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authorCourtney Goeltzenleuchter <courtney@LunarG.com>2015-02-13 17:52:46 -0700
committerCourtney Goeltzenleuchter <courtney@LunarG.com>2015-02-25 17:15:46 -0700
commitfee6f4444bc81e9b8b86c92a9e35aba351b0f1c6 (patch)
tree66162a39fc6dc7b87fea3abe4deb6d279ac50818 /layers/layers_config.cpp
parentb9f69c7073f0c3aa68878f7cc80fed0f53c986f5 (diff)
downloadusermoji-fee6f4444bc81e9b8b86c92a9e35aba351b0f1c6.tar.xz
demos: Refactor to simplify and optimize
Will now check if texturing is supported on linear, CPU accessible textures. If so, just uses that. If not, will use a staging buffer to copy to optimized layout texture image.
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