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authorIan Elliott <ian@LunarG.com>2015-02-12 13:20:10 -0700
committerCourtney Goeltzenleuchter <courtney@LunarG.com>2015-02-12 16:31:13 -0700
commit22ec3a52c48963ef92a87fd32a9cc27dae617868 (patch)
treee985667d73a283ee1bb2e355c06fdf43002ad672 /layers/multi.cpp
parent33e26ab3470df2a9aba0171dc0815776be94d73f (diff)
downloadusermoji-22ec3a52c48963ef92a87fd32a9cc27dae617868.tar.xz
Win/icd: Move STATIC_INLINE macro, and use for magic funcs.
The STATIC_INLINE macro is now in "xglPlatform.h". It is also now being used by the *_loader_magic_value() functions. This allows it to be compiled on Windows.
Diffstat (limited to 'layers/multi.cpp')
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