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authorCourtney Goeltzenleuchter <courtney@LunarG.com>2015-06-28 13:01:17 -0600
committerCourtney Goeltzenleuchter <courtney@LunarG.com>2015-07-01 21:08:13 -0600
commit0a35dcdff977a6665e1ea0d38ab11a4fa4a46cfd (patch)
tree8db19045b34e06af1a7692dd32ede8ff4c6bcb65 /layers/layers_table.cpp
parenta80a1a97b8f26dd035fabb2c6762447c71b73ba7 (diff)
downloadusermoji-0a35dcdff977a6665e1ea0d38ab11a4fa4a46cfd.tar.xz
bug 14014: Fill out support for VkShaderModule
Updated tests and demos to properly use VkShaderModule. Add support to shader_checker for shader module. Doesn't do anything with the pName parameter.
Diffstat (limited to 'layers/layers_table.cpp')
-rw-r--r--layers/layers_table.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/layers/layers_table.cpp b/layers/layers_table.cpp
index 51baf2eb..5d1b9cf9 100644
--- a/layers/layers_table.cpp
+++ b/layers/layers_table.cpp
@@ -95,7 +95,6 @@ void destroy_instance_dispatch_table(dispatch_key key)
VkLayerDispatchTable *get_dispatch_table(device_table_map &map, VkObject object)
{
-// VkLayerDispatchTable *pDisp = *(VkLayerDispatchTable **) object;
dispatch_key key = get_dispatch_key(object);
device_table_map::const_iterator it = map.find((void *) key);
#if DISPATCH_MAP_DEBUG