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| author | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2015-06-28 13:01:17 -0600 |
|---|---|---|
| committer | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2015-07-01 21:08:13 -0600 |
| commit | 0a35dcdff977a6665e1ea0d38ab11a4fa4a46cfd (patch) | |
| tree | 8db19045b34e06af1a7692dd32ede8ff4c6bcb65 /layers/layers_table.cpp | |
| parent | a80a1a97b8f26dd035fabb2c6762447c71b73ba7 (diff) | |
| download | usermoji-0a35dcdff977a6665e1ea0d38ab11a4fa4a46cfd.tar.xz | |
bug 14014: Fill out support for VkShaderModule
Updated tests and demos to properly use VkShaderModule.
Add support to shader_checker for shader module.
Doesn't do anything with the pName parameter.
Diffstat (limited to 'layers/layers_table.cpp')
| -rw-r--r-- | layers/layers_table.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/layers/layers_table.cpp b/layers/layers_table.cpp index 51baf2eb..5d1b9cf9 100644 --- a/layers/layers_table.cpp +++ b/layers/layers_table.cpp @@ -95,7 +95,6 @@ void destroy_instance_dispatch_table(dispatch_key key) VkLayerDispatchTable *get_dispatch_table(device_table_map &map, VkObject object) { -// VkLayerDispatchTable *pDisp = *(VkLayerDispatchTable **) object; dispatch_key key = get_dispatch_key(object); device_table_map::const_iterator it = map.find((void *) key); #if DISPATCH_MAP_DEBUG |
