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authorPiers Daniell <pdaniell@nvidia.com>2016-03-31 15:00:59 -0600
committerJon Ashburn <jon@lunarg.com>2016-04-01 11:23:38 -0600
commit62cef16bdf6155f136202daae711a80a1deb0351 (patch)
tree0a6a417d1eca67665628cd8cb8b53b0f7c1a02da /layers/parameter_validation.cpp
parentc267cd99847863b77d83e1b82bdb3b3d37fe7b2c (diff)
downloadusermoji-62cef16bdf6155f136202daae711a80a1deb0351.tar.xz
loader: Trampoline vkEnumeratePhysDev should use layer-returned physDev count
Modify the trampoline vkEnumeratePhysicalDevices() implementation to enumerate the number of physical devices based on what the top-most layer reports and not what the terminator_EnumeratePhysicalDevices counted. This allows intermediate layers to modify the physical device count. Change-Id: Ifd5c3c8c4db53cf97b976feefe18de7cfef47e35
Diffstat (limited to 'layers/parameter_validation.cpp')
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