.tar.xz | |
loader: In CreateDevice trampoline code allow wrapped PhysicalDevice objects
It was assuming object was not wrapped. Now look up object in instance structure
based on dispatch table pointer.
Diffstat (limited to 'layers/swapchain.cpp')
0 files changed, 0 insertions, 0 deletions
