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authorIan Elliott <ian@lunarg.com>2015-02-25 17:34:46 -0700
committerIan Elliott <ian@lunarg.com>2015-02-25 17:36:25 -0700
commit154fe636ee893b6835c2b8f9a8f2bfc0432c7067 (patch)
tree5d31c7a6497a3f00ee7be4f1aea5065a004aaf5f /layers/layers_config.cpp
parentf972db03b2c7f49f64c29b00360844c748cf77f8 (diff)
downloadusermoji-154fe636ee893b6835c2b8f9a8f2bfc0432c7067.tar.xz
Win: layers (draw_state.c): Fix compilation error on Windows.
Visual Studio doesn't like: static const uint32_t NUM_COLORS = 7; char* edgeColors[NUM_COLORS]; Instead, we need to do: char* edgeColors[NUM_COLORS];
Diffstat (limited to 'layers/layers_config.cpp')
0 files changed, 0 insertions, 0 deletions