aboutsummaryrefslogtreecommitdiff
path: root/layers/layers_config.cpp
diff options
context:
space:
mode:
authorIan Elliott <ian@LunarG.com>2015-03-02 14:05:18 -0700
committerIan Elliott <ian@LunarG.com>2015-03-02 18:02:39 -0700
commit9026a9d20da680e2c04561f8f74b4954088232c3 (patch)
treee06afd2de51a5fda72eb992adb8fdd5e311ed337 /layers/layers_config.cpp
parentb39bca1d068e21f717344bb01da36a59fc181ea6 (diff)
downloadusermoji-9026a9d20da680e2c04561f8f74b4954088232c3.tar.xz
Turn on ability to trace on Windows with NVIDIA driver.
I can now trace the "tri" and "cube" demos. Two changes were needed: 1) Must link the programs against XGL.dll instead of XGL.lib (the "XGL" library instead of "XGLstatic"). 2) The glv_MessageStream_SetupHostSocket() function needed to "create" the lock/critical section that's used in the Glave interconnect code.
Diffstat (limited to 'layers/layers_config.cpp')
0 files changed, 0 insertions, 0 deletions