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authorJon Ashburn <jon@lunarg.com>2014-11-26 11:10:26 -0700
committerJon Ashburn <jon@lunarg.com>2014-11-26 11:24:27 -0700
commitc8ae8e733a41a65e01bfb74a3c44d47de568d216 (patch)
treee6a64995f51937cd102e52221ed50757577d1d03 /layers/multi.cpp
parent456239bbe7d97518c35dbdb2cb72a56044dfdef8 (diff)
downloadusermoji-c8ae8e733a41a65e01bfb74a3c44d47de568d216.tar.xz
layers: Upgrade Basic to support multi-gpu multi-dispatch table
Remove C file and use a C++ for access to STL maps for hash map into the dispatch tables from the object handles.
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