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authorChris Forbes <chrisforbes@google.com>2017-06-09 12:09:45 -0700
committerChris Forbes <chrisf@ijw.co.nz>2017-06-09 14:27:26 -0700
commit22781a99161c92aca0cf9ff21e01b05fa56acb11 (patch)
treed64ccf3ab3155d8c4aa368325077c8ea3d892877 /layers/shader_validation.h
parentaa47f915332e84bb0d56fdcef0fa586e5a734110 (diff)
downloadusermoji-22781a99161c92aca0cf9ff21e01b05fa56acb11.tar.xz
layers: Move shader validation plumbing out into own file
Diffstat (limited to 'layers/shader_validation.h')
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1 files changed, 107 insertions, 0 deletions
diff --git a/layers/shader_validation.h b/layers/shader_validation.h
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+/* Copyright (c) 2015-2017 The Khronos Group Inc.
+ * Copyright (c) 2015-2017 Valve Corporation
+ * Copyright (c) 2015-2017 LunarG, Inc.
+ * Copyright (C) 2015-2017 Google Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Author: Chris Forbes <chrisf@ijw.co.nz>
+ */
+#ifndef VULKAN_SHADER_VALIDATION_H
+#define VULKAN_SHADER_VALIDATION_H
+
+// A forward iterator over spirv instructions. Provides easy access to len, opcode, and content words
+// without the caller needing to care too much about the physical SPIRV module layout.
+struct spirv_inst_iter {
+ std::vector<uint32_t>::const_iterator zero;
+ std::vector<uint32_t>::const_iterator it;
+
+ uint32_t len() {
+ auto result = *it >> 16;
+ assert(result > 0);
+ return result;
+ }
+
+ uint32_t opcode() { return *it & 0x0ffffu; }
+
+ uint32_t const &word(unsigned n) {
+ assert(n < len());
+ return it[n];
+ }
+
+ uint32_t offset() { return (uint32_t)(it - zero); }
+
+ spirv_inst_iter() {}
+
+ spirv_inst_iter(std::vector<uint32_t>::const_iterator zero, std::vector<uint32_t>::const_iterator it) : zero(zero), it(it) {}
+
+ bool operator==(spirv_inst_iter const &other) { return it == other.it; }
+
+ bool operator!=(spirv_inst_iter const &other) { return it != other.it; }
+
+ spirv_inst_iter operator++(int) { // x++
+ spirv_inst_iter ii = *this;
+ it += len();
+ return ii;
+ }
+
+ spirv_inst_iter operator++() { // ++x;
+ it += len();
+ return *this;
+ }
+
+ // The iterator and the value are the same thing.
+ spirv_inst_iter &operator*() { return *this; }
+ spirv_inst_iter const &operator*() const { return *this; }
+};
+
+struct shader_module {
+ // The spirv image itself
+ std::vector<uint32_t> words;
+ // A mapping of <id> to the first word of its def. this is useful because walking type
+ // trees, constant expressions, etc requires jumping all over the instruction stream.
+ std::unordered_map<unsigned, unsigned> def_index;
+ bool has_valid_spirv;
+
+ shader_module(VkShaderModuleCreateInfo const *pCreateInfo)
+ : words((uint32_t *)pCreateInfo->pCode, (uint32_t *)pCreateInfo->pCode + pCreateInfo->codeSize / sizeof(uint32_t)),
+ def_index(),
+ has_valid_spirv(true) {
+ build_def_index();
+ }
+
+ shader_module() : has_valid_spirv(false) {}
+
+ // Expose begin() / end() to enable range-based for
+ spirv_inst_iter begin() const { return spirv_inst_iter(words.begin(), words.begin() + 5); } // First insn
+ spirv_inst_iter end() const { return spirv_inst_iter(words.begin(), words.end()); } // Just past last insn
+ // Given an offset into the module, produce an iterator there.
+ spirv_inst_iter at(unsigned offset) const { return spirv_inst_iter(words.begin(), words.begin() + offset); }
+
+ // Gets an iterator to the definition of an id
+ spirv_inst_iter get_def(unsigned id) const {
+ auto it = def_index.find(id);
+ if (it == def_index.end()) {
+ return end();
+ }
+ return at(it->second);
+ }
+
+ void build_def_index();
+};
+
+bool validate_and_capture_pipeline_shader_state(layer_data *dev_data, PIPELINE_STATE *pPipeline);
+bool validate_compute_pipeline(layer_data *dev_data, PIPELINE_STATE *pPipeline);
+typedef std::pair<unsigned, unsigned> descriptor_slot_t;
+
+#endif //VULKAN_SHADER_VALIDATION_H