diff options
| author | Chris Forbes <chrisf@ijw.co.nz> | 2015-04-02 13:22:31 +1300 |
|---|---|---|
| committer | Chris Forbes <chrisf@ijw.co.nz> | 2015-04-17 10:13:58 +1200 |
| commit | d99a488c508460f934c2fb7fe264fd11f32b2a67 (patch) | |
| tree | fdd638c5f5d2777a313a945493d8da8d51d0dcd3 /layers/shader_checker.cpp | |
| parent | 9a2eb8c22f051c153e899eca7e012a71e6d7f175 (diff) | |
| download | usermoji-d99a488c508460f934c2fb7fe264fd11f32b2a67.tar.xz | |
shader_checker: initial plumbing
Diffstat (limited to 'layers/shader_checker.cpp')
| -rw-r--r-- | layers/shader_checker.cpp | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/layers/shader_checker.cpp b/layers/shader_checker.cpp new file mode 100644 index 00000000..8affef19 --- /dev/null +++ b/layers/shader_checker.cpp @@ -0,0 +1,166 @@ +/* + * Vulkan + * + * Copyright (C) 2015 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include <string.h> +#include <stdlib.h> +#include <assert.h> +#include <unordered_map> +#include "loader_platform.h" +#include "vk_dispatch_table_helper.h" +#include "vkLayer.h" +// The following is #included again to catch certain OS-specific functions +// being used: +#include "loader_platform.h" + +#include "SPIRV/spirv.h" + +static std::unordered_map<void *, VkLayerDispatchTable *> tableMap; + +static VkLayerDispatchTable * initLayerTable(const VkBaseLayerObject *gpuw) +{ + VkLayerDispatchTable *pTable; + + assert(gpuw); + std::unordered_map<void *, VkLayerDispatchTable *>::const_iterator it = tableMap.find((void *) gpuw->baseObject); + if (it == tableMap.end()) + { + pTable = new VkLayerDispatchTable; + tableMap[(void *) gpuw->baseObject] = pTable; + } else + { + return it->second; + } + + layer_initialize_dispatch_table(pTable, gpuw->pGPA, (VkPhysicalGpu) gpuw->nextObject); + + return pTable; +} + + +VK_LAYER_EXPORT VkResult VKAPI vkCreateDevice(VkPhysicalGpu gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice) +{ + VkLayerDispatchTable* pTable = tableMap[gpu]; + VkResult result = pTable->CreateDevice(gpu, pCreateInfo, pDevice); + // create a mapping for the device object into the dispatch table + tableMap.emplace(*pDevice, pTable); + return result; +} + + +VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalGpu gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved) +{ + if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL || pOutLayers[1] == NULL || pReserved == NULL) + return VK_ERROR_INVALID_POINTER; + + if (maxLayerCount < 1) + return VK_ERROR_INITIALIZATION_FAILED; + *pOutLayerCount = 1; + strncpy((char *) pOutLayers[0], "ShaderChecker", maxStringSize); + return VK_SUCCESS; +} + + +struct extProps { + uint32_t version; + const char * const name; +}; +#define SHADER_CHECKER_LAYER_EXT_ARRAY_SIZE 1 +static const struct extProps shaderCheckerExts[SHADER_CHECKER_LAYER_EXT_ARRAY_SIZE] = { + // TODO what is the version? + 0x10, "ShaderChecker", +}; + + +VK_LAYER_EXPORT VkResult VKAPI vkGetGlobalExtensionInfo( + VkExtensionInfoType infoType, + uint32_t extensionIndex, + size_t* pDataSize, + void* pData) +{ + VkResult result; + + /* This entrypoint is NOT going to init it's own dispatch table since loader calls here early */ + VkExtensionProperties *ext_props; + uint32_t *count; + + if (pDataSize == NULL) + return VK_ERROR_INVALID_POINTER; + + switch (infoType) { + case VK_EXTENSION_INFO_TYPE_COUNT: + *pDataSize = sizeof(uint32_t); + if (pData == NULL) + return VK_SUCCESS; + count = (uint32_t *) pData; + *count = SHADER_CHECKER_LAYER_EXT_ARRAY_SIZE; + break; + case VK_EXTENSION_INFO_TYPE_PROPERTIES: + *pDataSize = sizeof(VkExtensionProperties); + if (pData == NULL) + return VK_SUCCESS; + if (extensionIndex >= SHADER_CHECKER_LAYER_EXT_ARRAY_SIZE) + return VK_ERROR_INVALID_VALUE; + ext_props = (VkExtensionProperties *) pData; + ext_props->version = shaderCheckerExts[extensionIndex].version; + strncpy(ext_props->extName, shaderCheckerExts[extensionIndex].name, + VK_MAX_EXTENSION_NAME); + ext_props->extName[VK_MAX_EXTENSION_NAME - 1] = '\0'; + break; + default: + return VK_ERROR_INVALID_VALUE; + }; + + return VK_SUCCESS; +} + + +VK_LAYER_EXPORT VkResult VKAPI vkCreateShader(VkDevice device, const VkShaderCreateInfo *pCreateInfo, + VkShader *pShader) +{ + VkLayerDispatchTable* pTable = tableMap[(VkBaseLayerObject *)device]; + VkResult res = pTable->CreateShader(device, pCreateInfo, pShader); + return res; +} + + +VK_LAYER_EXPORT void * VKAPI vkGetProcAddr(VkPhysicalGpu gpu, const char* pName) +{ + if (gpu == NULL) + return NULL; + + initLayerTable((const VkBaseLayerObject *) gpu); + +#define ADD_HOOK(fn) \ + if (!strncmp(#fn, pName, sizeof(#fn))) \ + return (void *) fn + + ADD_HOOK(vkGetProcAddr); + ADD_HOOK(vkEnumerateLayers); + ADD_HOOK(vkCreateDevice); + ADD_HOOK(vkCreateShader); + + VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu; + if (gpuw->pGPA == NULL) + return NULL; + return gpuw->pGPA((VkPhysicalGpu) gpuw->nextObject, pName); +} |
