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| author | Tobin Ehlis <tobine@google.com> | 2015-12-01 09:48:58 -0700 |
|---|---|---|
| committer | Mark Lobodzinski <mark@lunarg.com> | 2015-12-07 14:36:49 -0700 |
| commit | faf9dac98d1d8f0e83b045cce23937619da8ae0a (patch) | |
| tree | 14fe4aa25e1e797f284dfc00e02efb6353abec6e /layers/linux | |
| parent | b00af418b6f7c7a811e8c73bdc5b2cccb84bcba3 (diff) | |
| download | usermoji-faf9dac98d1d8f0e83b045cce23937619da8ae0a.tar.xz | |
layers: MR75, Merge DrawState and ShaderChecker into DrawState layer
This is the initial "dumb" merge where a few data structures are now duplicated
within DrawState. This is intentional to simplify the transition and a follow-on
commit will fix these inefficiencies.
Conflicts:
layers/draw_state.cpp
Diffstat (limited to 'layers/linux')
| -rw-r--r-- | layers/linux/shader_checker.json | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/layers/linux/shader_checker.json b/layers/linux/shader_checker.json deleted file mode 100644 index 946dbde4..00000000 --- a/layers/linux/shader_checker.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "file_format_version" : "1.0.0", - "layer" : { - "name": "VK_LAYER_LUNARG_ShaderChecker", - "type": "GLOBAL", - "library_path": "./libVKLayerShaderChecker.so", - "api_version": "0.210.0", - "implementation_version": "1", - "description": "LunarG Validation Layer" - } -} |
