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| author | Ian Elliott <ian@LunarG.com> | 2015-02-12 13:20:10 -0700 |
|---|---|---|
| committer | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2015-02-12 16:31:13 -0700 |
| commit | 22ec3a52c48963ef92a87fd32a9cc27dae617868 (patch) | |
| tree | e985667d73a283ee1bb2e355c06fdf43002ad672 /layers/multi.cpp | |
| parent | 33e26ab3470df2a9aba0171dc0815776be94d73f (diff) | |
| download | usermoji-22ec3a52c48963ef92a87fd32a9cc27dae617868.tar.xz | |
Win/icd: Move STATIC_INLINE macro, and use for magic funcs.
The STATIC_INLINE macro is now in "xglPlatform.h". It is also now being used
by the *_loader_magic_value() functions. This allows it to be compiled on
Windows.
Diffstat (limited to 'layers/multi.cpp')
0 files changed, 0 insertions, 0 deletions
